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Diffstat (limited to 'src/protocol/unreal32.cpp')
| -rw-r--r-- | src/protocol/unreal32.cpp | 1345 |
1 files changed, 0 insertions, 1345 deletions
diff --git a/src/protocol/unreal32.cpp b/src/protocol/unreal32.cpp deleted file mode 100644 index 0cfb0512e..000000000 --- a/src/protocol/unreal32.cpp +++ /dev/null @@ -1,1345 +0,0 @@ -/* Unreal IRCD 3.2.x functions - * - * (C) 2003-2010 Anope Team - * Contact us at team@anope.org - * - * Please read COPYING and README for further details. - * - * Based on the original code of Epona by Lara. - * Based on the original code of Services by Andy Church. - */ - -/*************************************************************************/ - -#include "services.h" -#include "modules.h" - -IRCDVar myIrcd[] = { - {"UnrealIRCd 3.2.x", /* ircd name */ - "+Soi", /* Modes used by pseudoclients */ - 5, /* Chan Max Symbols */ - "+ao", /* Channel Umode used by Botserv bots */ - 1, /* SVSNICK */ - 1, /* Vhost */ - 1, /* Supports SNlines */ - 1, /* Supports SQlines */ - 1, /* Supports SZlines */ - 3, /* Number of server args */ - 0, /* Join 2 Set */ - 0, /* Join 2 Message */ - 1, /* TS Topic Forward */ - 0, /* TS Topci Backward */ - 0, /* Chan SQlines */ - 0, /* Quit on Kill */ - 1, /* SVSMODE unban */ - 1, /* Reverse */ - 1, /* vidents */ - 1, /* svshold */ - 1, /* time stamp on mode */ - 1, /* NICKIP */ - 1, /* O:LINE */ - 1, /* UMODE */ - 1, /* VHOST ON NICK */ - 1, /* Change RealName */ - 1, /* No Knock requires +i */ - 1, /* We support Unreal TOKENS */ - 1, /* TIME STAMPS are BASE64 */ - 1, /* Can remove User Channel Modes with SVSMODE */ - 0, /* Sglines are not enforced until user reconnects */ - 0, /* ts6 */ - 0, /* p10 */ - 0, /* CIDR channelbans */ - "$", /* TLD Prefix for Global */ - 12, /* Max number of modes we can send per line */ - } - , - {NULL} -}; - -/* svswatch - * parv[0] - sender - * parv[1] - target nick - * parv[2] - parameters - */ -void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm) -{ - send_cmd(sender, "Bw %s :%s", nick, parm); -} - -void unreal_cmd_netinfo(int ac, const char **av) -{ - send_cmd(NULL, "AO %ld %ld %d %s 0 0 0 :%s", static_cast<long>(maxusercnt), static_cast<long>(time(NULL)), atoi(av[2]), av[3], av[7]); -} - -/* PROTOCTL */ -/* - NICKv2 = Nick Version 2 - VHP = Sends hidden host - UMODE2 = sends UMODE2 on user modes - NICKIP = Sends IP on NICK - TOKEN = Use tokens to talk - SJ3 = Supports SJOIN - NOQUIT = No Quit - TKLEXT = Extended TKL we don't use it but best to have it - SJB64 = Base64 encoded time stamps - VL = Version Info - NS = Config.Numeric Server - -*/ -void unreal_cmd_capab() -{ - if (Config.Numeric) - send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64 VL"); - else - send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64"); -} - -/* PASS */ -void unreal_cmd_pass(const char *pass) -{ - send_cmd(NULL, "PASS :%s", pass); -} - -/* CHGHOST */ -void unreal_cmd_chghost(const char *nick, const char *vhost) -{ - if (!nick || !vhost) - return; - send_cmd(Config.ServerName, "AL %s %s", nick, vhost); -} - -/* CHGIDENT */ -void unreal_cmd_chgident(const char *nick, const char *vIdent) -{ - if (!nick || !vIdent) - return; - send_cmd(Config.ServerName, "AZ %s %s", nick, vIdent); -} - -class UnrealIRCdProto : public IRCDProto -{ - /* SVSNOOP */ - void SendSVSNOOP(const char *server, int set) - { - send_cmd(NULL, "f %s %s", server, set ? "+" : "-"); - } - - void SendAkillDel(XLine *x) - { - send_cmd(NULL, "BD - G %s %s %s", x->GetUser().c_str(), x->GetHost().c_str(), Config.s_OperServ); - } - - void SendTopic(BotInfo *whosets, Channel *c, const char *whosetit, const char *topic) - { - send_cmd(whosets->nick, ") %s %s %lu :%s", c->name.c_str(), whosetit, static_cast<unsigned long>(c->topic_time), topic); - } - - void SendVhostDel(User *u) - { - BotInfo *bi = HostServ; - u->RemoveMode(bi, UMODE_CLOAK); - u->RemoveMode(bi, UMODE_VHOST); - ModeManager::ProcessModes(); - u->SetMode(bi, UMODE_CLOAK); - ModeManager::ProcessModes(); - } - - void SendAkill(XLine *x) - { - // Calculate the time left before this would expire, capping it at 2 days - time_t timeleft = x->Expires - time(NULL); - if (timeleft > 172800) - timeleft = 172800; - send_cmd(NULL, "BD + G %s %s %s %ld %ld :%s", x->GetUser().c_str(), x->GetHost().c_str(), x->By.c_str(), static_cast<long>(time(NULL) + timeleft), static_cast<long>(x->Expires), x->Reason.c_str()); - } - - void SendSVSKillInternal(BotInfo *source, User *user, const char *buf) - { - send_cmd(source ? source->nick : Config.ServerName, "h %s :%s", user->nick.c_str(), buf); - } - - /* - * m_svsmode() added by taz - * parv[0] - sender - * parv[1] - username to change mode for - * parv[2] - modes to change - * parv[3] - Service Stamp (if mode == d) - */ - void SendSVSMode(User *u, int ac, const char **av) - { - if (ac >= 1) - { - if (!u || !av[0]) - return; - this->SendModeInternal(NULL, u, merge_args(ac, av)); - } - } - - void SendModeInternal(BotInfo *source, Channel *dest, const char *buf) - { - if (!buf) - return; - send_cmd(source->nick, "G %s %s", dest->name.c_str(), buf); - } - - void SendModeInternal(BotInfo *bi, User *u, const char *buf) - { - if (!buf) - return; - send_cmd(bi ? bi->nick : Config.ServerName, "v %s %s", u->nick.c_str(), buf); - } - - void SendClientIntroduction(const std::string &nick, const std::string &user, const std::string &host, const std::string &real, const char *modes, const std::string &uid) - { - EnforceQlinedNick(nick, Config.ServerName); - send_cmd(NULL, "& %s 1 %ld %s %s %s 0 %s %s%s :%s", nick.c_str(), static_cast<long>(time(NULL)), user.c_str(), host.c_str(), Config.ServerName, modes, host.c_str(), myIrcd->nickip ? " *" : " ", real.c_str()); - } - - void SendKickInternal(BotInfo *source, Channel *chan, User *user, const char *buf) - { - if (buf) - send_cmd(source->nick, "H %s %s :%s", chan->name.c_str(), user->nick.c_str(), buf); - else - send_cmd(source->nick, "H %s %s", chan->name.c_str(), user->nick.c_str()); - } - - void SendNoticeChanopsInternal(BotInfo *source, Channel *dest, const char *buf) - { - if (!buf) - return; - send_cmd(source->nick, "B @%s :%s", dest->name.c_str(), buf); - } - - /* SERVER name hop descript */ - /* Unreal 3.2 actually sends some info about itself in the descript area */ - void SendServer(Server *server) - { - if (Config.Numeric) - send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", server->GetName().c_str(), server->GetHops(), Config.Numeric, server->GetDescription().c_str()); - else - send_cmd(NULL, "SERVER %s %d :%s", server->GetName().c_str(), server->GetHops(), server->GetDescription().c_str()); - } - - /* JOIN */ - void SendJoin(BotInfo *user, const char *channel, time_t chantime) - { - send_cmd(Config.ServerName, "~ !