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@@ -1,601 +1,393 @@ -How To Add IRCd Support ------------------------ - -1) Files to Edit -2) Modifing the Header File -3) The Code -4) Modes -5) Functions / Events -6) CAPAB/PROTOCTL - -1) Files to Edit - - When preparing to add support to Anope for your ircd, you need to edit - the following files. - - A) Make a copy of the .c and .h file of the IRCd that matches the ircd - that you are attempting to add support for best. - B) Make a backup copy of include/services.h, include/sysconf.h.in - C) Make a backup copy of Config and configure.in - - First step in this process is to rename the .c and .h file after the IRCd - that you are going to be adding support for. Its recommended that you come - up with a name that is clear and easy to understand. - - Now that you have the files that you will need to create your own ircd - support, starting with Config. This file is a shell script file; scroll - down until you find the list of ircs for the user to select. Indicate - the based ircd version which is supported such as a series 1.x or 2.2.x, - placing in the comment side an exact version that the support is for or - "experimental" if you are not the ircd developer. The next step is to - decide how the IRCd will be defined, following the existing examples edit - 'IRCTYPE_DEF="IRC_RATBOX"' to be the descriptive define for your ircd. - - With the Config file ready to go, edit configure.in and find in there the - reference to --with-ircd. You should see the various other ircds, and - you will want to add yours in there using the same IRC_ name you came up - with above. Important in this step is to make sure that you set the - IRCDFILE to the name of the .c file you set in step 1. Once you have the - configure.in created you can remove the old configure and at the command - prompt type "autconf"; this will generate the new configure file. - - Getting close to actually modify code. Open sysconf.h.in and add two - lines for your given ircd, which is similar to this: - - /* "First IRCD type" */ - #undef IRC_RATBOX - - Open services.h and add a line with the rest of the ircd include files to - match the name of the .h file you set in step 1. - - #include "ratbox.h" - - Taking the .c and .h file open them and replace the #ifdef IRC_* with the - IRC_ name you set in step two. Ensure that the code comments at the top - of the file match the ircd that the code will be for. - - You are now ready to start getting into the code. - -2) Modifying the Header File - - Now that you have gotten past the first part of the creation process, you - are into the code. This part is the harder and more complex part. You - will need a general understanding of C code to continue. Here are the - step by step instructions required to make this work. - - Open the .h file and find the section of code with - - #define PROTECT_SET_MODE "+" - #define PROTECT_UNSET_MODE "-" - #define CS_CMD_PROTECT "PROTECT" - #define CS_CMD_DEPROTECT "DEPROTECT" - #define FANT_PROTECT_ADD "!protect" - #define FANT_PROTECT_DEL "!deprotect" - #define LEVEL_PROTECT_WORD "AUTOPROTECT" - #define LEVELINFO_PROTECT_WORD "PROTECT" - #define LEVELINFO_PROTECTME_WORD "PROTECTME" - - If the ircd supports a protective/admin (not owner) mode, set the - PROTECT_SET_MODE and PROTECT_UNSET_MODE to be that mode. On most ircds - it's usermode "a" so you will be setting it to "+a" and "-a". The next - two are based more on what this mode is called. When you message ChanServ - to get this mode, this is the command you will be using. After this are - the fantasy commands which can be used in channel to get these modes. The - next three relate to the ACCESS LEVEL list system. Again these are the - words to gain these levels in the ACCESS LEVEL system. If your ircd does - not have these functions, leave them at what ever value is currently set; - the core code will ignore the request of the user. - - Now that this is set, you can define the MODES. All user modes are stored - with UMODE_ followed by a letter matching the modes case; be careful to - use the correct case as this will make it clear when you setup MODES in - the .c in a few. Use hex values for the modes so starting at 0x00000001 - to 0x8000000. In most cases you want to list all modes. If you run out of - values look at removing any modes that do not impact services. - - Channel modes are done much like user modes, with the exception that - bans, exceptions, invites, and modes that are applied to a user such as - op and voice are not defined here. All other modes are defined in here. - Again be clear and use the correct case and use hex values as done with - user modes. - - Finally we come to DEFAULT_MLOCK; this is the mode that services will set - by default on channels when they are registered. In general you want this - to be what is acceptable by the ircd; in most cases this is "+nt" - -3) The Code - - Here is where the code of the .c file comes in. Be prepared to spend at - least an hour, if not longer, going over the code and getting it right; - Especially if you are setting up an ircd that is completely different - than the one you used as a base. This section covers the majority