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authorAdam <Adam@anope.org>2012-11-25 19:34:14 -0500
committerAdam <Adam@anope.org>2012-11-25 19:41:36 -0500
commit831a1d15d5f925f5e33397e200a81ed220cd0dd0 (patch)
tree1c68a11cff626a6cac8913bb781c139d7c3fc5b1 /modules/protocol/unreal.cpp
parent6b5df8e62f8b7b50747350bf17f82096acc4282d (diff)
Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal.
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r--modules/protocol/unreal.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index da96bd03b..ac15dc846 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -128,6 +128,7 @@ class UnrealIRCdProto : public IRCDProto
void SendSVSKillInternal(const BotInfo *source, User *user, const Anope::string &buf) anope_override
{
UplinkSocket::Message(source) << "h " << user->nick << " :" << buf;
+ user->KillInternal(source ? source->nick : Me->GetName(), buf);
}
void SendModeInternal(const BotInfo *bi, const User *u, const Anope::string &buf) anope_override