diff options
| author | rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b <rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864> | 2005-05-02 19:02:12 +0000 |
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| committer | rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b <rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864> | 2005-05-02 19:02:12 +0000 |
| commit | e0583918834a3f8683e430adf3923ea89d2a449a (patch) | |
| tree | ff36ada734c3874d3be1a806e3a2b994386b54ed /src/protocol/unreal32.c | |
| parent | 49491770383e66f1b8074d8b0f80026e3086e9d8 (diff) | |
BUILD : 1.7.8 (753) BUGS : N/a NOTES : Merged anope-dev with trunk
git-svn-id: svn://svn.anope.org/anope/trunk@753 31f1291d-b8d6-0310-a050-a5561fc1590b
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@516 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'src/protocol/unreal32.c')
| -rw-r--r-- | src/protocol/unreal32.c | 2202 |
1 files changed, 2202 insertions, 0 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c new file mode 100644 index 000000000..5790cb5f6 --- /dev/null +++ b/src/protocol/unreal32.c @@ -0,0 +1,2202 @@ +/* Unreal IRCD 3.2.x functions + * + * (C) 2003-2005 Anope Team + * Contact us at info@anope.org + * + * Please read COPYING and README for further details. + * + * Based on the original code of Epona by Lara. + * Based on the original code of Services by Andy Church. + * + * + */ + +/*************************************************************************/ + +#include "services.h" +#include "pseudo.h" +#include "unreal32.h" + +IRCDVar myIrcd[] = { + {"UnrealIRCd 3.2.x", /* ircd name */ + "+oS", /* nickserv mode */ + "+oS", /* chanserv mode */ + "+oS", /* memoserv mode */ + "+oS", /* hostserv mode */ + "+ioS", /* operserv mode */ + "+oS", /* botserv mode */ + "+oS", /* helpserv mode */ + "+iS", /* Dev/Null mode */ + "+ioS", /* Global mode */ + "+oS", /* nickserv alias mode */ + "+oS", /* chanserv alias mode */ + "+oS", /* memoserv alias mode */ + "+ioS", /* hostserv alias mode */ + "+ioS", /* operserv alias mode */ + "+oS", /* botserv alias mode */ + "+oS", /* helpserv alias mode */ + "+iS", /* Dev/Null alias mode */ + "+ioS", /* Global alias mode */ + "+qS", /* Used by BotServ Bots */ + 5, /* Chan Max Symbols */ + "-cilmnpstuzACGHKMNOQRSTV", /* Modes to Remove */ + "+ao", /* Channel Umode used by Botserv bots */ + 1, /* SVSNICK */ + 1, /* Vhost */ + 1, /* Has Owner */ + "+q", /* Mode to set for an owner */ + "-q", /* Mode to unset for an owner */ + "+a", /* Mode to set for channel admin */ + "-a", /* Mode to unset for channel admin */ + "+rd", /* Mode On Reg */ + "-r+d", /* Mode on UnReg */ + "-r+d", /* Mode on Nick Change */ + 1, /* Supports SGlines */ + 1, /* Supports SQlines */ + 1, /* Supports SZlines */ + 1, /* Supports Halfop +h */ + 3, /* Number of server args */ + 0, /* Join 2 Set */ + 0, /* Join 2 Message */ + 1, /* Has exceptions +e */ + 1, /* TS Topic Forward */ + 0, /* TS Topci Backward */ + UMODE_S, /* Protected Umode */ + 0, /* Has Admin */ + 0, /* Chan