of the - code that is in use. - - The first bit of code you will face is: - - const char version_protocol[] = "Ratbox IRCD"; - - This the protocol name which will appear in various places; especially - when you do -version at the command prompt, this is where you state the - server name. The version is not always needed unless you are showing that - the support is for one branch of a ircd family, such as Unreal 3.1 and - Unreal 3.2. - - Once you have decided on this little piece of code, you will come to - flood mode characters being used for setting and removing. If your IRCd - does not support flood modes, you can just use ""; we will be setting if - your IRCD supports flooding or not in a little bit. - - const char flood_mode_char_set[] = "+f"; - const char flood_mode_char_remove[] = "-f"; - - The next task that you will face is setting whether the IRCD sends time - stamps on modes but does not tell us that it will do so. If it does, set - UseTSMODE to 1; if it does not set it to be 0. If you're not sure refer - to your IRCd's documentation on how MODE is sent. - - int UseTSMODE = 0; - - Now you've come to the part where you setup your ircd. There are two - structs which hold this information; This allows you to quickly setup - your specific ircd. - - IRCDVar ircd[] = { } - - This struct contains your basic IRCd functions. Your base source file has - the list of all available variables; note that you should not swap any - around, or you will break stuff. Here is a brief description of the usage - of each. - - 1) Name: This member tells Anope about the IRCD's name. It may contain - text about it's name and version. This is used to identify the - build on startup. - - 2) NickServ Mode: This is the user mode set by Anope on NickServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 3) ChanServ Mode: This is the user mode set by Anope on ChanServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 4) MemoServ Mode: This is the user mode set by Anope on MemoServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 5) HostServ Mode: This is the user mode set by Anope on HostServ. - Normally you want this to be some form of oper flag, - or a services flag. Note that if your ircd does not - support HostServ, you can safely make this NULL or +, - as there is a check before bringing HostServ online. - - 6) OperServ Mode: This is the user mode set by Anope on OperServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 7) BotServ Mode: This is the user mode set by Anope on BotServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 8) HelpServ Mode: This is the user mode set by Anope on HelpServ. - Normally you want this to be some form of oper flag, - or a services flag. - - 9) DevNull Mode: This is the user mode set by Anope on DevNull. - Normally you want this to be some form of oper flag, - or a services flag. - - 10) Global Mode: This is the user mode set by Anope on Global. - Normally you want this to be some form of oper flag, - or a services flag. - - 11) NickServ Alias Mode: This is the user mode set by Anope on the alias - of NickServ. Normally you want this to be some - form of oper flag, or a services flag. - - 12) ChanServ Alias Mode: This is the user mode set by Anope on the alias - of ChanServ. Normally you want this to be some - form of oper flag, or a services flag. - - 13) MemoServ Alias Mode: This is the user mode set by Anope on the alias - of MemoServ. Normally you want this to be some - form of oper flag, or a services flag. - - 14) HostServ Alias Mode: This is the user mode set by Anope on the alias - of MemoServ. Normally you want this to be some - form of oper flag, or a services flag. Note that - if your ircd does not support HostServ, you can - safely make this NULL or +, as there is a check - before bringing HostServ online. - - 15) OperServ Alias Mode: This is the user mode set by Anope on the alias - of OperServ. Normally you want this to be some - form of oper flag, or a services flag. - - 16) BotServ Alias Mode: This is the user mode set by Anope on the alias - of BotServ. Normally you want this to be some - form of oper flag, or a services flag. - - 17) HelpServ Alias Mode: This is the user mode set by Anope on the alias - of HelpServ. Normally you want this to be some - form of oper flag, or a services flag. - - 18) DevNull Alias Mode: This is the user mode set by Anope on the alias - of DevNull. Normally you want this to be some - form of oper flag, or a services flag. - - 19) Global Alias Mode: This is the user mode set by Anope on the alias - of Global. Normally you want this to be some form - of oper flag, or a services flag. - - 20) BotServ Bots Mode: This is the user mode set by Anope on all BotServ - bots. Normally you want this to be a some form of - service or bot flag; you can use + for no mode at - all. - - 21) Max Channelmode Symbols: This is the total number of possible channel - modes that can appear before a nick. Do - remember to count each possible mode, so +ov - is 2. - - 22) Modes to Remove: This is every mode that Anope should remove when - stripping channel modes. - - 23) Channelmode for bots: When a BotServ bot joins a channel, this is the - mode set on