%s %s :%s", base64enc(static_cast<long>(chantime)), channel, user->nick.c_str()); - } - - /* unsqline - */ - void SendSQLineDel(XLine *x) - { - send_cmd(NULL, "d %s", x->Mask.c_str()); - } - - /* SQLINE */ - /* - ** - Unreal will translate this to TKL for us - ** - */ - void SendSQLine(XLine *x) - { - send_cmd(NULL, "c %s :%s", x->Mask.c_str(), x->Reason.c_str()); - } - - /* - ** svso - ** parv[0] = sender prefix - ** parv[1] = nick - ** parv[2] = options - */ - void SendSVSO(const char *source, const char *nick, const char *flag) - { - if (!source || !nick || !flag) - return; - send_cmd(source, "BB %s %s", nick, flag); - } - - /* NICK <newnick> */ - void SendChangeBotNick(BotInfo *oldnick, const char *newnick) - { - if (!oldnick || !newnick) - return; - send_cmd(oldnick->nick, "& %s %ld", newnick, static_cast<long>(time(NULL))); - } - - /* Functions that use serval cmd functions */ - - void SendVhost(User *u, const std::string &vIdent, const std::string &vhost) - { - if (!vIdent.empty()) - unreal_cmd_chgident(u->nick.c_str(), vIdent.c_str()); - if (!vhost.empty()) - unreal_cmd_chghost(u->nick.c_str(), vhost.c_str()); - } - - void SendConnect() - { - unreal_cmd_capab(); - unreal_cmd_pass(uplink_server->password); - SendServer(Me); - } - - /* SVSHOLD - set */ - void SendSVSHold(const char *nick) - { - send_cmd(NULL, "BD + Q H %s %s %ld %ld :%s", nick, Config.ServerName, static_cast<long>(time(NULL) + Config.NSReleaseTimeout), static_cast<long>(time(NULL)), "Being held for registered user"); - } - - /* SVSHOLD - release */ - void SendSVSHoldDel(const char *nick) - { - send_cmd(NULL, "BD - Q * %s %s", nick, Config.ServerName); - } - - /* UNSGLINE */ - /* - * SVSNLINE - :realname mask - */ - void SendSGLineDel(XLine *x) - { - send_cmd(NULL, "BR - :%s", x->Mask.c_str()); - } - - /* UNSZLINE */ - void SendSZLineDel(XLine *x) - { - send_cmd(NULL, "BD - Z * %s %s", x->Mask.c_str(), Config.s_OperServ); - } - - /* SZLINE */ - void SendSZLine(XLine *x) - { - send_cmd(NULL, "BD + Z * %s %s %ld %ld :%s", x->Mask.c_str(), x->By.c_str(), static_cast<long>(time(NULL) + 172800), static_cast<long>(time(NULL)), x->Reason.c_str()); - } - - /* SGLINE */ - /* - * SVSNLINE + reason_where_is_space :realname mask with spaces - */ - void SendSGLine(XLine *x) - { - char edited_reason[BUFSIZE]; - strlcpy(edited_reason, x->Reason.c_str(), BUFSIZE); - strnrepl(edited_reason, BUFSIZE, " ", "_"); - send_cmd(NULL, "BR + %s :%s", edited_reason, x->Mask.c_str()); - } - - /* SVSMODE -b */ - void SendBanDel(Channel *c, const std::string &nick) - { - SendSVSModeChan(c, "-b", nick.empty() ? NULL : nick.c_str()); - } - - /* SVSMODE channel modes */ - - void SendSVSModeChan(Channel *c, const char *mode, const char *nick) - { - if (nick) - send_cmd(Config.ServerName, "n %s %s %s", c->name.c_str(), mode, nick); - else - send_cmd(Config.ServerName, "n %s %s", c->name.c_str(), mode); - } - - /* svsjoin - parv[0] - sender - parv[1] - nick to make join - parv[2] - channel to join - parv[3] - (optional) channel key(s) - */ - /* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken - when coming from a none TOKEN'd server - */ - void SendSVSJoin(const char *source, const char *nick, const char *chan, const char *param) - { - if (param) - send_cmd(source, "BX %s %s :%s", nick, chan, param); - else - send_cmd(source, "BX %s :%s", nick, chan); - } - - /* svspart - parv[0] - sender - parv[1] - nick to make part - parv[2] - channel(s) to part - */ - void SendSVSPart(const char *source, const char *nick, const char *chan) - { - send_cmd(source, "BT %s :%s", nick, chan); - } - - void SendSWhois(const char *source, const char *who, const char *mask) - { - send_cmd(source, "BA %s :%s", who, mask); - } - - void SendEOB() - { - send_cmd(Config.ServerName, "ES"); - } - - /* - 1 = valid nick - 0 = nick is in valid - */ - int IsNickValid(const char *nick) - { - if (!stricmp("ircd", nick) || !stricmp("irc", nick)) - return 0; - return 1; - } - - int IsChannelValid(const char *chan) - { - if (strchr(chan, ':') || *chan != '#') - return 0; - return 1; - } - - void SetAutoIdentificationToken(User *u) - { - char svidbuf[15]; - - if (!u->Account()) - return; - - srand(time(NULL)); - snprintf(svidbuf, sizeof(svidbuf), "%d", rand()); - - u->Account()->Shrink("authenticationtoken"); - u->Account()->Extend("authenticationtoken", new ExtensibleItemPointerArray<char>(sstrdup(svidbuf))); - - BotInfo *bi = NickServ; - u->SetMode(bi, UMODE_REGISTERED); - ircdproto->SendMode(bi, u, "+d %s", svidbuf); - } - - void SendUnregisteredNick(User *u) - { - BotInfo *bi = NickServ; - u->RemoveMode(bi, UMODE_REGISTERED); - ircdproto->SendMode(bi, u, "+d 1"); - } -} ircd_proto; - -/* Event: PROTOCTL */ -int anope_event_capab(const char *source, int ac, const char **av) -{ - for (int i = 0; i < ac; ++i) - { - std::string capab = av[i]; - - if (capab.find("CHANMODES") != std::string::npos) - { - std::string modes(capab.begin() + 10, capab.end()); - commasepstream sep(modes); - std::string modebuf; - - sep.GetToken(modebuf); - for (size_t t = 0, end = modebuf.size(); t < end; ++t) - { - switch (modebuf[t]) - { - case 'b': - ModeManager::AddChannelMode(new ChannelModeBan('b')); - continue; - case 'e': - ModeManager::AddChannelMode(new ChannelModeExcept('e')); - continue; - case 'I': - ModeManager::AddChannelMode(new ChannelModeInvex('I')); - continue; - default: - ModeManager::AddChannelMode(new ChannelModeList(CMODE_END, "", modebuf[t])); - } - } - - sep.GetToken(modebuf); - for (size_t t = 0, end = modebuf.size(); t < end; ++t) - { - switch (modebuf[t]) - { - case 'k': - ModeManager::AddChannelMode(new ChannelModeKey('k')); - continue; - case 'f': - ModeManager::AddChannelMode(new ChannelModeFlood('f')); - continue; - case 'L': - ModeManager::AddChannelMode(new ChannelModeParam(CMODE_REDIRECT, "CMODE_REDIRECT", 'L')); - continue; - default: - ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, "", modebuf[t])); - } - } - - sep.GetToken(modebuf); - for (size_t t = 0, end = modebuf.size(); t < end; ++t) - { - switch (modebuf[t]) - { - case 'l': - ModeManager::AddChannelMode(new ChannelModeParam(CMODE_LIMIT, "CMODE_LIMIT", 'l', true)); - continue; - case 'j': - ModeManager::AddChannelMode(new ChannelModeParam(CMODE_JOINFLOOD, "CMODE_JOINFLOOD", 'j', true)); - continue; - default: - ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, "", modebuf[t], true)); - } - } - - sep.GetToken(modebuf); - for (size_t t = 0, end = modebuf.size(); t < end; ++t) - { - switch (modebuf[t]) - { - case 'p': - ModeManager::AddChannelMode(new ChannelMode(CMODE_PRIVATE, "CMODE_PRIVATE", 'p')); - continue; - case 's': - ModeManager::AddChannelMode(new ChannelMode(CMODE_SECRET, "CMODE_SECRET", 's')); - continue; - case 'm': - ModeManager::AddChannelMode(new ChannelMode(CMODE_MODERATED, "CMODE_MODERATED", 'm')); - continue; - case 