diff options
-rw-r--r-- | modules/protocol/unreal4.cpp | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/modules/protocol/unreal4.cpp b/modules/protocol/unreal4.cpp index 545d1c5a2..09b765050 100644 --- a/modules/protocol/unreal4.cpp +++ b/modules/protocol/unreal4.cpp @@ -366,22 +366,8 @@ class UnrealIRCdProto : public IRCDProto void SendChannel(Channel *c) anope_override { - /* Unreal does not support updating a channels TS without actually joining a user, - * so we will join and part us now - */ - BotInfo *bi = c->ci->WhoSends(); - if (!bi) - ; - else if (c->FindUser(bi) == NULL) - { - bi->Join(c); - bi->Part(c); - } - else - { - bi->Part(c); - bi->Join(c); - } + UplinkSocket::Message(Me) << "SJOIN " << c->creation_time << " " << c->name + << " +" << c->GetModes(true, true) << " :"; } void SendSASLMessage(const SASL::Message &message) anope_override |