them. Normally you will want them - opped (+o), and protected (+a) on IRCd's that - support it. - - 24) SVSNICK: Can the ircd use SVSNICK to change some ones nick? Otherwise, - KILL is used. Use 1 for yes, 0 for no. - - 25) VHOST: Can a user's host be changed on the fly? Enabling this allow - HostServ online. Use 1 for yes, 0 for no. - - 26) OWNER: Has a channel umode for being the channel owner. For example, - UnrealIRCd has mode +q. Use 1 for yes, 0 for no. - - 27) OWNER MODE SET: What mode to set to make someone the owner. If the - IRCd doesn't support owners, set this to NULL. - - 28) OWNER MODE UNSET: What mode to unset to take away someone's channel - owner status. If the IRCd doesn't support owners, - set this to NULL. - - 29) ADMIN MODE SET: What mode to set to make someone a channel admin. - If the IRCd dosn't support admins, set to NULL. - - 30) ADMIN MODE UNSET: What mode to unset to take away channel admin. - If the IRCd dosn't support admins, set to NULL. - - 31) Mode on Nick Register: What mode to give users when they register - with NickServ. If your ircd doesn't set expect - a mode to be set on registration, you should - set this to NULL. - - 32) Mode on Nick Unregister: What mode to set give users when they cancel - their registration with NickServ. If your - IRCd doesn't set a mode for registered users - you should set this to NULL. - - 33) Mode on Nick Change: What mode to give users when they change their - nick. If your ircd doesn't set a mode, you - should set this to NULL. - - 34) SGLINE: Does the IRCd support realname (geocs) bans? Use 1 for yes, - 0 for no. - - 35) SQLINE: Does the IRCd support nick bans? Use 1 for yes, 0 for no. - - 36) SZLINE: Does the IRCd support SZLINES? Use 1 for yes, 0 for no. - - 37) HALFOP: Is channel mode +h for halfop supported by the IRCd? Use 1 for - yes, 0 for no. - - 38) Number of Server Args: When an IRCd connects, this is the number of - parameters that are passed. - - 39) Join to Set: Services must join a channel to set any modes on that - channel. Use 1 for yes, 0 for no. - - 40) Join to Message: Services must join a channel to send any message to - that channel (cannot override +n). Use 1 for yes, - 0 for no. - - 41) Exceptions: Support for channel exceptions (mode +e). Use 1 for yes, - 0 for no. - - 42) TS Topic Forward: Some IRCd's (like UnrealIRCd) like their topic TS - set forward by +1. Use 1 for yes, 0 for no. - - 43) TS Topic Backward: Some IRCd's (mainly older DreamForge-like ones) - like their topic TS set back by -1. Use 1 for yes, - 0 for no. - - 44) Protected Umode: UMODE_ define that defines the protected usermod. - Use 0 for no support, or enter the UMODE_ define. - - 45) Admin: Support for channel admins (Mainly used by UltimateIRCd). Use - 1 for yes, 0 for no. - - 46) SQline Channels: The IRCd's supports banning channel names via - SQLINES. Use 1 for yes, 0 for no. - - 47) Quit On Kill: When we (SVS)KILL a user, does the IRCd send back a - QUIT message for that user? Use 1 for yes, 0 for no. - - 48) SVSMODE -b: We can use SVSMODE to unban hosts from a channel. Use - 1 for yes, 0 for no. - - 49) Protect: Support for channel protect (mode +a, mainly being used by - UnrealIRCd and ViagraIRCd). Use 1 for yes, 0 for no. - - 50) Reverse: We can do a reverse check when unbanning. For use with - DreamForge based IRCd's. Use 1 for yes, 0 for no. - - 51) Register Channels: Supports sending a channelmode for registered - channels. Use 1 for yes, 0 for no. - - 52) Registered Mode: Channelmode to set on registered channels, see the - option above. Use 1 for yes, 0 for no. - - 53) vIdent: Support for including a user's ident in their vHost. Use - 1 for yes, 0 for no. - - 54) SVSHOLD: Support for temporarily 'holding' a nick, instead of using - a nick enforcer client. Use 1 for yes, 0 for no. - - 55) TS on MODE: We need to send a timestamp when modes are being changed. - Use 1 for yes, 0 for no. - - 56) NICKIP: The IP address of new users is being sent along with their - hostname when new users are being introduced on the network. - Use 1 for yes, 0 for no. - - 57) Umode: We can use OperServ to change a user's mode. Use 1 for yes, - 0 for no. - - 58) O:LINE: We can use OperServ to give some user a temporary O:LINE. - Use 1 for yes, 0 for no. - - 59) Vhost On Nick: On NICK the IRCd sends the VHOST. Use 1 for yes, - 0 for no. - - 60) Change Realname: Change real name. Use 1 for yes, 0 for no. - - 61) Extra Help: If the IRCd has more help for functions in ChanServ than - the default help, you should put the language string - identifier here. Use 0 for no extra help. - - 62) No Knock: CMODE_ that defines NO KNOCK. Use 0 for no support. - - 63) Admin Only: CMODE_ that defines Admin Only. Use 0 for no support. - - 64) Default MLock: Default channelmodes for MLOCK. Use 0 for no modes. - - 65) Vhost Umode: UMODE_ that indicates if the user currently has a vHost. - Use 0 for no support. - - 66) Flood Mode: The IRCd has a channelmode for blocking floods. Use 1 for - yes, 0 for no. - - 67) Link Mode: The IRCd has a channelmode for linking a channel to some - other channel. Use 1 for yes, 0 for no. - - 68) CMode F: CMODE_ that defines flood mode. Use 0 for no support. - - 