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authorlethality <lethality@anope.org>2012-06-04 05:45:13 +0100
committerlethality <lethality@anope.org>2012-06-04 05:45:13 +0100
commita661098ef25e86cf7912650173021cffffdddc03 (patch)
tree125651cb35aca6767afb3a3fbb7c215cd3a26293
parenta4bf5ce6096a0d90f9a52feb4cfabbfd2e823290 (diff)
Some more fantasy character help output
-rw-r--r--modules/commands/bs_set.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/modules/commands/bs_set.cpp b/modules/commands/bs_set.cpp
index 25472baf9..aa821b7cd 100644
--- a/modules/commands/bs_set.cpp
+++ b/modules/commands/bs_set.cpp
@@ -192,17 +192,15 @@ class CommandBSSet : public Command
source.Reply(_("Syntax: \002SET \037channel\037 FANTASY {\037ON|OFF\037}\n"
"Enables or disables \002fantasy\002 mode on a channel.\n"
"When it is enabled, users will be able to use\n"
- "commands !op, !deop, !voice, !devoice,\n"
- "!kick, !kb, !unban, !seen on a channel (find how \n"
- "to use them; try with or without nick for each, \n"
- "and with a reason for some?).\n"
+ "%s commands on a channel when prefixed\n"
+ "with one of the following fantasy characters: \002%s\002\n"
" \n"
"Note that users wanting to use fantaisist\n"
"commands MUST have enough level for both\n"
"the FANTASIA and another level depending\n"
"of the command if required (for example, to use \n"
"!op, user must have enough access for the OPDEOP\n"
- "level)."));
+ "level)."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
else if (subcommand.equals_ci("GREET"))
source.Reply(_("Syntax: \002SET \037channel\037 GREET {\037ON|OFF\037}\n"
" \n"