diff options
-rw-r--r-- | docs/IRCD | 79 | ||||
-rw-r--r-- | src/bots.cpp | 6 | ||||
-rw-r--r-- | src/core/bs_bot.c | 2 |
3 files changed, 39 insertions, 48 deletions
@@ -85,112 +85,107 @@ How To Add IRCd Support 6) VHOST: Can a user's host be changed on the fly? Enabling this allow
HostServ online. Use 1 for yes, 0 for no.
- 7) Mode on Nick Unregister: What mode to set give users when they cancel
- their registration with NickServ. If your
- IRCd doesn't set a mode for registered users
- you should set this to NULL.
-
- 8) SGLINE: Does the IRCd support realname (geocs) bans? Use 1 for yes,
+ 7) SGLINE: Does the IRCd support realname (geocs) bans? Use 1 for yes,
0 for no.
- 9) SQLINE: Does the IRCd support nick bans? Use 1 for yes, 0 for no.
+ 8) SQLINE: Does the IRCd support nick bans? Use 1 for yes, 0 for no.
- 10) SZLINE: Does the IRCd support SZLINES? Use 1 for yes, 0 for no.
+ 9) SZLINE: Does the IRCd support SZLINES? Use 1 for yes, 0 for no.
- 11) Number of Server Args: When an IRCd connects, this is the number of
+ 10) Number of Server Args: When an IRCd connects, this is the number of
parameters that are passed.
- 12) Join to Set: Services must join a channel to set any modes on that
+ 11) Join to Set: Services must join a channel to set any modes on that
channel. Use 1 for yes, 0 for no.
- 13) Join to Message: Services must join a channel to send any message to
+ 12) Join to Message: Services must join a channel to send any message to
that channel (cannot override +n). Use 1 for yes,
0 for no.
- 14) TS Topic Forward: Some IRCd's (like UnrealIRCd) like their topic TS
+ 13) TS Topic Forward: Some IRCd's (like UnrealIRCd) like their topic TS
set forward by +1. Use 1 for yes, 0 for no.
- 15) TS Topic Backward: Some IRCd's (mainly older DreamForge-like ones)
+ 14) TS Topic Backward: Some IRCd's (mainly older DreamForge-like ones)
like their topic TS set back by -1. Use 1 for yes,
0 for no.
- 16) SQline Channels: The IRCd's supports banning channel names via
+ 15) SQline Channels: The IRCd's supports banning channel names via
SQLINES. Use 1 for yes, 0 for no.
- 17) Quit On Kill: When we (SVS)KILL a user, does the IRCd send back a
+ 16) Quit On Kill: When we (SVS)KILL a user, does the IRCd send back a
QUIT message for that user? Use 1 for yes, 0 for no.
- 18) SVSMODE -b: We can use SVSMODE to unban hosts from a channel. Use
+ 17) SVSMODE -b: We can use SVSMODE to unban hosts from a channel. Use
1 for yes, 0 for no.
- 19) Reverse: We can do a reverse check when unbanning. For use with
+ 18) Reverse: We can do a reverse check when unbanning. For use with
DreamForge based IRCd's. Use 1 for yes, 0 for no.
- 20) vIdent: Support for including a user's ident in their vHost. Use
+ 19) vIdent: Support for including a user's ident in their vHost. Use
1 for yes, 0 for no.
- 21) SVSHOLD: Support for temporarily 'holding' a nick, instead of using
+ 20) SVSHOLD: Support for temporarily 'holding' a nick, instead of using
a nick enforcer client. Use 1 for yes, 0 for no.
- 22) TS on MODE: We need to send a timestamp when modes are being changed.
+ 21) TS on MODE: We need to send a timestamp when modes are being changed.
Use 1 for yes, 0 for no.
- 23) NICKIP: The IP address of new users is being sent along with their
+ 22) NICKIP: The IP address of new users is being sent along with their
hostname when new users are being introduced on the network.
Use 1 for yes, 0 for no.
- 24) OMODE: We can use OperServ to give some user a temporary O:LINE.
+ 23) OMODE: We can use OperServ to give some user a temporary O:LINE.
Use 1 for yes, 0 for no.
- 25) Umode: We can use OperServ to change a user's mode. Use 1 for yes,
+ 24) Umode: We can use OperServ to change a user's mode. Use 1 for yes,
0 for no.
- 26) Vhost On Nick: On NICK the IRCd sends the VHOST. Use 1 for yes,
+ 25) Vhost On Nick: On NICK the IRCd sends the VHOST. Use 1 for yes,
0 for no.
- 27) Change Realname: Change real name. Use 1 for yes, 0 for no.
+ 26) Change Realname: Change real name. Use 1 for yes, 0 for no.
- 28) Check Nick ID: Should we check if a user should remain identified when
+ 27) Check Nick ID: Should we check if a user should remain identified when
changing their nick? This is for IRCd's that remove
their registered-user mode when someone changes their
nick (like Bahamut does).
Use 1 for yes, 0 for no.
- 29) No Knock Requires +i: Does the No Knock channel mode require invite
+ 28) No Knock Requires +i: Does the No Knock channel mode require invite
only channels? Use 1 for yes, 0 for no.
