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authorAdam <Adam@anope.org>2011-05-21 04:57:27 -0400
committerAdam <Adam@anope.org>2011-05-21 04:57:27 -0400
commit115f94bfc23c481eab50298895f76bd494179cd8 (patch)
treeeeda28c466e9f2f532b2dee75cb817eba9066357 /src/sockets.cpp
parent7e5727288d9b2da5b53476b91f8cb9fe96e14d53 (diff)
Made Anope able to process normally when disconnected from the uplink and not sleep(), enable usage of non-blocking connect() and default all sockets to non blocking mode. Some cleanup to m_ssl and some cleanup to main.cpp.
Diffstat (limited to 'src/sockets.cpp')
-rw-r--r--src/sockets.cpp132
1 files changed, 97 insertions, 35 deletions
diff --git a/src/sockets.cpp b/src/sockets.cpp
index 96acbe981..c9758cb12 100644
--- a/src/sockets.cpp
+++ b/src/sockets.cpp
@@ -251,7 +251,7 @@ bool cidr::match(sockaddrs &other)
* @param sz How much to read
* @return Number of bytes received
*/
-int SocketIO::Recv(Socket *s, char *buf, size_t sz) const
+int SocketIO::Recv(Socket *s, char *buf, size_t sz)
{
size_t i = recv(s->GetFD(), buf, sz, 0);
TotalRead += i;
@@ -263,7 +263,7 @@ int SocketIO::Recv(Socket *s, char *buf, size_t sz) const
* @param buf What to write
* @return Number of bytes written
*/
-int SocketIO::Send(Socket *s, const Anope::string &buf) const
+int SocketIO::Send(Socket *s, const Anope::string &buf)
{
size_t i = send(s->GetFD(), buf.c_str(), buf.length(), 0);
TotalWritten += i;
@@ -272,8 +272,9 @@ int SocketIO::Send(Socket *s, const Anope::string &buf) const
/** Accept a connection from a socket
* @param s The socket
+ * @return The new client socket
*/
-void SocketIO::Accept(ListenSocket *s)
+ClientSocket *SocketIO::Accept(ListenSocket *s)
{
sockaddrs conaddr;
@@ -285,32 +286,44 @@ void SocketIO::Accept(ListenSocket *s)
#endif
if (newsock > 0 && newsock != INVALID_SOCKET)
- s->OnAccept(newsock, conaddr);
+ return s->OnAccept(newsock, conaddr);
else
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
+/** Bind a socket
+ * @param s The socket
+ * @param ip The IP to bind to
+ * @param port The optional port to bind to
+ */
+void SocketIO::Bind(Socket *s, const Anope::string &ip, int port)
+{
+ s->bindaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, ip, port);
+ if (bind(s->GetFD(), &s->bindaddr.sa, s->bindaddr.size()) == -1)
+ throw SocketException("Unable to bind to address: " + Anope::LastError());
+}
+
/** Connect the socket
* @param s THe socket
* @param target IP to connect to
* @param port to connect to
- * @param bindip IP to bind to, if any
*/
-void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port, const Anope::string &bindip)
+void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port)
{
- s->bindaddr.clear();
- s->conaddr.clear();
-
- if (!bindip.empty())
+ s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
+ int c = connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size());
+ if (c == -1)
{
- s->bindaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, bindip, 0);
- if (bind(s->GetFD(), &s->bindaddr.sa, s->bindaddr.size()) == -1)
- throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
+ if (Anope::LastErrorCode() != EINPROGRESS)
+ throw SocketException("Error connecting to server: " + Anope::LastError());
+ else
+ SocketEngine::MarkWritable(s);
+ }
+ else
+ {
+ s->OnConnect();
+ s->connected = true;
}
-
- s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
- if (connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size()) == -1 && errno != EINPROGRESS)
- throw SocketException(Anope::string("Error connecting to server: ") + Anope::LastError());
}
/** Empty constructor, used for things such as the pipe socket
