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-rw-r--r--modules/protocol/unreal32.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/protocol/unreal32.cpp b/modules/protocol/unreal32.cpp
index fb12892e2..abb83adce 100644
--- a/modules/protocol/unreal32.cpp
+++ b/modules/protocol/unreal32.cpp
@@ -171,10 +171,10 @@ class UnrealIRCdProto : public IRCDProto
send_cmd(bi ? bi->nick : Config->ServerName, "v %s %s", u->nick.c_str(), buf.c_str());
}
- void SendClientIntroduction(const Anope::string &nick, const Anope::string &user, const Anope::string &host, const Anope::string &real, const Anope::string &modes, const Anope::string &)
+ void SendClientIntroduction(const User *u, const Anope::string &modes)
{
- EnforceQlinedNick(nick, Config->ServerName);
- send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", nick.c_str(), static_cast<long>(time(NULL)), user.c_str(), host.c_str(), Config->ServerName.c_str(), modes.c_str(), host.c_str(), real.c_str());
+ EnforceQlinedNick(u->nick, Config->ServerName);
+ send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), u->timestamp, u->GetIdent().c_str(), u->host.c_str(), Config->ServerName.c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
}
void SendKickInternal(const BotInfo *source, const Channel *chan, const User *user, const Anope::string &buf)