diff options
Diffstat (limited to 'src/protocol/unreal31.c')
-rw-r--r-- | src/protocol/unreal31.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/protocol/unreal31.c b/src/protocol/unreal31.c index 4af96c5a3..ef5ab6d30 100644 --- a/src/protocol/unreal31.c +++ b/src/protocol/unreal31.c @@ -373,9 +373,13 @@ void unreal_set_umode(User * user, int ac, char **av) while (*modes) { - add ? (user->mode |= umodes[(int) *modes]) : (user->mode &= - ~umodes[(int) - *modes]); + /* This looks better, much better than "add ? (do_add) : (do_remove)". + * At least this is readable without paying much attention :) -GD + */ + if (add) + user->mode |= umodes[(int) *modes]; + else + user->mode &= ~umodes[(int) *modes]; switch (*modes++) { case '+': @@ -1000,15 +1004,11 @@ int anope_event_436(char *source, int ac, char **av) int anope_event_away(char *source, int ac, char **av) { - if (ac) { - return MOD_CONT; - } - if (!source) { return MOD_CONT; } - m_away(source, av[0]); - return MOD_CONT; + m_away(source, (ac ? av[0] : NULL)); + return MOD_CONT; } int anope_event_topic(char *source, int ac, char **av) |