## History

### 3.5.0

* fix getBlock not setting the position of the block

### 3.4.0

* add block update events

### 3.3.1

* Fix raycasting when ray is axis aligned

### 3.3.0

* Add exact raycasting

### 3.2.0

* add iterators

### 3.1.1

* fix world.sync.getChunks()

### 3.1.0

* implement unload column

### 3.0.0

* BREAKING: regionFolder is now a provider (for example an Anvil instance)

### 2.3.0

* add .sync

### 2.2.0

* add get/set block state id
* perf improvement of saving (thanks @Karang)

### 2.1.0

* disable saving if savingInterval is 0
* standardjs
* no gulp

### 2.0.0

* cross version support

### 1.0.2

* update dependencies, fix issue with provider anvil

### 1.0.1

* update to babel6

### 1.0.0

* bump dependencies

### 0.5.5

* bump prismarine-provider-anvil

### 0.5.4

* fix negative iniPos in initialize

### 0.5.3

* fix initialize

### 0.5.2

* bump prismarine-chunk

### 0.5.1

* fix initialize for iniPos%16 !=0

### 0.5.0

* add World.initialize

### 0.4.0

* use prismarine-provide-anvil 0.1.0 to implement anvil loading and saving

### 0.3.3

* fix minecraft-chunk bug

### 0.3.2

* fix getBlockData

### 0.3.1

* check if the region is available in the anvil files

### 0.3.0

* Add anvil loading

### 0.2.0

* Add chunk generation to the API

### 0.1.0

* First version, basic functionality