'n': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NOEXTERNAL, "CMODE_NOEXTERNAL", 'n')); - continue; - case 't': - ModeManager::AddChannelMode(new ChannelMode(CMODE_TOPIC, "CMODE_TOPIC", 't')); - continue; - case 'i': - ModeManager::AddChannelMode(new ChannelMode(CMODE_INVITE, "CMODE_INVITE", 'i')); - continue; - case 'r': - ModeManager::AddChannelMode(new ChannelModeRegistered('r')); - continue; - case 'R': - ModeManager::AddChannelMode(new ChannelMode(CMODE_REGISTEREDONLY, "CMODE_REGISTEREDONLY", 'R')); - continue; - case 'c': - ModeManager::AddChannelMode(new ChannelMode(CMODE_BLOCKCOLOR, "CMODE_BLOCKCOLOR", 'c')); - continue; - case 'O': - ModeManager::AddChannelMode(new ChannelModeOper('O')); - continue; - case 'A': - ModeManager::AddChannelMode(new ChannelModeAdmin('A')); - continue; - case 'Q': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKICK, "CMODE_NOKICK", 'Q')); - continue; - case 'K': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKNOCK, "CMODE_NOKNOCK", 'K')); - continue; - case 'V': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NOINVITE, "CMODE_NOINVITE", 'V')); - continue; - case 'C': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NOCTCP, "CMODE_NOCTCP", 'C')); - continue; - case 'u': - ModeManager::AddChannelMode(new ChannelMode(CMODE_AUDITORIUM, "CMODE_AUDITORIUM", 'u')); - continue; - case 'z': - ModeManager::AddChannelMode(new ChannelMode(CMODE_SSL, "CMODE_SSL", 'z')); - continue; - case 'N': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NONICK, "CMODE_NONICK", 'N')); - continue; - case 'S': - ModeManager::AddChannelMode(new ChannelMode(CMODE_STRIPCOLOR, "CMODE_STRIPCOLOR", 'S')); - continue; - case 'M': - ModeManager::AddChannelMode(new ChannelMode(CMODE_REGMODERATED, "CMODE_REGMODERATED", 'M')); - continue; - case 'T': - ModeManager::AddChannelMode(new ChannelMode(CMODE_NONOTICE, "CMODE_NONOTICE", 'T')); - continue; - case 'G': - ModeManager::AddChannelMode(new ChannelMode(CMODE_FILTER, "CMODE_FILTER", 'G')); - continue; - default: - ModeManager::AddChannelMode(new ChannelMode(CMODE_END, "", modebuf[t])); - } - } - } - } - - CapabParse(ac, av); - - return MOD_CONT; -} - -/* Events */ -int anope_event_ping(const char *source, int ac, const char **av) -{ - if (ac < 1) - return MOD_CONT; - ircdproto->SendPong(ac > 1 ? av[1] : Config.ServerName, av[0]); - return MOD_CONT; -} - -/** This is here because: - * - * If we had servers three servers, A, B & C linked like so: A<->B<->C - * If Anope is (linked to) A and B splits from A and then reconnects - * B introduces itself, introduces C, sends EOS for C, introduces Bs clients - * introduces Cs clients, sends EOS for B. This causes all of Cs clients to be introduced - * with their server "not syncing". We now send a PING immediatly when receiving a new server - * and then finish sync once we get a pong back from that server - */ -int anope_event_pong(const char *source, int ac, const char **av) -{ - Server *s = Server::Find(source); - if (s && !s->IsSynced()) - s->Sync(false); - return MOD_CONT; -} - -/* netinfo - * argv[0] = max global count - * argv[1] = time of end sync - * argv[2] = unreal protocol using (numeric) - * argv[3] = cloak-crc (> u2302) - * argv[4] = free(**) - * argv[5] = free(**) - * argv[6] = free(**) - * argv[7] = ircnet - */ -int anope_event_netinfo(const char *source, int ac, const char **av) -{ - unreal_cmd_netinfo(ac, av); - return MOD_CONT; -} - -int