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authorAdam <Adam@anope.org>2012-11-05 22:17:47 -0500
committerAdam <Adam@anope.org>2012-11-06 11:02:12 -0500
commit53b2bdfe5e157a9e5ca5d08873edebcd04511ae1 (patch)
treef94c8603ffe475405ea668c629eddd7c8ba0891e /modules/protocol/unreal.cpp
parent27ab6a686cb271ea8eae7a243906af5bebeb83d7 (diff)
Use std::tr1::unordered_map for a few of the larger maps
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r--modules/protocol/unreal.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index 1e89f4795..03a63687f 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -88,7 +88,7 @@ class UnrealIRCdProto : public IRCDProto
if (!u)
{
/* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
- for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
+ for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
if (x->manager->Check(it->second, x))
this->SendAkill(it->second, x);
return;