diff options
Diffstat (limited to 'modules/nickserv/ns_set_language.cpp')
-rw-r--r-- | modules/nickserv/ns_set_language.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/modules/nickserv/ns_set_language.cpp b/modules/nickserv/ns_set_language.cpp new file mode 100644 index 000000000..1cffc3aed --- /dev/null +++ b/modules/nickserv/ns_set_language.cpp @@ -0,0 +1,160 @@ +/* NickServ core functions + * + * (C) 2003-2025 Anope Team + * Contact us at team@anope.org + * + * Please read COPYING and README for further details. + * + * Based on the original code of Epona by Lara. + * Based on the original code of Services by Andy Church. + */ + +#include "module.h" + +class CommandNSSetLanguage + : public Command +{ +protected: + Anope::map<Anope::string> &languages; + +public: + CommandNSSetLanguage(Module *creator, Anope::map<Anope::string> &langs, const Anope::string &sname = "nickserv/set/language", size_t min = 1) + : Command(creator, sname, min, min + 1) + , languages(langs) + { + this->SetDesc(_("Set the language services will use when messaging you")); + this->SetSyntax(_("\037language\037")); + } + + void Run(CommandSource &source, const Anope::string &user, const Anope::string ¶m) + { + if (Anope::ReadOnly) + { + source.Reply(READ_ONLY_MODE); + return; + } + + const NickAlias *na = NickAlias::Find(user); + if (!na) + { + source.Reply(NICK_X_NOT_REGISTERED, user.c_str()); + return; + } + NickCore *nc = na->nc; + + EventReturn MOD_RESULT; + FOREACH_RESULT(OnSetNickOption, MOD_RESULT, (source, this, nc, param)); + if (MOD_RESULT == EVENT_STOP) + return; + + auto lang = languages.end(); + for (auto it = languages.begin(); it != languages.end(); ++it) + { + auto &[langcode, langname] = *it; + if (langcode.find_ci(param) != 0) + continue; // Language does not match. + + if (lang != languages.end()) + { + source.Reply(_("Multiple languages matched \002%s\002. Please be more specific."), param.c_str()); + return; + } + + lang = it; + } + + if (lang == languages.end()) + { + this->OnSyntaxError(source, ""); + return; + } + + Log(nc == source.GetAccount() ? LOG_COMMAND : LOG_ADMIN, source, this) << "to change the language of " << nc->display << " to " << lang->first; + + nc->language = lang->first; + if (source.GetAccount() == nc) + source.Reply(_("Language changed to \002%s\002."), lang->second.c_str()); + else + source.Reply(_("Language for \002%s\002 changed to \002%s\002."), nc->display.c_str(), lang->second.c_str()); + } + + void Execute(CommandSource &source, const std::vector<Anope::string> ¶m) override + { + this->Run(source, source.nc->display, param[0]); + } + + bool OnHelp(CommandSource &source, const Anope::string &) override + { + this->SendSyntax(source); + source.Reply(" "); + source.Reply(_("Changes the language services uses when sending messages to\n" + "you (for example, when responding to a command you send).\n" + "\037language\037 should be chosen from the following list of\n" + "supported languages:")); + + for (const auto &[langcode, langname] : languages) + source.Reply(" %s (%s)", langcode.c_str(), langname.c_str()); + + return true; + } +}; + +class CommandNSSASetLanguage final + : public CommandNSSetLanguage +{ +public: + CommandNSSASetLanguage(Module *creator, Anope::map<Anope::string> &langs) + : CommandNSSetLanguage(creator, langs, "nickserv/saset/language", 2) + { + this->ClearSyntax(); + this->SetSyntax(_("\037nickname\037 \037language\037")); + } + + void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) override + { + this->Run(source, params[0], params[1]); + } + + bool OnHelp(CommandSource &source, const Anope::string &) override + { + this->SendSyntax(source); + source.Reply(" "); + source.Reply(_("Changes the language services uses when sending messages to\n" + "the given user (for example, when responding to a command they send).\n" + "\037language\037 should be chosen from the following list of\n" + "supported languages:")); + + for (const auto &[langcode, langname] : languages) + source.Reply(" %s (%s)", langcode.c_str(), langname.c_str()); + + return true; + } +}; + +class NSSetLanguage final + : public Module +{ +private: + CommandNSSetLanguage commandnssetlanguage; + CommandNSSASetLanguage commandnssasetlanguage; + Anope::map<Anope::string> languages; + +public: + NSSetLanguage(const Anope::string &modname, const Anope::string &creator) + : Module(modname, creator, VENDOR) + , commandnssetlanguage(this, languages) + , commandnssasetlanguage(this, languages) + { +#ifndef HAVE_LOCALIZATION + throw ModuleException("Anope was not built with localization support"); +#endif + + // Build a list of languages. This only needs to happen once as we + // only load the languages on boot. + languages.emplace("en_US.UTF-8", "English"); + for (const auto &language : Language::Languages) + languages.emplace(language, Language::Translate(language.c_str(), _("English"))); + } +}; + +MODULE_INIT(NSSetLanguage) |