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-rw-r--r--modules/nickserv/ns_logout.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/modules/nickserv/ns_logout.cpp b/modules/nickserv/ns_logout.cpp
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+++ b/modules/nickserv/ns_logout.cpp
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+/* NickServ core functions
+ *
+ * (C) 2003-2024 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+#include "module.h"
+
+static ServiceReference<NickServService> NickServService("NickServService", "NickServ");
+
+class CommandNSLogout final
+ : public Command
+{
+public:
+ CommandNSLogout(Module *creator) : Command(creator, "nickserv/logout", 0, 2)
+ {
+ this->SetDesc(_("Reverses the effect of the IDENTIFY command"));
+ this->SetSyntax(_("[\037nickname\037 [REVALIDATE]]"));
+ }
+
+ void Execute(CommandSource &source, const std::vector<Anope::string> &params) override
+ {
+
+ const Anope::string &nick = !params.empty() ? params[0] : "";
+ const Anope::string &param = params.size() > 1 ? params[1] : "";
+
+ User *u2;
+ if (!source.IsServicesOper() && !nick.empty())
+ this->OnSyntaxError(source, "");
+ else if (!(u2 = (!nick.empty() ? User::Find(nick, true) : source.GetUser())))
+ source.Reply(NICK_X_NOT_IN_USE, !nick.empty() ? nick.c_str() : source.GetNick().c_str());
+ else if (!nick.empty() && u2->IsServicesOper())
+ source.Reply(_("You can't logout %s, they are a Services Operator."), nick.c_str());
+ else
+ {
+ if (!nick.empty() && !param.empty() && param.equals_ci("REVALIDATE") && NickServService)
+ NickServService->Validate(u2);
+
+ u2->super_admin = false; /* Don't let people logout and remain a SuperAdmin */
+ Log(LOG_COMMAND, source, this) << "to logout " << u2->nick;
+
+ /* Remove founder status from this user in all channels */
+ if (!nick.empty())
+ source.Reply(_("Nick %s has been logged out."), nick.c_str());
+ else
+ source.Reply(_("Your nick has been logged out."));
+
+ IRCD->SendLogout(u2);
+ u2->RemoveMode(source.service, "REGISTERED");
+ u2->Logout();
+
+ /* Send out an event */
+ FOREACH_MOD(OnNickLogout, (u2));
+ }
+ return;
+ }
+
+ bool OnHelp(CommandSource &source, const Anope::string &subcommand) override
+ {
+ this->SendSyntax(source);
+ source.Reply(" ");
+ source.Reply(_("Without a parameter, reverses the effect of the \002IDENTIFY\002\n"
+ "command, i.e. make you not recognized as the real owner of the nick\n"
+ "anymore. Note, however, that you won't be asked to reidentify\n"
+ "yourself.\n"
+ " \n"
+ "With a parameter, does the same for the given nick. If you\n"
+ "specify \002REVALIDATE\002 as well, services will ask the given nick\n"
+ "to re-identify. This is limited to \002Services Operators\002."));
+
+ return true;
+ }
+};
+
+class NSLogout final
+ : public Module
+{
+ CommandNSLogout commandnslogout;
+
+public:
+ NSLogout(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR),
+ commandnslogout(this)
+ {
+
+ }
+};
+
+MODULE_INIT(NSLogout)