diff options
-rw-r--r-- | Changes | 1 | ||||
-rw-r--r-- | lang/en_us.l | 2 | ||||
-rw-r--r-- | src/botserv.c | 18 | ||||
-rw-r--r-- | version.log | 6 |
4 files changed, 24 insertions, 3 deletions
@@ -6,6 +6,7 @@ Provided by Anope Dev. <dev@anope.org> - 2005 02/13 A Internal Event support, see EVENTS in the doc folder for help [ #00] 02/05 A Support for Unreal 3.2 +I channel mode. [ #00] 02/03 A Merged anope-win32 branch into the main, now Win32 ready. [ #00] +02/28 F normalizeBuffer() now strips two digit color codes [#303] 02/28 F nickIsServices() no longer alters the buffer [#304] 02/22 F Uninitialized variable in NickServ DROP. [ #00] 02/22 F Remote whois sending incorrect numeric back. [#301] diff --git a/lang/en_us.l b/lang/en_us.l index b90a16fdf..2673edaf3 100644 --- a/lang/en_us.l +++ b/lang/en_us.l @@ -5374,7 +5374,7 @@ OPER_HELP_SET DEBUG Activate or deactivate debug mode NOEXPIRE Activate or deactivate no expire mode SUPERADMIN Activate or deactivate super-admin mode - SQL Activate or deactivate sql mode + SQL Activate or deactivate sql mode IGNORE Activate or deactivate ignore mode LIST List the options diff --git a/src/botserv.c b/src/botserv.c index 6cfae0989..ddabf4297 100644 --- a/src/botserv.c +++ b/src/botserv.c @@ -2570,14 +2570,30 @@ char *normalizeBuffer(char *buf) if (isdigit(buf[i + 1])) { i++; + /* not the best way to remove colors + * which are two digit but no worse then + * how the Unreal does with +S - TSL + */ + if (isdigit(buf[i + 1])) { + i++; + } + /* Check for background color code * and remove it as well */ if (buf[i + 1] == ',') { i++; - if (isdigit(buf[i + 1])) + if (isdigit(buf[i + 1])) { i++; + } + /* not the best way to remove colors + * which are two digit but no worse then + * how the Unreal does with +S - TSL + */ + if (isdigit(buf[i + 1])) { + i++; + } } } diff --git a/version.log b/version.log index 951da7f89..e03221010 100644 --- a/version.log +++ b/version.log @@ -8,10 +8,14 @@ VERSION_MAJOR="1" VERSION_MINOR="7" VERSION_PATCH="8" -VERSION_BUILD="588" +VERSION_BUILD="589" # $Log$ # +# BUILD : 1.7.8 (589) +# BUGS : 303 +# NOTES : normalizeBuffer() now strips two digit color codes +# # BUILD : 1.7.8 (588) # BUGS : 304 # NOTES : 1. nickIsServices() no longer alters the buffer 2. Fixes +I on Unreal and Bahamut 3. Anope Feature Request 285 |