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authorAdam <Adam@anope.org>2012-10-01 21:26:41 -0400
committerAdam <Adam@anope.org>2012-10-01 21:26:41 -0400
commit2d2ab4fec463fc86c552ec79e6ee6ff4b0421341 (patch)
tree657bd603d97a0f89490529a256d49cf991184525 /src/channels.cpp
parenta434baed9154d90ad0dfd31c71a463fb8300bfd8 (diff)
Fixed handling TOPIC on unreal, dont set topics in Channel::Reset unless we are synced, and fixed ts checking in Channel::SetModesInternal
Diffstat (limited to 'src/channels.cpp')
-rw-r--r--src/channels.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/channels.cpp b/src/channels.cpp
index 1790ddda1..c95e46373 100644
--- a/src/channels.cpp
+++ b/src/channels.cpp
@@ -96,7 +96,7 @@ void Channel::Reset()
for (CUserList::const_iterator it = this->users.begin(), it_end = this->users.end(); it != it_end; ++it)
chan_set_correct_modes((*it)->user, this, 1, false);
- if (this->ci)
+ if (this->ci && Me && Me->IsSynced())
this->ci->RestoreTopic();
}
@@ -695,9 +695,9 @@ void Channel::SetModesInternal(MessageSource &source, const Anope::string &mode,
++this->server_modecount;
}
- if (ts > 0 && ts < this->creation_time)
+ if (ts > this->creation_time)
return;
- else if (ts > this->creation_time)
+ else if (ts < this->creation_time)
{
Log(LOG_DEBUG) << "Changing TS of " << this->name << " from " << this->creation_time << " to " << ts;
this->creation_time = ts;