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authorcyberbotx <cyberbotx@5417fbe8-f217-4b02-8779-1006273d7864>2008-12-17 20:17:30 +0000
committercyberbotx <cyberbotx@5417fbe8-f217-4b02-8779-1006273d7864>2008-12-17 20:17:30 +0000
commitc4a8cc7e2f3890b8d82051c89748bea80350e8d4 (patch)
treea08d706405cf90d1b319885e56a07285315e70c7 /src/win32_memory.cpp
parent88701c226e2e13cd9e339eab46e65dced75497b2 (diff)
Fixed issue with the MSVC++ build of Anope crashing on a DLL throwing an exception, thanks to w00t for pointing out the overloaded new/delete operators from InspIRCd.
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1838 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'src/win32_memory.cpp')
-rw-r--r--src/win32_memory.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/win32_memory.cpp b/src/win32_memory.cpp
new file mode 100644
index 000000000..a83677eb2
--- /dev/null
+++ b/src/win32_memory.cpp
@@ -0,0 +1,57 @@
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include <windows.h>
+#include <exception>
+#include <new>
+#include <new.h>
+
+/** On windows, all dll files and executables have their own private heap,
+ * whereas on POSIX systems, shared objects loaded into an executable share
+ * the executable's heap. This means that if we pass an arbitrary pointer to
+ * a windows DLL which is not allocated in that dll, without some form of
+ * marshalling, we get a page fault. To fix this, these overrided operators
+ * new and delete use the windows HeapAlloc and HeapFree functions to claim
+ * memory from the windows global heap. This makes windows 'act like' POSIX
+ * when it comes to memory usage between dlls and exes.
+ */
+
+void * ::operator new(size_t iSize)
+{
+ void *ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* zero memory for unix compatibility */
+ /* This is the correct behaviour according to C++ standards for out of memory,
+ * not returning null -- Brain
+ */
+ if (!ptr)
+ throw std::bad_alloc();
+ else
+ return ptr;
+}
+
+void ::operator delete(void *ptr)
+{
+ HeapFree(GetProcessHeap(), 0, ptr);
+}
+
+void * operator new[](size_t iSize) {
+ void *ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* Why were we initializing the memory to zeros here? This is just a waste of cpu! */
+ if (!ptr)
+ throw std::bad_alloc();
+ else
+ return ptr;
+}
+
+void operator delete[](void *ptr)
+{
+ HeapFree(GetProcessHeap(), 0, ptr);
+}