69) CMode L: CMODE_ that defines link mode. Use 0 for no support. - - 70) Check Nick ID: Should we check if a user should remain identified when - changing their nick? This is for IRCd's that remove - their registered-user mode when someone changes their - nick (like Bahamut does). - Use 1 for yes, 0 for no. - - 71) No Knock Requires +i: Does the No Knock channel mode require invite - only channels? Use 1 for yes, 0 for no. - - 72) Chan Modes: If sent in CAPAB/PROTOCOL, we store it in here. This is - NULL by default. - - 73) Tokens: Can we use tokens to talk to the IRCd? Use 1 for yes, - 0 for no. - - 74) Token Case Senstive: Are the IRCd's TOKENS/COMMANDS case sensitive? - Use 1 for yes, 0 for no. - - 75) base64 SJOIN TS: Are the timestamps sent with a SJOIN in base64? Use - 1 for yes, 0 for no. - - 76) Supports +I: Does the IRCd support channelmode +I? Use 1 for yes, - 0 for no. - - 77) SJOIN Ban Char: Character used to identify bans. Use ''. - - 78) SJOIN Except Char: Character used to identify exceptions. use ''. - - 79) SVSMODE UCMODE: Can we clear user channel modes with SVSMODE? Use - 1 for yes, 0 for no. - - 80) SGline Enforce: Does the IRCd enforce SGLINES for us or do we need to - do so? Use 1 for yes, 0 for no. - - 81) Vhost Character: The character used to represent the vHost mode, if - this is supported by the IRCd. - - 82) TS6: Does the IRCd support TS6? Use 1 for yes, 0 for no. - - 83) UMode +h: Does the IRCd support usermode +h for helpers? - Use 1 for yes, 0 for no. - - 84) P10: Is this IRCd a P10-style IRCd? Use 1 for yes, 0 for no. - - 85) Character Set: Unreal passes the character set during PROTOCTL, - the value is stored here. Set this NULL to start. - - 86) Reports sync: Does the IRCd report when it's in sync (or done bursting, - depending on how you want to say it)? Remember to set - the sync state for servers correctly if it does. - Use 1 for yes, 0 for no. - - 87) Channel CIDR: Set to 1 if channel bans, excepts and invites - support CIDR masks. Expected syntax: *!*@ip/mask. - When set to 1, anope will only parse strict CIDR masks. - IRCd's that try to correct invalid CIDR's (like nefarious) - will need a custom implementation in the core. - Contact the anope Dev Team if this is the case. - Set to 0 if CIDR's are not supported by your IRCd. - - So we've had this long list. Now there's a second struct to fill. This - struct isn't as long as the previous one though, so we'll handle it quite - quick compared to the previous one. - - IRCDCAPAB ircdcap[] = { } - - This struct is based on the CAPAB defines. You should review the CAPAB - table below to see how this should be done. - - Define Table - -------------------------------------------------------------------------- - Define | Value | Token | Description - ----------------|------------|-----------|-------------------------------- - CAPAB_NOQUIT | 0x00000001 | NOQUIT | NOQUIT protocol support - CAPAB_TSMODE | 0x00000002 | TS | Chanmodes are timestamped - CAPAB_UNCONNECT | 0x00000004 | UNCONNECT | UNCONNECT protocol support - CAPAB_NICKIP | 0x00000008 | NICKIP | IP sent in the NICK line - CAPAB_NSJOIN | 0x00000010 | SSJOIN | Smart SJOIN support - CAPAB_ZIP | 0x00000020 | ZIP | Support for gzipped links - CAPAB_BURST | 0x00000040 | BURST | Supports BURST command - CAPAB_TS3 | 0x00000080 | TS3 | Support for TS3 protocol - CAPAB_TS5 | 0x00000100 | TS5 | Support for TS5 protocol - CAPAB_DKEY | 0x00000200 | DKEY | DH-Key exchange using DKEY - CAPAB_DOZIP | 0x00000400 | ZIP | Link traffic will be gzipped - CAPAB_DODKEY | 0x00000800 | DKEY | Do DKEY with this link - CAPAB_QS | 0x00001000 | QS | Supports quit storm removal - CAPAB_SCS | 0x00002000 | SCS | String Cache System support - CAPAB_PT4 | 0x00004000 | PT4 | Support for PT4 protocol - CAPAB_UID | 0x00008000 | UID | Support for UIDs - CAPAB_KNOCK | 0x00010000 | KNOCK | Supports KNOCK - CAPAB_CLIENT | 0x00020000 | CLIENT | Supports CLIENT - CAPAB_IPV6 | 0x00040000 | IPV6 | Support for IPv6 addresses - CAPAB_SSJ5 | 0x00080000 | SSJ5 | Smart Join protocol 5 support - CAPAB_SN2 | 0x00100000 | SN2 | Support for SN2 protocol - CAPAB_VHOST | 0x00200000 | VHOST | Supports VHOST protocol - CAPAB_TOKEN | 0x00400000 | TOKEN | Supports s2s tokens - CAPAB_SSJ3 | 0x00800000 | SSJ3 | Smart Join protocol 3 support - CAPAB_NICK2 | 0x01000000 | NICK2 | Support for extended NICK (v2) - CAPAB_UMODE2 | 0x02000000 | UMODE2 | Supports UMODE2 command - CAPAB_VL | 0x04000000 | VL | VLine information in info field - CAPAB_TLKEXT | 0x08000000 | TLKEXT | Not 8, but 10 params in TKL's - CAPAB_CHANMODE | 0x10000000 | CHANMODE | Channel modes are passed here - CAPAB_SJB64 | 0x20000000 | SJB64 | SJOIN timestamps are base64 encoded - CAPAB_NICKCHARS | 0x40000000 | NICKCHARS | Character set used by the IRCD for nicks - - -4) Modes - - The next thing you should do is defining the user modes. You will want to - have your .h file handy for this part. - - unsigned long umodes[128] = { } - - This array goes from 0 to 127 in the ASCII character set. Insert the user - modes at the slot where the mode fits. If you are adding a the user mode - of +i find the 105th (ASCII code of 'i') character slot in the array, and - place the UMODE_i