- 30) Chan Modes: If sent in CAPAB/PROTOCOL, we store it in here. This is
+ 29) Chan Modes: If sent in CAPAB/PROTOCOL, we store it in here. This is
NULL by default.
- 31) Tokens: Can we use tokens to talk to the IRCd? Use 1 for yes,
+ 30) Tokens: Can we use tokens to talk to the IRCd? Use 1 for yes,
0 for no.
- 32) base64 SJOIN TS: Are the timestamps sent with a SJOIN in base64? Use
+ 31) base64 SJOIN TS: Are the timestamps sent with a SJOIN in base64? Use
1 for yes, 0 for no.
- 33) SJOIN Ban Char: Character used to identify bans. Use ''.
+ 32) SJOIN Ban Char: Character used to identify bans. Use ''.
- 34) SJOIN Except Char: Character used to identify exceptions. Use ''.
+ 33) SJOIN Except Char: Character used to identify exceptions. Use ''.
- 35) SJOIN Invite char: Character used to idenfity invexs. Use ''.
+ 34) SJOIN Invite char: Character used to idenfity invexs. Use ''.
- 36) SVSMODE UCMODE: Can we clear user channel modes with SVSMODE? Use
+ 35) SVSMODE UCMODE: Can we clear user channel modes with SVSMODE? Use
1 for yes, 0 for no.
- 37) SGline Enforce: Does the IRCd enforce SGLINES for us or do we need to
+ 36) SGline Enforce: Does the IRCd enforce SGLINES for us or do we need to
do so? Use 1 for yes, 0 for no.
- 38) Vhost Character: The character used to represent the vHost mode, if
+ 37) Vhost Character: The character used to represent the vHost mode, if
this is supported by the IRCd.
- 39) TS6: Does the IRCd support TS6? Use 1 for yes, 0 for no.
+ 38) TS6: Does the IRCd support TS6? Use 1 for yes, 0 for no.
- 40) P10: Is this IRCd a P10-style IRCd? Use 1 for yes, 0 for no.
+ 39) P10: Is this IRCd a P10-style IRCd? Use 1 for yes, 0 for no.
- 41) Character Set: Unreal passes the character set during PROTOCTL,
+ 40) Character Set: Unreal passes the character set during PROTOCTL,
the value is stored here. Set this NULL to start.
- 42) Channel CIDR: Set to 1 if channel bans, excepts and invites
+ 41) Channel CIDR: Set to 1 if channel bans, excepts and invites
support CIDR masks. Expected syntax: *!*@ip/mask.
When set to 1, anope will only parse strict CIDR masks.
IRCd's that try to correct invalid CIDR's (like nefarious)
@@ -198,10 +193,10 @@ How To Add IRCd Support Contact the anope Dev Team if this is the case.
Set to 0 if CIDR's are not supported by your IRCd.
- 43) Global TLD Prefix: Prefix used to send global messages, should probably
+ 42) Global TLD Prefix: Prefix used to send global messages, should probably
be "$"
- 44) Delayed AUTH: Does the ircd send if a user is identified for their nick
+ 43) Delayed AUTH: Does the ircd send if a user is identified for their nick
AFTER the initial NICK/UID? Set this to 0 for no.
So we've had this long list. Now there's a second struct to fill. This
diff --git a/src/bots.cpp b/src/bots.cpp index 19fa6199a..ff439e6d4 100644 --- a/src/bots.cpp +++ b/src/bots.cpp @@ -15,12 +15,11 @@ BotInfo::BotInfo(const char *nnick) { this->nick = sstrdup(nnick); - this->lastmsg = time(NULL); + this->lastmsg = this->created = time(NULL); this->uid = ts6_uid_retrieve(); // XXX is this safe? has ts6 been setup yet? nbots++; this->cmdTable = NULL; this->chancount = 0; - this->created = 0; if (Config.s_ChanServ && !stricmp(Config.s_ChanServ, nnick)) this->SetFlag(BI_CHANSERV); @@ -53,12 +52,11 @@ BotInfo::BotInfo(const char *nnick, const char *nuser, const char *nhost, const this->user = sstrdup(nuser); this->host = sstrdup(nhost); this->real = sstrdup(nreal); - this->lastmsg = time(NULL); + this->lastmsg = this->created = time(NULL); this->uid = ts6_uid_retrieve(); // XXX is this safe? has ts6 been setup yet? nbots++; this->cmdTable = NULL; this->chancount = 0; - this->created = 0; if (Config.s_ChanServ && !stricmp(Config.s_ChanServ, nnick)) this->SetFlag(BI_CHANSERV); diff --git a/src/core/bs_bot.c b/src/core/bs_bot.c index fcc671b29..2c0195ee4 100644 --- a/src/core/bs_bot.c +++ b/src/core/bs_bot.c @@ -107,8 +107,6 @@ class CommandBSBot : public Command return MOD_CONT; } - bi->created = time(NULL); - /* We check whether user with this nick is online, and kill it if so */ EnforceQlinedNick(nick, Config.s_BotServ); |