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-Anope Internal Events
----------------------
-
-1) Intro
-2) Using Events
-
-1) Introduction to Internal Events
-
- Internal Events are setup to give module developers more information
- about what the core is doing at different times. This information can
- be as complex as data we are feeding to the uplink, to simple triggered
- events such as the databases being saved.
-
- Additionally there is a module included with the core
- which can provide some clue as to how to use the code in your modules.
- The rest of this document assumes that you are used to writing modules.
-
-2) Using Events
-
- Each Event in Anope calls a function.
- You must override these functions in your main modules class.
- The full list of functions and parameters are in modules.h. In this
- case, you would be overriding OnJoinChannel() and OnPartChannel() like so:
-
- void OnJoinChannel(User *u, Channel *c) anope_override { }
- void OnPartChannel(User *u, Channel *c) anope_override { }
-
- Some of these event overrides can be used to prevent or allow things to
- happen that would normally not be allowed or denied. You can also use
- ModuleManager (not explained here) to set control which order the modules
- are queried (when multiple modules hook to the same event).
-
- The "anope_override" identifier is for compatibility with C++11.
- Its usage is highly recommended.