diff options
author | Adam <Adam@anope.org> | 2012-10-30 21:22:10 -0400 |
---|---|---|
committer | Adam <Adam@anope.org> | 2012-10-30 21:22:10 -0400 |
commit | 1730bfb2bc2a664f6b555152c1251384669ee661 (patch) | |
tree | e6f1f8a9a5d18ef5afe28beb841e6fb298c8b349 /modules/protocol/unreal.cpp | |
parent | 26a4a13cdff2933b77da986ccc38f3538beaaea7 (diff) |
Send uids everywhere when setting modes on clients
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r-- | modules/protocol/unreal.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index b54df1863..1e89f4795 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -170,7 +170,7 @@ class UnrealIRCdProto : public IRCDProto BotInfo *setter = findbot(user->nick); for (unsigned i = 0; i < ModeManager::ChannelModes.size(); ++i) if (cs.HasFlag(ModeManager::ChannelModes[i]->Name)) - c->SetMode(setter, ModeManager::ChannelModes[i], user->nick, false); + c->SetMode(setter, ModeManager::ChannelModes[i], user->GetUID(), false); } } |