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authorAdam <Adam@anope.org>2012-04-24 16:02:07 -0400
committerAdam <Adam@anope.org>2012-04-24 16:02:07 -0400
commit2370c16f1e9d395e47fc8963b1c301dff160c547 (patch)
treed9b6f05ed77a5201835f7a5d7449c62b74e9fa60 /modules/protocol/unreal.cpp
parent3d84dc91f6a3304e1efd791ee8241b20499b36fc (diff)
Fixed build from the previous merge
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r--modules/protocol/unreal.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index fef8633a9..2ec4a3b2c 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -179,7 +179,7 @@ class UnrealIRCdProto : public IRCDProto
if (uc != NULL)
uc->Status->ClearFlags();
- const BotInfo *setter = findbot(user->nick);
+ BotInfo *setter = findbot(user->nick);
for (unsigned i = 0; i < ModeManager::ChannelModes.size(); ++i)
if (cs.HasFlag(ModeManager::ChannelModes[i]->Name))
c->SetMode(setter, ModeManager::ChannelModes[i], user->nick, false);