@@ -335,6 +348,7 @@ Socket::Socket(int sock, bool ipv6, int type) : Flags<SocketFlag, 2>(SocketFlagS
this->Sock = socket(this->IPv6 ? AF_INET6 : AF_INET, type, 0);
else
this->Sock = sock;
+ this->SetNonBlocking();
SocketEngine::AddSocket(this);
}
@@ -391,6 +405,15 @@ bool Socket::SetNonBlocking()
#endif
}
+/** Bind the socket to an ip and port
+ * @param ip The ip
+ * @param port The port
+ */
+void Socket::Bind(const Anope::string &ip, int port)
+{
+ this->IO->Bind(this, ip, port);
+}
+
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
@@ -445,7 +468,9 @@ bool BufferedSocket::ProcessRead()
char tbuffer[NET_BUFSIZE] = "";
RecvLen = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
- if (RecvLen <= 0)
+ if (RecvLen == -2)
+ return true;
+ else if (RecvLen <= 0)
return false;
Anope::string sbuffer = this->extrabuf;
@@ -482,10 +507,10 @@ bool BufferedSocket::ProcessRead()
*/
bool BufferedSocket::ProcessWrite()
{
- if (this->WriteBuffer.empty())
- return true;
int count = this->IO->Send(this, this->WriteBuffer);
- if (count <= -1)
+ if (count == -2)
+ return true;
+ else if (count <= -1)
return false;
this->WriteBuffer = this->WriteBuffer.substr(count);
if (this->WriteBuffer.empty())
@@ -557,10 +582,8 @@ ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : S
this->Type = SOCKTYPE_LISTEN;
this->SetNonBlocking();
- this->listenaddrs.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
-
- if (bind(Sock, &this->listenaddrs.sa, this->listenaddrs.size()) == -1)
- throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
+ this->bindaddr.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
+ this->IO->Bind(this, bindip, port);
if (listen(Sock, 5) == -1)
throw SocketException(Anope::string("Unable to listen: ") + Anope::LastError());
@@ -601,7 +624,7 @@ ClientSocket *ListenSocket::OnAccept(int fd, const sockaddrs &addr)
* @param ipv6 true to use IPv6
* @param type The socket type, defaults to SOCK_STREAM
*/
-ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6, type)
+ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6, type), connected(false)
{
this->Type = SOCKTYPE_CONNECTION;
}
@@ -609,19 +632,58 @@ ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6
/** Connect the socket
* @param TargetHost The target host to connect to
* @param Port The target port to connect to
- * @param BindHost The host to bind to for connecting
*/
-void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port, const Anope::string &BindHost)
+void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port)
{
- try
- {
- this->IO->Connect(this, TargetHost, Port, BindHost);
- }
- catch (const SocketException &)
+ this->IO->Connect(this, TargetHost, Port);
+}
+
+/** Called when the socket is ready to be written to
+ * @return true on success, false to drop this socket
+ */
+bool ConnectionSocket::ProcessWrite()
+{
+ if (!this->connected)
{
- delete this;
- throw;
+ SocketEngine::ClearWritable(this);
+
+ int optval = 0;
+ socklen_t optlen = sizeof(optval);
+ if (!getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, &optval, &optlen) && !optval)
+ {
+ this->OnConnect();
+ this->connected = true;
+ return true;
+ }
+
+ errno = optval;
+ this->OnError(Anope::LastError());
+ return false;
}
+
+ return BufferedSocket::ProcessWrite();
+}
+
+/** Called when there is an error for this socket
+ * @return true on success, false to drop this socket
+ */
+void ConnectionSocket::ProcessError()
+{
+ if (!this->connected)
+ this->ProcessWrite();
+}
+
+/** Called on a successful connect
+ */
+void ConnectionSocket::OnConnect()
+{
+}
+
+/** Called when a connection is not successful
+ * @param error The error
+ */
+void ConnectionSocket::OnError(const Anope::string &error)
+{
}
/** Constructor