SQlines */ + 0, /* Quit on Kill */ + 1, /* SVSMODE unban */ + 1, /* Has Protect */ + 1, /* Reverse */ + 1, /* Chan Reg */ + CMODE_r, /* Channel Mode */ + 1, /* vidents */ + 1, /* svshold */ + 1, /* time stamp on mode */ + 0, /* NICKIP */ + 1, /* O:LINE */ + 1, /* UMODE */ + 1, /* VHOST ON NICK */ + 1, /* Change RealName */ + CMODE_K, /* No Knock */ + CMODE_A, /* Admin Only */ + DEFAULT_MLOCK, /* Default MLOCK */ + UMODE_x, /* Vhost Mode */ + 1, /* +f */ + 1, /* +L */ + CMODE_f, /* +f Mode */ + CMODE_L, /* +L Mode */ + 0, /* On nick change check if they could be identified */ + 1, /* No Knock requires +i */ + NULL, /* CAPAB Chan Modes */ + 1, /* We support Unreal TOKENS */ + 0, /* TOKENS are CASE Sensitive */ + 1, /* TIME STAMPS are BASE64 */ + 1, /* +I support */ + '&', /* SJOIN ban char */ + '\"', /* SJOIN except char */ + '\'', /* SJOIN invite char */ + 1, /* Can remove User Channel Modes with SVSMODE */ + 0, /* Sglines are not enforced until user reconnects */ + "x", /* vhost char */ + 0, /* ts6 */ + 1, /* support helper umode */ + 0, /* p10 */ + NULL, /* character set */ + 1, /* reports sync state */ + } + , + {NULL} +}; + +IRCDCAPAB myIrcdcap[] = { + { + CAPAB_NOQUIT, /* NOQUIT */ + 0, /* TSMODE */ + 0, /* UNCONNECT */ + CAPAB_NICKIP, /* NICKIP */ + 0, /* SJOIN */ + CAPAB_ZIP, /* ZIP */ + 0, /* BURST */ + 0, /* TS5 */ + 0, /* TS3 */ + 0, /* DKEY */ + 0, /* PT4 */ + 0, /* SCS */ + 0, /* QS */ + 0, /* UID */ + 0, /* KNOCK */ + 0, /* CLIENT */ + 0, /* IPV6 */ + 0, /* SSJ5 */ + 0, /* SN2 */ + CAPAB_TOKEN, /* TOKEN */ + 0, /* VHOST */ + CAPAB_SSJ3, /* SSJ3 */ + CAPAB_NICK2, /* NICK2 */ + CAPAB_UMODE2, /* UMODE2 */ + CAPAB_VL, /* VL */ + CAPAB_TLKEXT, /* TLKEXT */ + 0, /* DODKEY */ + 0, /* DOZIP */ + CAPAB_CHANMODE, /* CHANMODE */ + CAPAB_SJB64, + CAPAB_NICKCHARS, + } +}; + + +unsigned long umodes[128] = { + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused, Unused, Horzontal Tab */ + 0, 0, 0, /* Line Feed, Unused, Unused */ + 0, 0, 0, /* Carriage Return, Unused, Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused */ + 0, 0, 0, /* Unused, Unused, Space */ + 0, 0, 0, /* ! " # */ + 0, 0, 0, /* $ % & */ + 0, 0, 0, /* ! ( ) */ + 0, 0, 0, /* * + , */ + 0, 0, 0, /* - . / */ + 0, 0, /* 0 1 */ + 0, 0, /* 2 3 */ + 0, 0, /* 4 5 */ + 0, 0, /* 6 7 */ + 0, 0, /* 8 9 */ + 0, 0, /* : ; */ + 0, 0, 0, /* < = > */ + 0, 0, /* ? @ */ + UMODE_A, UMODE_B, UMODE_C, /* A B C */ + 0, 0, 0, /* D E F */ + UMODE_G, UMODE_H, 0, /* G H I */ + 0, 0, 0, /* J K L */ + 0, UMODE_N, UMODE_O, /* M N O */ + 0, 0, UMODE_R, /* P Q R */ + UMODE_S, UMODE_T, 0, /* S T U */ + UMODE_V, UMODE_W, 0, /* V W X */ + 0, /* Y */ + 0, /* Z */ + 0, 0, 0, /* [ \ ] */ + 0, 0, 0, /* ^ _ ` */ + UMODE_a, 0, 0, /* a b c */ + UMODE_d, 0, 0, /* d e f */ + UMODE_g, UMODE_h, UMODE_i, /* g h i */ + 0, 0, 0, /* j k l */ + 0, 0, UMODE_o, /* m n o */ + UMODE_p, UMODE_q, UMODE_r, /* p q r */ + UMODE_s, UMODE_t, 0, /* s t u */ + UMODE_v, UMODE_w, UMODE_x, /* v w x */ + 0, /* y */ + UMODE_z, /* z */ + 0, 0, 0, /* { | } */ + 