diff options
author | Adam <Adam@anope.org> | 2012-04-24 16:02:07 -0400 |
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committer | Adam <Adam@anope.org> | 2012-04-24 16:02:07 -0400 |
commit | 2370c16f1e9d395e47fc8963b1c301dff160c547 (patch) | |
tree | d9b6f05ed77a5201835f7a5d7449c62b74e9fa60 /modules/protocol/unreal.cpp | |
parent | 3d84dc91f6a3304e1efd791ee8241b20499b36fc (diff) |
Fixed build from the previous merge
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r-- | modules/protocol/unreal.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index fef8633a9..2ec4a3b2c 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -179,7 +179,7 @@ class UnrealIRCdProto : public IRCDProto if (uc != NULL) uc->Status->ClearFlags(); - const BotInfo *setter = findbot(user->nick); + BotInfo *setter = findbot(user->nick); for (unsigned i = 0; i < ModeManager::ChannelModes.size(); ++i) if (cs.HasFlag(ModeManager::ChannelModes[i]->Name)) c->SetMode(setter, ModeManager::ChannelModes[i], user->nick, false); |