anope_event_436(const char *source, int ac, const char **av) -{ - if (ac < 1) - return MOD_CONT; - - m_nickcoll(av[0]); - return MOD_CONT; -} - -/* -** away -** parv[0] = sender prefix -** parv[1] = away message -*/ -int anope_event_away(const char *source, int ac, const char **av) -{ - if (!source) - return MOD_CONT; - m_away(source, (ac ? av[0] : NULL)); - return MOD_CONT; -} - -/* -** m_topic -** parv[0] = sender prefix -** parv[1] = topic text -** -** For servers using TS: -** parv[0] = sender prefix -** parv[1] = channel name -** parv[2] = topic nickname -** parv[3] = topic time -** parv[4] = topic text -*/ -int anope_event_topic(const char *source, int ac, const char **av) -{ - if (ac != 4) - return MOD_CONT; - do_topic(source, ac, av); - return MOD_CONT; -} - -int anope_event_squit(const char *source, int ac, const char **av) -{ - if (ac != 2) - return MOD_CONT; - do_squit(source, ac, av); - return MOD_CONT; -} - -int anope_event_quit(const char *source, int ac, const char **av) -{ - if (ac != 1) - return MOD_CONT; - do_quit(source, ac, av); - return MOD_CONT; -} - -int anope_event_mode(const char *source, int ac, const char **av) -{ - if (ac < 2) - return MOD_CONT; - - if (*av[0] == '#' || *av[0] == '&') - do_cmode(source, ac, av); - else - do_umode(source, ac, av); - return MOD_CONT; -} - -/* This is used to strip the TS from the end of the mode stirng */ -int anope_event_gmode(const char *source, int ac, const char **av) -{ - if (Server::Find(source)) - --ac; - return anope_event_mode(source, ac, av); -} - -/* Unreal sends USER modes with this */ -/* - umode2 - parv[0] - sender - parv[1] - modes to change -*/ -int anope_event_umode2(const char *source, int ac, const char **av) -{ - if (ac < 1) - return MOD_CONT; - - const char *newav[4]; - newav[0] = source; - newav[1] = av[0]; - do_umode(source, ac, newav); - return MOD_CONT; -} - -int anope_event_kill(const char *source, int ac, const char **av) -{ - if (ac != 2) - return MOD_CONT; - - m_kill(av[0], av[1]); - return MOD_CONT; -} - -int anope_event_kick(const char *source, int ac, const char **av) -{ - if (ac != 3) - return MOD_CONT; - do_kick(source, ac, av); - return MOD_CONT; -} - -int anope_event_join(const char *source, int ac, const char **av) -{ - if (ac != 1) - return MOD_CONT; - do_join(source, ac, av); - return MOD_CONT; -} - -int anope_event_motd(const char *source, int ac, const char **av) -{ - if (!source) - return MOD_CONT; - - m_motd(source); - return MOD_CONT; -} - -int anope_event_setname(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 1) - return MOD_CONT; - - u = finduser(source); - if (!u) - { - Alog(LOG_DEBUG) << "SETNAME for nonexistent user " << source; - return MOD_CONT; - } - - u->SetRealname(av[0]); - return MOD_CONT; -} - -int anope_event_chgname(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 2) - return MOD_CONT; - - u = finduser(av[0]); - if (!u) - { - Alog(LOG_DEBUG) << "CHGNAME for nonexistent user " << av[0]; - return MOD_CONT; - } - - u->SetRealname(av[1]); - return MOD_CONT; -} - -int anope_event_setident(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 1) - return MOD_CONT; - - u = finduser(source); - if (!u) - { - Alog(LOG_DEBUG) << "SETIDENT for nonexistent user " << source; - return MOD_CONT; - } - - u->SetVIdent(av[0]); - return MOD_CONT; -} -int anope_event_chgident(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 2) - return MOD_CONT; - - u = finduser(av[0]); - if (!u) - { - Alog(LOG_DEBUG) << "CHGIDENT for nonexistent user " << av[0]; - return MOD_CONT; - } - - u->SetVIdent(av[1]); - return MOD_CONT; -} - -int anope_event_sethost(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 1) - return MOD_CONT; - - u = finduser(source); - if (!u) - { - Alog(LOG_DEBUG) << "SETHOST for nonexistent user " << source; - return MOD_CONT; - } - - /* When a user sets +x we recieve the new host and then the mode change */ - if (u->HasMode(UMODE_CLOAK)) - u->SetDisplayedHost(av[0]); - else - u->SetCloakedHost(av[0]); - - return MOD_CONT; -} - -/* -** NICK - new -** source = NULL -** parv[0] = nickname -** parv[1] = hopcount -** parv[2] = timestamp -** parv[3] = username -** parv[4] = hostname -** parv[5] = servername -** if NICK version 1: -** parv[6] = servicestamp -** parv[7] = info -** if NICK version 2: -** parv[6] = servicestamp -** parv[7] = umodes -** parv[8] = virthost, * if none -** parv[9] = info -** if NICKIP: -** parv[9] = ip -** parv[10] = info -** -** NICK - change -** source = oldnick -** parv[0] = new nickname -** parv[1] = hopcount -*/ -/* - do_nick(const char *source, char *nick, char *username, char *host, - char *server, char *realname, time_t ts, - uint32 ip, char *vhost, char *uid) -*/ -int anope_event_nick(const char *source, int ac, const char **av) -{ - User *user; - - if (ac != 2) - { - if (ac == 7) - { - /* - <codemastr> that was a bug that is now fixed in 3.2.1 - <codemastr> in some instances it would use the non-nickv2 format - <codemastr> it's sent when a nick collision occurs - - so we have to leave it around for now -TSL - */ - do_nick(source, av[0], av[3], av[4], av[5], av[6], strtoul(av[2], NULL, 10), 0, "*", NULL); - } - else if (ac == 11) - { - user = do_nick(source, av[0], av[3], av[4], av[5], av[10], strtoul(av[2], NULL, 10), ntohl(decode_ip(av[9])), av[8], NULL); - if (user) - { - /* Check to see if the user should be identified because their - * services id matches the one in their nickcore - */ - user->CheckAuthenticationToken(av[6]); - - UserSetInternalModes(user, 1, &av[7]); - } - } - else - { - /* NON NICKIP */ - user = do_nick(source, av[0], av[3], av[4], av[5], av[9], strtoul(av[2], NULL, 10), 0, av[8], NULL); - if (user) - { - /* Check to see if the user should be identified because their - * services id matches the one in their nickcore - */ - user->CheckAuthenticationToken(av[6]); - - UserSetInternalModes(user, 1, &av[7]); - } - } - } - else - do_nick(source, av[0], NULL, NULL, NULL, NULL, strtoul(av[1], NULL, 10), 0, NULL, NULL); - return MOD_CONT; -} - -int anope_event_chghost(const char *source, int ac, const char **av) -{ - User *u; - - if (ac != 2) - return MOD_CONT; - - u = finduser(av[0]); - if (!u) - { - Alog(LOG_DEBUG) << "debug: CHGHOST for nonexistent user " << av[0]; - return MOD_CONT; - } - - u->SetDisplayedHost(av[1]); - return MOD_CONT; -} - -/* EVENT: SERVER */ -int anope_event_server(const char *source, int ac, const char **av) -{ - char *desc; - char *vl; - char *upnumeric; - - if (!stricmp(av[1], "1")) - { - vl = myStrGetToken(av[2], ' ', 0); - upnumeric = myStrGetToken(vl, '-', 2); - desc = myStrGetTokenRemainder(av[2], ' ', 1); - do_server(source, av[0], atoi(av[1]), desc, upnumeric); - delete [] vl; - delete [] desc; - delete [] upnumeric; - } - else - do_server(source, av[0], atoi(av[1]), av[2], ""); - ircdproto->SendPing(Config.ServerName, av[0]); - - return