into this slot. Your base .c file should contain a good - start for this, as well as a little help locating the characters. - - The following mode set is for the channel symbols. During a SJOIN event - the modes are sent usually before the nick. These normally are @, +, % - etc.. depending on the ircd. Starting at ASCII 0 and running to 127. - Replace the 0 with the character (o = @, h = %) for the given mode. In the - case of halfop which is usually sent as % replace the 37th character with - 'h', do this until all modes that are possible be received in this manor - have been inserted into the array. - - Now that you have that complete, the following array is ready to be dealt - with. This is the cmmodes array, like the others it is a ASCII array - starting at 0 and going to 127. However at the given letter you will want - to enter the add, and delete function for the given mode. In the case of - bans (+b) there is add_ban, and del_ban. Anope provides functions for - bans, exceptions and invites, should your ircd have more then these please - contact Anope to discuss what can be done to add this mode. - -5) Functions and Events - - A brief word about functions and events. All events are captured using: - - void moduleAddIRCDMsgs(void) - { - m = createMessage("NICK", anope_event_nick); - addCoreMessage(IRCD,m); - } - - Each event should have a event handler if its important enough to be - processed by services. All event functions should be formed like this: - - int anope_event_capab(char *source, int ac, char **av) - { - return MOD_CONT; - } - - They will receive the source; this can be NULL at times depending on the - event. Next, ac is the number of arguments that are in the event, and av - holds the values for each; so av[0] is the first variable, av[1] will be - the second one, and so on. Events are likely to pass to various upper - level event handlers; see the previous ircd source for how they handle - these events. - - All commands are formed like this: - - void anope_cmd_svsnoop(char *server, int set) - { - send_cmd(NULL, "SVSNOOP %s %s", server, (set ? "+" : "-")); - } - - They may take any number of arguments, depending on the command. They - should eventually come to a send_cmd(); this root function is how - commands are sent to the IRCd. - -6) CAPAB/PROTOCTL - - Most IRCD send a CAPAB or PROTOCTL line so that they can work out what - the other end of the connection is capable of doing. Anope has a function - to read these lines and set itself up to to handle these events better. - When adding support for your ircd, take the following steps. - - 1) In the ircd.c find the function anope_cmd_capab(); this function will - send the CAPAB/PROTOCTL line (consult your ircd documentation for - which to send). In a single line type in the tokens that anope must - send. Here is an example of Hybrid's capab line: - - /* CAPAB */ - void anope_cmd_capab() - { - send_cmd(NULL, "CAPAB TS5 EX IE HOPS HUB AOPS"); - } - - 2) In the ircd.h file make sure to place the defines (see below) that - match your IRCd's tokens; only use the ones that matter to your ircd. - Should your IRCd add new features not covered in the defined, please - contact the Anope Dev team before doing so. See README for information - on how to contact the Anope team. - - 3) Ensure that the CAPAB/PROTOCTL event his handled correctly. - - A) In the function "moduleAddIRCDMsgs" making sure that you have the - following two lines: - - m = createMessage("CAPAB", anope_event_capab); - addCoreMessage(IRCD,m); - - B) Add the function to handle the event - - int anope_event_capab(char *source, int ac, char **av) - { - capab_parse(ac, av); - return MOD_CONT; - } - - This function should call the capab_parse function which parses - the received CAPAB/PROTOCTL line. +How To Add IRCd Support
+-----------------------
+
+1) Files to Edit
+2) The Code
+3) The IRCDVar struct
+4) Modes
+5) Functions / Events
+6) CAPAB/PROTOCTL
+7) IRCDProto Class
+
+1) Files to Edit
+
+ When preparing to add supprt to Anope for your IRCd, you need to edit
+ the following files
+
+ A) Make a copy of the .cpp file of the IRCd that matches the IRCd that
+ you are attempting to add support for best.
+ B) Add your IRCd into the supported IRCds in example.conf
+
+2) The Code
+
+ Here is where the code of the .cpp file comes in. Be prepared to spend at
+ least an hour, if not longer, going over the code and getting it right;
+ Especially if you are setting up an ircd that is completely different
+ than the one you used as a base. This section covers the majority of the
+ code that is in use.
+
+ The first bit of code you will face is the IRCDVar structure, which is
+ explained in depth in the next section.
+
+ Scroll down to the bottom and find the class for this module and rename it
+ to something reflecting your IRCd name. Find the function:
+
+ pmodule_ircd_version("Unreal 3.2+");
+
+ This is the protocol name which will appear in various places; especially
+ when you do -version at the command prompt, this is where you state the
+ server name. The version is not always needed unless you are showing that
+ the support is for one branch of a ircd family, such as Unreal 3.1 and
+ Unreal 3.2.
