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-rw-r--r--modules/commands/bs_assign.cpp168
1 files changed, 168 insertions, 0 deletions
diff --git a/modules/commands/bs_assign.cpp b/modules/commands/bs_assign.cpp
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--- /dev/null
+++ b/modules/commands/bs_assign.cpp
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+/* BotServ core functions
+ *
+ * (C) 2003-2011 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+/*************************************************************************/
+
+#include "module.h"
+
+class CommandBSAssign : public Command
+{
+ public:
+ CommandBSAssign(Module *creator) : Command(creator, "botserv/assign", 2, 2)
+ {
+ this->SetDesc(_("Assigns a bot to a channel"));
+ this->SetSyntax(_("\037channel\037 \037nick\037"));
+ }
+
+ void Execute(CommandSource &source, const std::vector<Anope::string> &params)
+ {
+ const Anope::string &chan = params[0];
+ const Anope::string &nick = params[1];
+
+ User *u = source.u;
+
+ if (readonly)
+ {
+ source.Reply(BOT_ASSIGN_READONLY);
+ return;
+ }
+
+ ChannelInfo *ci = cs_findchan(params[0]);
+ if (ci == NULL)
+ {
+ source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
+ return;
+ }
+
+ BotInfo *bi = findbot(nick);
+ if (!bi)
+ {
+ source.Reply(BOT_DOES_NOT_EXIST, nick.c_str());
+ return;
+ }
+
+ if (ci->botflags.HasFlag(BS_NOBOT) || (!ci->HasPriv(u, CA_ASSIGN) && !u->HasPriv("botserv/administration")))
+ {
+ source.Reply(ACCESS_DENIED);
+ return;
+ }
+
+ if (bi->HasFlag(BI_PRIVATE) && !u->HasCommand("botserv/botserv/assign/private"))
+ {
+ source.Reply(ACCESS_DENIED);
+ return;
+ }
+
+ if (ci->bi == bi)
+ {
+ source.Reply(_("Bot \002%s\002 is already assigned to channel \002%s\002."), ci->bi->nick.c_str(), chan.c_str());
+ return;
+ }
+
+ bool override = !ci->HasPriv(u, CA_ASSIGN);
+ Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "for " << bi->nick;
+
+ bi->Assign(u, ci);
+ source.Reply(_("Bot \002%s\002 has been assigned to %s."), bi->nick.c_str(), ci->name.c_str());
+ }
+
+ bool OnHelp(CommandSource &source, const Anope::string &subcommand)
+ {
+ this->SendSyntax(source);
+ source.Reply(" ");
+ source.Reply(_("Assigns a bot pointed out by nick to the channel chan. You\n"
+ "can then configure the bot for the channel so it fits\n"
+ "your needs."));
+ return true;
+ }
+};
+
+class CommandBSUnassign : public Command
+{
+ public:
+ CommandBSUnassign(Module *creator) : Command(creator, "botserv/unassign", 1, 1)
+ {
+ this->SetDesc(_("Unassigns a bot from a channel"));
+ this->SetSyntax(_("\037channel\037 \037nick\037"));
+ }
+
+ void Execute(CommandSource &source, const std::vector<Anope::string> &params)
+ {
+ User *u = source.u;
+
+ if (readonly)
+ {
+ source.Reply(BOT_ASSIGN_READONLY);
+ return;
+ }
+
+ ChannelInfo *ci = cs_findchan(params[0]);
+ if (ci == NULL)
+ {
+ source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
+ return;
+ }
+
+ if (!u->HasPriv("botserv/administration") && !ci->HasPriv(u, CA_ASSIGN))
+ {
+ source.Reply(ACCESS_DENIED);
+ return;
+ }
+
+ if (!ci->bi)
+ {
+ source.Reply(BOT_NOT_ASSIGNED);
+ return;
+ }
+
+ if (ci->HasFlag(CI_PERSIST) && !ModeManager::FindChannelModeByName(CMODE_PERM))
+ {
+ source.Reply(_("You can not unassign bots while persist is set on the channel."));
+ return;
+ }
+
+ bool override = !ci->HasPriv(u, CA_ASSIGN);
+ Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "for " << ci->bi->nick;
+
+ ci->bi->UnAssign(u, ci);
+ source.Reply(_("There is no bot assigned to %s anymore."), ci->name.c_str());
+ }
+
+ bool OnHelp(CommandSource &source, const Anope::string &subcommand)
+ {
+ this->SendSyntax(source);
+ source.Reply(" ");
+ source.Reply(_("Unassigns a bot from a channel. When you use this command,\n"
+ "the bot won't join the channel anymore. However, bot\n"
+ "configuration for the channel is kept, so you will always\n"
+ "be able to reassign a bot later without have to reconfigure\n"
+ "it entirely."));
+ return true;
+ }
+};
+
+class BSAssign : public Module
+{
+ CommandBSAssign commandbsassign;
+ CommandBSUnassign commandbsunassign;
+
+ public:
+ BSAssign(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
+ commandbsassign(this), commandbsunassign(this)
+ {
+ this->SetAuthor("Anope");
+
+ ModuleManager::RegisterService(&commandbsassign);
+ ModuleManager::RegisterService(&commandbsunassign);
+ }
+};
+
+MODULE_INIT(BSAssign)