0, 0 /* ~ ‚ */ +}; + +char myCsmodes[128] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 0, + 0, + 0, 0, 0, + 'h', /* (37) % Channel halfops */ + 'b', /* (38) & bans */ + 0, 0, 0, + 'q', + + 'v', 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 'o', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'a', 0 +}; + +CMMode myCmmodes[128] = { + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, /* BCD */ + {NULL}, {NULL}, {NULL}, /* EFG */ + {NULL}, /* H */ + {add_invite, del_invite}, /* I */ + {NULL}, /* J */ + {NULL}, {NULL}, {NULL}, /* KLM */ + {NULL}, {NULL}, {NULL}, /* NOP */ + {NULL}, {NULL}, {NULL}, /* QRS */ + {NULL}, {NULL}, {NULL}, /* TUV */ + {NULL}, {NULL}, {NULL}, /* WXY */ + {NULL}, /* Z */ + {NULL}, {NULL}, /* (char 91 - 92) */ + {NULL}, {NULL}, {NULL}, /* (char 93 - 95) */ + {NULL}, /* ` (char 96) */ + {NULL}, /* a (char 97) */ + {add_ban, del_ban}, /* b */ + {NULL}, {NULL}, /* cd */ + {add_exception, del_exception}, + {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, + {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL}, {NULL} +}; + +CBMode myCbmodes[128] = { + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, + {CMODE_A, CBM_NO_USER_MLOCK, NULL, NULL}, + {0}, /* B */ + {CMODE_C, 0, NULL, NULL}, /* C */ + {0}, /* D */ + {0}, /* E */ + {0}, /* F */ + {CMODE_G, 0, NULL, NULL}, /* G */ + {0}, /* H */ + {0}, /* I */ + {0}, /* J */ + {CMODE_K, 0, NULL, NULL}, /* K */ + {CMODE_L, 0, set_redirect, cs_set_redirect}, + {CMODE_M, 0, NULL, NULL}, /* M */ + {CMODE_N, 0, NULL, NULL}, /* N */ + {CMODE_O, CBM_NO_USER_MLOCK, NULL, NULL}, + {0}, /* P */ + {CMODE_Q, 0, NULL, NULL}, /* Q */ + {CMODE_R, 0, NULL, NULL}, /* R */ + {CMODE_S, 0, NULL, NULL}, /* S */ + {CMODE_T, 0, NULL, NULL}, /* T */ + {0}, /* U */ + {CMODE_V, 0, NULL, NULL}, /* V */ + {0}, /* W */ + {0}, /* X */ + {0}, /* Y */ + {0}, /* Z */ + {0}, {0}, {0}, {0}, {0}, {0}, + {0}, /* a */ + {0}, /* b */ + {CMODE_c, 0, NULL, NULL}, + {0}, /* d */ + {0}, /* e */ + {CMODE_f, 0, set_flood, cs_set_flood}, + {0}, /* g */ + {0}, /* h */ + {CMODE_i, 0, NULL, NULL}, + {0}, /* j */ + {CMODE_k, 0, set_key, cs_set_key}, + {CMODE_l, CBM_MINUS_NO_ARG, set_limit, cs_set_limit}, + {CMODE_m, 0, NULL, NULL}, + {CMODE_n, 0, NULL, NULL}, + {0}, /* o */ + {CMODE_p, 0, NULL, NULL}, + {0}, /* q */ + {CMODE_r, CBM_NO_MLOCK, NULL, NULL}, + {CMODE_s, 0, NULL, NULL}, + {CMODE_t, 0, NULL, NULL}, + {CMODE_u, 0, NULL, NULL}, + {0}, /* v */ + {0}, /* w */ + {0}, /* x */ + {0}, /* y */ + {CMODE_z, 0, NULL, NULL}, + {0}, {0}, {0}, {0} +}; + +CBModeInfo myCbmodeinfos[] = { + {'c', CMODE_c, 0, NULL, NULL}, + {'f', CMODE_f, 0, get_flood, cs_get_flood}, + {'i', CMODE_i, 0, NULL, NULL}, + {'k', CMODE_k, 0, get_key, cs_get_key}, + {'l', CMODE_l, CBM_MINUS_NO_ARG, get_limit, cs_get_limit}, + {'m', CMODE_m, 0, NULL, NULL}, + {'n', CMODE_n, 0, NULL, NULL}, + {'p', CMODE_p, 0, NULL, NULL}, + {'r', CMODE_r, 0, NULL, NULL}, + {'s', CMODE_s, 0, NULL, NULL}, + {'t', CMODE_t, 0, NULL, NULL}, + {'u', CMODE_u, 0, NULL, NULL}, + {'z', CMODE_z, 