+
+ The next task that you will face is setting whether the IRCD sends time
+ stamps on modes but does not tell us that it will do so. If it does, set
+ UseTSMODE to 1; if it does not set it to be 0. If you're not sure refer
+ to your IRCd's documentation on how MODE is sent.
+
+ pmodule_ircd_useTSMode(0);
+
+3) The IRCDVar struct
+
+ Now you've come to the part where you setup your ircd. There are two
+ structs which hold this information; This allows you to quickly setup
+ your specific ircd.
+
+ IRCDVar myIrcd[] = { };
+
+ This struct contains your basic IRCd functions. Your base source file has
+ the list of all available variables; note that you should not swap any
+ around, or you will break stuff. Here is a brief description of the usage
+ of each.
+
+ 1) Name: This member tells Anope about the IRCD's name. It may contain
+ text about it's name and version. This is used to identify the
+ build on startup.
+
+ 2) Pseudo Client Mode: This is the user mode set by Anope on all BotServ
+ bots. Normally you want this to be a some form of
+ service or bot flag; you can use + for no mode at
+ all.
+
+ 3) Max Channelmode Symbols: This is the total number of possible channel
+ modes that can appear before a nick. Do
+ remember to count each possible mode, so +ov
+ is 2.
+
+ 4) Channelmode for bots: When a BotServ bot joins a channel, this is the
+ mode set on them. Normally you will want them
+ opped (+o), and protected (+a) on IRCd's that
+ support it.
+
+ 5) SVSNICK: Can the ircd use SVSNICK to change some ones nick? Otherwise,
+ KILL is used. Use 1 for yes, 0 for no.
+
+ 6) VHOST: Can a user's host be changed on the fly? Enabling this allow
+ HostServ online. Use 1 for yes, 0 for no.
+
+ 7) Mode on Nick Unregister: What mode to set give users when they cancel
+ their registration with NickServ. If your
+ IRCd doesn't set a mode for registered users
+ you should set this to NULL.
+
+ 8) SGLINE: Does the IRCd support realname (geocs) bans? Use 1 for yes,
+ 0 for no.
+
+ 9) SQLINE: Does the IRCd support nick bans? Use 1 for yes, 0 for no.
+
+ 10) SZLINE: Does the IRCd support SZLINES? Use 1 for yes, 0 for no.
+
+ 11) Number of Server Args: When an IRCd connects, this is the number of
+ parameters that are passed.
+
+ 12) Join to Set: Services must join a channel to set any modes on that
+ channel. Use 1 for yes, 0 for no.
+
+ 13) Join to Message: Services must join a channel to send any message to
+ that channel (cannot override +n). Use 1 for yes,
+ 0 for no.
+
+ 14) TS Topic Forward: Some IRCd's (like UnrealIRCd) like their topic TS
+ set forward by +1. Use 1 for yes, 0 for no.
+
+ 15) TS Topic Backward: Some IRCd's (mainly older DreamForge-like ones)
+ like their topic TS set back by -1. Use 1 for yes,
+ 0 for no.
+
+ 16) SQline Channels: The IRCd's supports banning channel names via
+ SQLINES. Use 1 for yes, 0 for no.
+
+ 17) Quit On Kill: When we (SVS)KILL a user, does the IRCd send back a
+ QUIT message for that user? Use 1 for yes, 0 for no.
+
+ 18) SVSMODE -b: We can use SVSMODE to unban hosts from a channel. Use
+ 1 for yes, 0 for no.
+
+ 19) Reverse: We can do a reverse check when unbanning. For use with
+ DreamForge based IRCd's. Use 1 for yes, 0 for no.
+
+ 20) vIdent: Support for including a user's ident in their vHost. Use
+ 1 for yes, 0 for no.
+
+ 21) SVSHOLD: Support for temporarily 'holding' a nick, instead of using
+ a nick enforcer client. Use 1 for yes, 0 for no.
+
+ 22) TS on MODE: We need to send a timestamp when modes are being changed.
+ Use 1 for yes, 0 for no.
+
+ 23) NICKIP: The IP address of new users is being sent along with their
+ hostname when new users are being introduced on the network.
+ Use 1 for yes, 0 for no.
+
+ 24) OMODE: We can use OperServ to give some user a temporary O:LINE.
+ Use 1 for yes, 0 for no.
+
+ 25) Umode: We can use OperServ to change a user's mode. Use 1 for yes,
+ 0 for no.
+
+ 26) Vhost On Nick: On NICK the IRCd sends the VHOST. Use 1 for yes,
+ 0 for no.
+
+ 27) Change Realname: Change real name. Use 1 for yes, 0 for no.
+
+ 28) Default MLock: Default channelmodes for MLOCK. This is really set later,
+ use 0 for now
+
+ 29) Check Nick ID: Should we check if a user should remain identified when
+ changing their nick? This is for IRCd's that remove
+ their registered-user mode when someone changes their
+ nick (like Bahamut does).
+ Use 1 for yes, 0 for no.
+
+ 30) No Knock Requires +i: Does the No Knock channel mode require invite
+ only channels? Use 1 for yes, 0 for no.
