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authorAdam <Adam@anope.org>2012-06-11 15:44:48 -0400
committerAdam <Adam@anope.org>2012-06-11 15:44:48 -0400
commit873d4287de57f7f9caa23cb2c9265d1ad2804aba (patch)
tree5180623b77aed5ce77aa0d3e977907070eaf8e57 /modules/commands/bs_set_fantasy.cpp
parent3626fb246e3afee7a250f02248254b586f4f3686 (diff)
Split up bs_set
Diffstat (limited to 'modules/commands/bs_set_fantasy.cpp')
-rw-r--r--modules/commands/bs_set_fantasy.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/modules/commands/bs_set_fantasy.cpp b/modules/commands/bs_set_fantasy.cpp
new file mode 100644
index 000000000..06df20fbc
--- /dev/null
+++ b/modules/commands/bs_set_fantasy.cpp
@@ -0,0 +1,100 @@
+/* BotServ core functions
+ *
+ * (C) 2003-2012 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+/*************************************************************************/
+
+#include "module.h"
+
+class CommandBSSetFantasy : public Command
+{
+ public:
+ CommandBSSetFantasy(Module *creator, const Anope::string &sname = "botserv/set/fantasy") : Command(creator, sname, 2, 2)
+ {
+ this->SetDesc(_("Enable fantaisist commands"));
+ this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
+ }
+
+ void Execute(CommandSource &source, const std::vector<Anope::string> &params) anope_override
+ {
+ User *u = source.u;
+ ChannelInfo *ci = cs_findchan(params[0]);
+ const Anope::string &value = params[1];
+
+ if (ci == NULL)
+ {
+ source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
+ return;
+ }
+
+ if (!u->HasPriv("botserv/administration") && !ci->AccessFor(u).HasPriv("SET"))
+ {
+ source.Reply(ACCESS_DENIED);
+ return;
+ }
+
+ if (readonly)
+ {
+ source.Reply(_("Sorry, bot option setting is temporarily disabled."));
+ return;
+ }
+
+ if (value.equals_ci("ON"))
+ {
+ bool override = !ci->AccessFor(u).HasPriv("SET");
+ Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "to enable fantasy";
+
+ ci->botflags.SetFlag(BS_FANTASY);
+ source.Reply(_("Fantasy mode is now \002on\002 on channel %s."), ci->name.c_str());
+ }
+ else if (value.equals_ci("OFF"))
+ {
+ bool override = !ci->AccessFor(u).HasPriv("SET");
+ Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "to disable fantasy";
+
+ ci->botflags.UnsetFlag(BS_FANTASY);
+ source.Reply(_("Fantasy mode is now \002off\002 on channel %s."), ci->name.c_str());
+ }
+ else
+ this->OnSyntaxError(source, source.command);
+ }
+
+ bool OnHelp(CommandSource &source, const Anope::string &) anope_override
+ {
+ this->SendSyntax(source);
+ source.Reply(_(" \n"
+ "Enables or disables \002fantasy\002 mode on a channel.\n"
+ "When it is enabled, users will be able to use\n"
+ "%s commands on a channel when prefixed\n"
+ "with one of the following fantasy characters: \002%s\002\n"
+ " \n"
+ "Note that users wanting to use fantaisist\n"
+ "commands MUST have enough level for both\n"
+ "the FANTASIA and another level depending\n"
+ "of the command if required (for example, to use \n"
+ "!op, user must have enough access for the OPDEOP\n"
+ "level)."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
+ return true;
+ }
+};
+
+class BSSetFantasy : public Module
+{
+ CommandBSSetFantasy commandbssetfantasy;
+
+ public:
+ BSSetFantasy(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
+ commandbssetfantasy(this)
+ {
+ this->SetAuthor("Anope");
+ }
+};
+
+MODULE_INIT(BSSetFantasy)