0, NULL, NULL}, + {'A', CMODE_A, 0, NULL, NULL}, + {'C', CMODE_C, 0, NULL, NULL}, + {'G', CMODE_G, 0, NULL, NULL}, + {'K', CMODE_K, 0, NULL, NULL}, + {'L', CMODE_L, 0, get_redirect, cs_get_redirect}, + {'M', CMODE_M, 0, NULL, NULL}, + {'N', CMODE_N, 0, NULL, NULL}, + {'O', CMODE_O, 0, NULL, NULL}, + {'Q', CMODE_Q, 0, NULL, NULL}, + {'R', CMODE_R, 0, NULL, NULL}, + {'S', CMODE_S, 0, NULL, NULL}, + {'T', CMODE_T, 0, NULL, NULL}, + {'V', CMODE_V, 0, NULL, NULL}, + {0} +}; + +CUMode myCumodes[128] = { + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, + + {0}, + + {CUS_PROTECT, CUF_PROTECT_BOTSERV, check_valid_op}, + {0}, /* b */ + {0}, /* c */ + {0}, /* d */ + {0}, /* e */ + {0}, /* f */ + {0}, /* g */ + {CUS_HALFOP, 0, check_valid_op}, + {0}, /* i */ + {0}, /* j */ + {0}, /* k */ + {0}, /* l */ + {0}, /* m */ + {0}, /* n */ + {CUS_OP, CUF_PROTECT_BOTSERV, check_valid_op}, + {0}, /* p */ + {CUS_OWNER, 0, check_valid_op}, + {0}, /* r */ + {0}, /* s */ + {0}, /* t */ + {0}, /* u */ + {CUS_VOICE, 0, NULL}, + {0}, /* w */ + {0}, /* x */ + {0}, /* y */ + {0}, /* z */ + {0}, {0}, {0}, {0}, {0} +}; + + +void unreal_set_umode(User * user, int ac, char **av) +{ + int add = 1; /* 1 if adding modes, 0 if deleting */ + char *modes = av[0]; + + ac--; + + if (!user || !modes) { + /* Prevent NULLs from doing bad things */ + return; + } + + if (debug) + alog("debug: Changing mode for %s to %s", user->nick, modes); + + while (*modes) { + + add ? (user->mode |= umodes[(int) *modes]) : (user->mode &= + ~umodes[(int) + *modes]); + + switch (*modes++) { + case '+': + add = 1; + break; + case '-': + add = 0; + break; + case 'd': + if (ac <= 0) { + break; + } + ac--; + av++; + if (av) { + user->svid = strtoul(*av, NULL, 0); + } + break; + case 'o': + if (add) { + opcnt++; + if (WallOper) { + anope_cmd_global(s_OperServ, + "\2%s\2 is now an IRC operator.", + user->nick); + } + display_news(user, NEWS_OPER); + } else { + opcnt--; + } + break; + case 'r': + if (add && !nick_identified(user)) { + common_svsmode(user, "-r", NULL); + user->mode &= ~UMODE_r; + } + break; + case 'x': + update_host(user); + break; + } + } +} + + + + +/* Event: PROTOCTL */ +int anope_event_capab(char *source, int ac, char **av) +{ + capab_parse(ac, av); + return MOD_CONT; +} + +/* SVSNOOP */ +void unreal_cmd_svsnoop(char *server, int set) +{ + send_cmd(NULL, "%s %s %s", send_token("SVSNOOP", "f"), server, + (set ? "+" : "-")); +} + +void unreal_cmd_svsadmin(char *server, int set) +{ + unreal_cmd_svsnoop(server, set); +} + +void unreal_cmd_remove_akill(char *user, char *host) +{ + send_cmd(NULL, "%s - G %s %s %s", send_token("TKL", "BD"), user, host, + s_OperServ); +} + +void unreal_cmd_topic(char *whosets, char *chan, char *whosetit, + char *topic, time_t when) +{ + send_cmd(whosets, "%s %s %s %lu :%s", send_token("TOPIC", ")"), chan, + whosetit, (unsigned long int) when, topic); +} + +void unreal_cmd_vhost_off(User * u) +{ + if (UseSVS2MODE) { + send_cmd(s_HostServ, "%s %s -xt", send_token("SVS2MODE", "v"), + u->nick); + } else { + send_cmd(s_HostServ, "%s %s -xt", send_token("SVSMODE", "n"), + u->nick); + } + notice_lang(s_HostServ, u, HOST_OFF_UNREAL, u->nick, + myIrcd->vhostchar); +} + +void unreal_cmd_akill(char *user, char *host, char *who, time_t when, + time_t expires, char *reason) +{ + send_cmd(NULL, "%s + G %s %s %s %ld %ld :%s", send_token("TKL", "BD"), + user, host, who, (long int) time(NULL) + 86400 * 2, + (long int) when, reason); +} + +/* +** svskill +** parv[0] = servername +** parv[1] = client +** parv[2] = kill message +*/ +void unreal_cmd_svskill(char *source, char *user, char *buf) +{ + if (!source || !user || !buf) { + return; + } + send_cmd(source, "%s %s :%s", send_token("SVSKILL", "h"), user, buf); +} + +/* + * m_svsmode() added by taz + * parv[0] - sender + * parv[1] - username to change mode for + * parv[2] - modes to change + * parv[3] - Service Stamp (if mode == d) + */ +void unreal_cmd_svsmode(User * u, int ac, char **av) +{ + if (ac >= 1) { + if (!u || !av[0]) { + return; + } + if (UseSVS2MODE) { + send_cmd(ServerName, "%s %s %s%s%s", + send_token("SVS2MODE", "v"), u->nick, av[0], + (ac == 2 ? " " : ""), (ac == 2 ? av[1] : "")); + } else { + send_cmd(ServerName, "%s %s %s%s%s", + send_token("SVSMODE", "n"), u->nick, av[0], + (ac == 2 ? " " : ""), (ac == 2 ? av[1] : "")); + } + } +} + +/* 372 */ +void unreal_cmd_372(char *source, char *msg) +{ + send_cmd(ServerName, "372 %s :- %s", source, msg); +} + +void unreal_cmd_372_error(char *source) +{ + send_cmd(ServerName, "422 %s :- MOTD file not found! Please " + "contact your IRC administrator.", source); +} + +void unreal_cmd_375(char *source) +{ + send_cmd(ServerName, "375 %s :- %s Message of the Day", + source, ServerName); +} + +void unreal_cmd_376(char *source) +{ + send_cmd(ServerName, "376 %s :End of /MOTD command.", source); +} + +void unreal_cmd_nick(char *nick, char *name, char *modes) +{ + EnforceQlinedNick(nick, NULL); + send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", + send_token("NICK", "&"), nick, (long int) time(NULL), + ServiceUser, ServiceHost, ServerName, modes, ServiceHost, + (myIrcd->nickip ? " *" : " "), name); + unreal_cmd_sqline(nick, "Reserved for services"); +} + +void unreal_cmd_guest_nick(char *nick, char *user, char *host, char *real, + char *modes) +{ + send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", + send_token("NICK", "&"), nick, (long int) time(NULL), user, + host, ServerName, modes, host, (myIrcd->nickip ? " *" : " "), + real); +} + +void unreal_cmd_mode(char *source, char *dest, char *buf) +{ + if (!buf) { + return; + } + + send_cmd(source, "%s %s %s", send_token("MODE", "G"), dest, buf); +} + +void unreal_cmd_bot_nick(char *nick, char *user, char *host, char *real, + char *modes) +{ + EnforceQlinedNick(nick, s_BotServ); + send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", + send_token("NICK", "&"), nick, (long int) time(NULL), user, + host, ServerName, modes, host, (myIrcd->nickip ? " *" : " "), + real); + unreal_cmd_sqline(nick, "Reserved