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authorlethality <lethality@anope.org>2012-06-04 04:50:35 +0100
committerlethality <lethality@anope.org>2012-06-04 04:50:35 +0100
commita4bf5ce6096a0d90f9a52feb4cfabbfd2e823290 (patch)
tree18e02882e9ace92aa1edb16cbc2ac599dd7030d3 /modules/pseudoclients/botserv.cpp
parent437944d41689b0ab090bada7fba9791086b7e1fe (diff)
minor help output changes, including some confusion in fantasy chars
Diffstat (limited to 'modules/pseudoclients/botserv.cpp')
-rw-r--r--modules/pseudoclients/botserv.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/pseudoclients/botserv.cpp b/modules/pseudoclients/botserv.cpp
index 07006f8bf..beab46b23 100644
--- a/modules/pseudoclients/botserv.cpp
+++ b/modules/pseudoclients/botserv.cpp
@@ -194,9 +194,9 @@ class BotServCore : public Module
"Bot will join a channel whenever there is at least\n"
"\002%d\002 user(s) on it."), Config->BSMinUsers);
if (!Config->BSFantasyCharacter.empty())
- source.Reply(_("Additionally, all %s commands\n"
- "can be used if fantasy is enabled by prefixing the command\n"
- "name with one of the following characters: %s."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
+ source.Reply(_("Additionally, all %s commands can be used if fantasy\n"
+ "is enabled by prefixing the command name with one of\n"
+ "the following characters: %s"), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
}
EventReturn OnChannelModeSet(Channel *c, User *setter, ChannelModeName Name, const Anope::string &param) anope_override