Haunted (A 25XP Green Quest)
There's something beyond the veil of this world following you.
It might make itself apparent via senses other than sight—in a chill, in unusual sounds, in messages on your television—or might move objects around your house. Whatever it is, it's trying to communicate something to you, but right now it's hard to tell whether what it's an act of friendship or malice. That said, you can go about your everyday life for now.
Eventually, though, you'll have to confront it to have some peace.
Major Goals:
The HG can award you 5 XP towards this quest when you:
[ ] Spend a tense, sleepless night reading omens in your surroundings.
[ ] Are overtaken by the haunting, and it acts through you for a brief time.
You can earn each bonus once, for a total of 10 XP.
Quest Flavor:
1/chapter, you can earn a bonus XP towards this quest when you:
- Uncover something old and forgotten, and speculate as to its origin and significance.
- Clean up an area that hasn't been touched in a while—an attic, a room in an old house, a section of a graveyard, a study room at the library.
- Recount to others what you can gather together of a fading, long-ago memory, and draw a connection between it and the haunting.
- Feel suddenly chilly in spite of the weather or surroundings.
- Notice lights flickering, or darkness coming early.
- Hear a whisper in your ear and turn to see no one there.