for services"); +} + +void unreal_cmd_kick(char *source, char *chan, char *user, char *buf) +{ + if (buf) { + send_cmd(source, "%s %s %s :%s", send_token("KICK", "H"), chan, + user, buf); + } else { + send_cmd(source, "%s %s %s", send_token("KICK", "H"), chan, user); + } +} + +void unreal_cmd_notice_ops(char *source, char *dest, char *buf) +{ + if (!buf) { + return; + } + + send_cmd(NULL, "%s @%s :%s", send_token("NOTICE", "B"), dest, buf); +} + + +void unreal_cmd_notice(char *source, char *dest, char *buf) +{ + if (!buf) { + return; + } + + if (UsePrivmsg) { + unreal_cmd_privmsg2(source, dest, buf); + } else { + send_cmd(source, "%s %s :%s", send_token("NOTICE", "B"), dest, + buf); + } +} + +void unreal_cmd_notice2(char *source, char *dest, char *msg) +{ + send_cmd(source, "%s %s :%s", send_token("NOTICE", "B"), dest, msg); +} + +void unreal_cmd_privmsg(char *source, char *dest, char *buf) +{ + if (!buf) { + return; + } + + send_cmd(source, "%s %s :%s", send_token("PRIVMSG", "!"), dest, buf); +} + +void unreal_cmd_privmsg2(char *source, char *dest, char *msg) +{ + send_cmd(source, "%s %s :%s", send_token("PRIVMSG", "!"), dest, msg); +} + +void unreal_cmd_serv_notice(char *source, char *dest, char *msg) +{ + send_cmd(source, "%s $%s :%s", send_token("NOTICE", "B"), dest, msg); +} + +void unreal_cmd_serv_privmsg(char *source, char *dest, char *msg) +{ + send_cmd(source, "%s $%s :%s", send_token("PRIVMSG", "!"), dest, msg); +} + +void unreal_cmd_bot_chan_mode(char *nick, char *chan) +{ + anope_cmd_mode(nick, chan, "%s %s %s", myIrcd->botchanumode, nick, + nick); +} + +void unreal_cmd_351(char *source) +{ + send_cmd(ServerName, "351 %s Anope-%s %s :%s - %s -- %s", + source, version_number, ServerName, myIrcd->name, + version_flags, version_build); +} + +/* QUIT */ +void unreal_cmd_quit(char *source, char *buf) +{ + if (buf) { + send_cmd(source, "%s :%s", send_token("QUIT", ","), buf); + } else { + send_cmd(source, "%s", send_token("QUIT", ",")); + } +} + +/* PROTOCTL */ +/* + NICKv2 = Nick Version 2 + VHP = Sends hidden host + UMODE2 = sends UMODE2 on user modes + NICKIP = Sends IP on NICK + TOKEN = Use tokens to talk + SJ3 = Supports SJOIN + NOQUIT = No Quit + TKLEXT = Extended TKL we don't use it but best to have it + SJB64 = Base64 encoded time stamps + VL = Version Info + NS = Numeric Server + +*/ +void unreal_cmd_capab() +{ + if (UseTokens) { + if (Numeric) { + send_cmd(NULL, + "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64 VL"); + } else { + send_cmd(NULL, + "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64"); + } + } else { + if (Numeric) { + send_cmd(NULL, + "PROTOCTL NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64 VL"); + } else { + send_cmd(NULL, + "PROTOCTL NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64"); + } + } +} + +/* PASS */ +void unreal_cmd_pass(char *pass) +{ + send_cmd(NULL, "PASS :%s", pass); +} + +/* SERVER name hop descript */ +/* Unreal 3.2 actually sends some info about itself in the descript area */ +void