+
+ 31) Chan Modes: If sent in CAPAB/PROTOCOL, we store it in here. This is
+ NULL by default.
+
+ 32) Tokens: Can we use tokens to talk to the IRCd? Use 1 for yes,
+ 0 for no.
+
+ 33) base64 SJOIN TS: Are the timestamps sent with a SJOIN in base64? Use
+ 1 for yes, 0 for no.
+
+ 34) SJOIN Ban Char: Character used to identify bans. Use ''.
+
+ 35) SJOIN Except Char: Character used to identify exceptions. Use ''.
+
+ 36) SJOIN Invite char: Character used to idenfity invexs. Use ''.
+
+ 37) SVSMODE UCMODE: Can we clear user channel modes with SVSMODE? Use
+ 1 for yes, 0 for no.
+
+ 38) SGline Enforce: Does the IRCd enforce SGLINES for us or do we need to
+ do so? Use 1 for yes, 0 for no.
+
+ 39) Vhost Character: The character used to represent the vHost mode, if
+ this is supported by the IRCd.
+
+ 40) TS6: Does the IRCd support TS6? Use 1 for yes, 0 for no.
+
+ 41) P10: Is this IRCd a P10-style IRCd? Use 1 for yes, 0 for no.
+
+ 42) Character Set: Unreal passes the character set during PROTOCTL,
+ the value is stored here. Set this NULL to start.
+
+ 43) Channel CIDR: Set to 1 if channel bans, excepts and invites
+ support CIDR masks. Expected syntax: *!*@ip/mask.
+ When set to 1, anope will only parse strict CIDR masks.
+ IRCd's that try to correct invalid CIDR's (like nefarious)
+ will need a custom implementation in the core.
+ Contact the anope Dev Team if this is the case.
+ Set to 0 if CIDR's are not supported by your IRCd.
+
+ 44) Global TLD Prefix: Prefix used to send global messages, should probably
+ be "$"
+
+ 45) Delayed AUTH: Does the ircd send if a user is identified for their nick
+ AFTER the initial NICK/UID? Set this to 0 for no.
+
+ So we've had this long list. Now there's a second struct to fill. This
+ struct isn't as long as the previous one though, so we'll handle it quite
+ quick compared to the previous one.
+
+ IRCDCAPAB myIrcdcap[] = { };
+
+ This struct is based on the CAPAB defines. You should review the CAPAB
+ table below to see how this should be done.
+
+ Define Table
+ --------------------------------------------------------------------------
+ Define | Token | Description
+ ----------------|------------|-----------|--------------------------------
+ CAPAB_NOQUIT | NOQUIT | NOQUIT protocol support
+ CAPAB_TSMODE | TS | Chanmodes are timestamped
+ CAPAB_UNCONNECT | UNCONNECT | UNCONNECT protocol support
+ CAPAB_NICKIP | NICKIP | IP sent in the NICK line
+ CAPAB_NSJOIN | SSJOIN | Smart SJOIN support
+ CAPAB_ZIP | ZIP | Support for gzipped links
+ CAPAB_BURST | BURST | Supports BURST command
+ CAPAB_TS3 | TS3 | Support for TS3 protocol
+ CAPAB_TS5 | TS5 | Support for TS5 protocol
+ CAPAB_DKEY | DKEY | DH-Key exchange using DKEY
+ CAPAB_DOZIP | ZIP | Link traffic will be gzipped
+ CAPAB_DODKEY | DKEY | Do DKEY with this link
+ CAPAB_QS | QS | Supports quit storm removal
+ CAPAB_SCS | SCS | String Cache System support
+ CAPAB_PT4 | PT4 | Support for PT4 protocol
+ CAPAB_UID | UID | Support for UIDs
+ CAPAB_KNOCK | KNOCK | Supports KNOCK
+ CAPAB_CLIENT | CLIENT | Supports CLIENT
+ CAPAB_IPV6 | IPV6 | Support for IPv6 addresses
+ CAPAB_SSJ5 | SSJ5 | Smart Join protocol 5 support
+ CAPAB_SN2 | SN2 | Support for SN2 protocol
+ CAPAB_VHOST | VHOST | Supports VHOST protocol
+ CAPAB_TOKEN | TOKEN | Supports s2s tokens
+ CAPAB_SSJ3 | SSJ3 | Smart Join protocol 3 support
+ CAPAB_NICK2 | NICK2 | Support for extended NICK (v2)
+ CAPAB_UMODE2 | UMODE2 | Supports UMODE2 command
+ CAPAB_VL | VL | VLine information in info field
+ CAPAB_TLKEXT | TLKEXT | Not 8, but 10 params in TKL's
+ CAPAB_CHANMODE | CHANMODE | Channel modes are passed here
+ CAPAB_SJB64 | SJB64 | SJOIN timestamps are base64 encoded
+ CAPAB_NICKCHARS | NICKCHARS | Character set used by the IRCD for nicks
+
+
+4) Modes
+
+ Anope is told about modes in the moduleAddModes() function.
