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authorAdam <Adam@anope.org>2010-11-06 11:19:09 -0400
committerAdam <Adam@anope.org>2010-12-12 19:30:14 -0500
commit8fbe36635c8acae23d7c0879aaa347265b96408d (patch)
tree898ff9790d763e91ccb24c5fe28da5e575499d7b /include/users.h
parent5cd4fefb4c3c9e9a723c2b6b2e52859c5c7bb49e (diff)
Added m_xmlrpc and m_xmlrpc main, which allows remote programs to execute
remote RPC calls to Anope in realtime and receive responses
Diffstat (limited to 'include/users.h')
-rw-r--r--include/users.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/include/users.h b/include/users.h
index 889eca357..776ce450c 100644
--- a/include/users.h
+++ b/include/users.h
@@ -90,7 +90,7 @@ class CoreExport User : public Extensible
/** Update the nickname of a user record accordingly, should be
* called from ircd protocol.
*/
- virtual void SetNewNick(const Anope::string &newnick);
+ void SetNewNick(const Anope::string &newnick);
/** Update the displayed (vhost) of a user record.
* This is used (if set) instead of real host.
@@ -155,15 +155,15 @@ class CoreExport User : public Extensible
* @param fmt Format of the Message
* @param ... any number of parameters
*/
- virtual void SendMessage(const Anope::string &source, const char *fmt, ...) const;
- virtual void SendMessage(const Anope::string &source, const Anope::string &msg) const;
+ void SendMessage(const Anope::string &source, const char *fmt, ...);
+ virtual void SendMessage(const Anope::string &source, const Anope::string &msg);
/** Send a language string message to a user
* @param source Sender
* @param message The message num
* @param ... parameters
*/
- void SendMessage(BotInfo *source, LanguageString message, ...) const;
+ void SendMessage(BotInfo *source, LanguageString message, ...);
/** Collide a nick
* See the comment in users.cpp
@@ -184,19 +184,18 @@ class CoreExport User : public Extensible
* @return The account or NULL
*/
virtual NickCore *Account();
- virtual const NickCore *Account() const;
/** Check if the user is identified for their nick
* @param CheckNick True to check if the user is identified to the nickname they are on too
* @return true or false
*/
- virtual bool IsIdentified(bool CheckNick = false) const;
+ virtual bool IsIdentified(bool CheckNick = false);
/** Check if the user is recognized for their nick (on the nicks access list)
* @param CheckSecure Only returns true if the user has secure off
* @return true or false
*/
- virtual bool IsRecognized(bool CheckSecure = false) const;
+ virtual bool IsRecognized(bool CheckSecure = false);
/** Update the last usermask stored for a user, and check to see if they are recognized
*/