unreal_cmd_server(char *servname, int hop, char *descript) +{ + if (Numeric) { + send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", servname, hop, Numeric, + descript); + } else { + send_cmd(NULL, "SERVER %s %d :%s", servname, hop, descript); + } +} + +/* PONG */ +void unreal_cmd_pong(char *servname, char *who) +{ + send_cmd(servname, "%s %s", send_token("PONG", "9"), who); +} + +/* JOIN */ +void unreal_cmd_join(char *user, char *channel, time_t chantime) +{ + send_cmd(ServerName, "%s !%s %s :%s", + send_token("SJOIN", "~"), base64enc((long int) chantime), + channel, user); + /* send_cmd(user, "%s %s", send_token("JOIN", "C"), channel); */ +} + +/* unsqline +** parv[0] = sender +** parv[1] = nickmask +*/ +void unreal_cmd_unsqline(char *user) +{ + if (!user) { + return; + } + send_cmd(NULL, "%s %s", send_token("UNSQLINE", "d"), user); +} + +/* CHGHOST */ +void unreal_cmd_chghost(char *nick, char *vhost) +{ + if (!nick || !vhost) { + return; + } + send_cmd(ServerName, "%s %s %s", send_token("CHGHOST", "AL"), nick, + vhost); +} + +/* CHGIDENT */ +void unreal_cmd_chgident(char *nick, char *vIdent) +{ + if (!nick || !vIdent) { + return; + } + send_cmd(ServerName, "%s %s %s", send_token("CHGIDENT", "AZ"), nick, + vIdent); +} + +/* INVITE */ +void unreal_cmd_invite(char *source, char *chan, char *nick) +{ + if (!source || !chan || !nick) { + return; + } + + send_cmd(source, "%s %s %s", send_token("INVITE", "*"), nick, chan); +} + +/* PART */ +void unreal_cmd_part(char *nick, char *chan, char *buf) +{ + if (!nick || !chan) { + return; + } + + if (buf) { + send_cmd(nick, "%s %s :%s", send_token("PART", "D"), chan, buf); + } else { + send_cmd(nick, "%s %s", send_token("PART", "D"), chan); + } +} + +/* 391 RPL_TIME ":%s 391 %s %s :%s" */ +void unreal_cmd_391(char *source, char *timestr) +{ + if (!timestr) { + return; + } + send_cmd(ServerName, "391 %s %s :%s", source, ServerName, timestr); +} + +/* 250 */ +void unreal_cmd_250(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(NULL, "250 %s ", buf); +} + +/* 307 */ +void unreal_cmd_307(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(ServerName, "307 %s ", buf); +} + +/* 311 */ +void unreal_cmd_311(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(ServerName, "311 %s ", buf); +} + +/* 312 */ +void unreal_cmd_312(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(ServerName, "312 %s ", buf); +} + +/* 317 */ +void unreal_cmd_317(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(ServerName, "317 %s ", buf); +} + +/* 219 */ +void unreal_cmd_219(char *source, char *letter) +{ + if (!source) { + return; + } + + if (letter) { + send_cmd(NULL, "219 %s %c :End of /STATS report.", source, + *letter); + } else { + send_cmd(NULL, "219 %s l :End of /STATS report.", source); + } +} + +/* 401 */ +void unreal_cmd_401(char *source, char *who) +{ + if (!source || !who) { + return; + } + send_cmd(ServerName, "401 %s %s :No such service.", source, who); +} + +/* 318 */ +void unreal_cmd_318(char *source, char *who) +{ + if (!source || !who) { + return; + } + + send_cmd(ServerName, "318 %s %s :End of /WHOIS list.", source, who); +} + +/* 242 */ +void unreal_cmd_242(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(NULL, "242 %s ", buf); +} + +/* 243 */ +void unreal_cmd_243(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(NULL, "243 %s ", buf); +} + +/* 211 */ +void unreal_cmd_211(char *buf) +{ + if (!buf) { + return; + } + + send_cmd(NULL, "211 %s ", buf); +} + +/* GLOBOPS */ +void unreal_cmd_global(char *source, char *buf) +{ + if (!buf) { + return; + } + + send_cmd(source ? source : ServerName, "%s :%s", + send_token("GLOBOPS", "]"), buf); +} + +/* GLOBOPS - to handle old WALLOPS */ +void unreal_cmd_global_legacy(char *source, char *fmt) +{ + send_cmd(source ? source : ServerName, "%s :%s", + send_token("GLOBOPS", "]"), fmt); +} + +/* SQLINE */ +/* +** parv[0] = sender +** parv[1] = nickmask +** parv[2] = reason +** +** - Unreal will translate this to TKL for us +** +*/ +void unreal_cmd_sqline(char *mask, char *reason) +{ + if (!mask || !reason) { + return; + } + + send_cmd(NULL, "%s %s :%s", send_token("SQLINE", "c"), mask, reason); +} + +/* SQUIT */ +void unreal_cmd_squit(char *servname, char *message) +{ + if (!servname || !message) { + return; + } + + send_cmd(NULL, "%s %s :%s", send_token("SQUIT", "-"), servname, + message); +} + +/* +** svso +** parv[0] = sender prefix +** parv[1] = nick +** parv[2] = options +*/ +void unreal_cmd_svso(char *source, char *nick, char *flag) +{ + if (!source || !nick || !flag) { + return; + } + + send_cmd(source, "%s %s %s", send_token("SVSO", "BB"), nick, flag); +} + +/* NICK <newnick> */ +void unreal_cmd_chg_nick(char *oldnick, char *newnick) +{ + if (!oldnick || !newnick) { + return; + } + + send_cmd(oldnick, "%s %s %ld", send_token("NICK", "&"), newnick, + (long int) time(NULL)); +} + +/* SVSNICK */ +/* +** parv[0] = sender +** parv[1] = old nickname +** parv[2] = new nickname +** parv[3] = timestamp +*/ +void unreal_cmd_svsnick(char *source, char *guest, time_t when) +{ + if (!source || !guest) { + return; + } + send_cmd(NULL, "%s %s %s :%ld", send_token("SVSNICK", "e"), source, + guest, (long int) when); +} + +/* Functions that use serval cmd functions */ + +void unreal_cmd_vhost_on(char *nick, char *vIdent, char *vhost) +{ + if (!nick) { + return; + } + if (vIdent) { + unreal_cmd_chgident(nick, vIdent); + } + unreal_cmd_chghost(nick, vhost); +} + +void unreal_cmd_connect(int servernum) +{ + if (Numeric) { + me_server = + new_server(NULL, ServerName, ServerDesc, SERVER_ISME, Numeric); + } else { + me_server = + new_server(NULL, ServerName, ServerDesc, SERVER_ISME, NULL); + } + + unreal_cmd_capab(); + if (servernum == 1) { + unreal_cmd_pass(RemotePassword); + } + if (servernum == 2) { + unreal_cmd_pass(RemotePassword2); + } + if (servernum == 3) { + unreal_cmd_pass(RemotePassword3); + } + unreal_cmd_server(ServerName, 1, ServerDesc); +} + +/* Events */ + +int anope_event_ping(char *source, int ac, char **av) +{ + if (ac < 1) + return MOD_CONT; |