+ For the most part, the syntax for adding channel and user modes are:
+
+ ModeManager::AddUserMode('N', new UserMode(UMODE_NETADMIN));
+ Where 'N' is the char for the mode, and UMODE_NETADMIN shows what the
+ mode does. Or:
+
+ ModeManager::AddChannelMode('c', new ChannelMode(CMODE_BLOCKCOLOR));
+ Where 'c' is the char for the mode and CMODE_BLOCKCOLOR shows what
+ the mode does
+
+ A full list of valid mode names for the second param can be found
+ in services.h in the enum for ChannelModeName and UserModeName
+ If necessary, you can add additional modes to this list.
+
+ Adding simple modes with parameters is similar, instead adding a
+ 'new ChannelMode', use 'new ChannelModeParam', set the second optional
+ arg of ChannelModeParam to false if the param should NOT be sent when unsetting
+ it. Eg:
+
+ ModeManager::AddChannelMode('j', new ChannelModeParam(CMODE_JOINFLOOD, true));
+
+ Anope will internally track the params, and they can be retrieved through
+ Channel::GetParam();
+
+ If you want to make param validity checking for a mode, you must create a new
+ class which inherits from ChannelModeParam and overload the IsValid function.
+ Modes CMODE_OPERONLY, CMODE_ADMINONLY, and CMODE_REGISTERED already exist
+ internally as classes, to overload the CanSet function to disable non opers
+ from mlocking (or in CMODE_REGISTERED's case, anyone) from setting them.
+ This should be added like:
+
+ ModeManager::AddChannelMode('O', new ChannelModeOper());
+
+ The CMODE_FLOOD param also has its own class, but due to the wide range of
+ valid parameters accepted across IRCds, your protocol module MUST have the
+ IsValid function for this.
+
+ bool ChannelModeFlood::IsValid(const char *value) { }
+
+5) Functions and Events
+
+ A brief word about functions and events. All events are captured using:
+
+ void moduleAddIRCDMsgs(void)
+ {
+ m = createMessage("NICK", anope_event_nick);
+ addCoreMessage(IRCD,m);
+ }
+
+ Each event should have a event handler if its important enough to be
+ processed by services. All event functions should be formed like this:
+
+ int anope_event_capab(char *source, int ac, char **av)
+ {
+ return MOD_CONT;
+ }
+
+ They will receive the source; this can be NULL at times depending on the
+ event. Next, ac is the number of arguments that are in the event, and av
+ holds the values for each; so av[0] is the first variable, av[1] will be
+ the second one, and so on. Events are likely to pass to various upper
+ level event handlers; see the previous ircd source for how they handle
+ these events.
+
+ All commands are formed like this:
+
+ void anope_cmd_svsnoop(char *server, int set)
+ {
+ send_cmd(NULL, "SVSNOOP %s %s", server, (set ? "+" : "-"));
+ }
+
+ They may take any number of arguments, depending on the command. They
+ should eventually come to a send_cmd(); this root function is how
+ commands are sent to the IRCd.
+
+6) CAPAB/PROTOCTL
+
+ Most IRCD send a CAPAB or PROTOCTL line so that they can work out what
+ the other end of the connection is capable of doing. Anope has a function
+ to read these lines and set itself up to to handle these events better.
+ When adding support for your ircd, take the following steps.
+
+ 1) In the ircd.c find the function anope_cmd_capab(); this function will
+ send the CAPAB/PROTOCTL line (consult your ircd documentation for
+ which to send). In a single line type in the tokens that anope must
+ send. Here is an example of Hybrid's capab line:
+
+ /* CAPAB */
+ void anope_cmd_capab()
+ {
+ send_cmd(NULL, "CAPAB TS5 EX IE HOPS HUB AOPS");
+ }
+
+ 2) In the ircd.h file make sure to place the defines (see below) that
+ match your IRCd's tokens; only use the ones that matter to your ircd.
+ Should your IRCd add new features not covered in the defined, please
+ contact the Anope Dev team before doing so. See README for information
+ on how to contact the Anope team.
+
+ 3) Ensure that the CAPAB/PROTOCTL event his handled correctly.
+
+ A) In the function "moduleAddIRCDMsgs" making sure that you have the
+ following two lines:
+
+ m = createMessage("CAPAB", anope_event_capab);
+ addCoreMessage(IRCD,m);
+
+ B) Add the function to handle the event
+
+ int anope_event_capab(char *source, int ac, char **av)
+ {
+ capab_parse(ac, av);
+ return MOD_CONT;
+ }
+
+ This function should call the capab_parse function which parses
+ the received CAPAB/PROTOCTL line.
+
+7) IRCDProto Class
+
+ The IRCDProto class is set up like:
+
+ class MyIRCdProto : public IRCDProto { } ircdproto;
+
+ And told to Anope through the
+
+ pmodule_ircd_proto(&ircd_proto);
+
+ function.
+
+ This is used for sending out specific messages from Anope to your IRCd.
+ A list of all of the valid function names to overload and their args
+ are in services.h. If the protocol module you are editing is similar enough
+ to the IRCd you are adding support for, many of these probably won't need to
+ be changed.
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