MOD_CONT; -} - -int anope_event_privmsg(const char *source, int ac, const char **av) -{ - if (ac != 2) - return MOD_CONT; - m_privmsg(source, av[0], av[1]); - return MOD_CONT; -} - -int anope_event_part(const char *source, int ac, const char **av) -{ - if (ac < 1 || ac > 2) - return MOD_CONT; - do_part(source, ac, av); - return MOD_CONT; -} - -int anope_event_whois(const char *source, int ac, const char **av) -{ - if (source && ac >= 1) - m_whois(source, av[0]); - return MOD_CONT; -} - -int anope_event_error(const char *source, int ac, const char **av) -{ - if (av[0]) - { - Alog(LOG_DEBUG) << av[0]; - if (strstr(av[0], "No matching link configuration")) - Alog() << "Error: Your IRCD's link block may not be setup correctly, please check unrealircd.conf"; - } - return MOD_CONT; - -} - -int anope_event_sdesc(const char *source, int ac, const char **av) -{ - Server *s = Server::Find(source ? source : ""); - - if (s) - s->SetDescription(av[0]); - - return MOD_CONT; -} - -int anope_event_sjoin(const char *source, int ac, const char **av) -{ - Channel *c = findchan(av[1]); - time_t ts = base64dects(av[0]); - bool keep_their_modes = true; - bool was_created = false; - - if (!c) - { - c = new Channel(av[1], ts); - was_created = true; - } - /* Our creation time is newer than what the server gave us */ - else if (c->creation_time > ts) - { - c->creation_time = ts; - - for (std::list<Mode *>::const_iterator it =ModeManager::Modes.begin(), it_end = ModeManager::Modes.end(); it != it_end; ++it) - { - Mode *m = *it; - - if (m->Type != MODE_STATUS) - continue; - - ChannelMode *cm = dynamic_cast<ChannelMode *>(m); - - for (CUserList::const_iterator uit = c->users.begin(), uit_end = c->users.end(); uit != uit_end; ++uit) - { - UserContainer *uc = *uit; - - c->RemoveMode(NULL, cm, uc->user->nick); - } - } - if (c->ci) - { - /* Rejoin the bot to fix the TS */ - if (c->ci->bi) - { - c->ci->bi->Part(c, "TS reop"); - c->ci->bi->Join(c); - } - /* Reset mlock */ - check_modes(c); - } - } - /* Their TS is newer than ours, our modes > theirs, unset their modes if need be */ - else - keep_their_modes = false; - - /* Mark the channel as syncing */ - if (was_created) - c->SetFlag(CH_SYNCING); - - /* If we need to keep their modes, and this SJOIN string contains modes */ - if (keep_their_modes && ac >= 4) - { - /* Set the modes internally */ - ChanSetInternalModes(c, ac - 3, av + 2); - } - - spacesepstream sep(av[ac - 1]); - std::string buf; - while (sep.GetToken(buf)) - { - /* Ban */ - if (keep_their_modes && buf[0] == '&') - { - buf.erase(buf.begin()); - ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_BAN)); - if (cml->IsValid(buf)) - cml->AddMask(c, buf.c_str()); - } - /* Except */ - else if (keep_their_modes && buf[0] == '"') - { - buf.erase(buf.begin()); - ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_EXCEPT)); - - if (cml->IsValid(buf)) - cml->AddMask(c, buf.c_str()); - } - /* Invex */ - else if (keep_their_modes && buf[0] == '\'') - { - buf.erase(buf.begin()); - ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE)); - - if (cml->IsValid(buf)) - cml->AddMask(c, buf.c_str()); - } - else - { - std::list<ChannelMode *> Status; - Status.clear(); - char ch; - - /* Get prefixes from the nick */ - while ((ch = ModeManager::GetStatusChar(buf[0]))) - { - buf.erase(buf.begin()); - ChannelMode *cm = ModeManager::FindChannelModeByChar(ch); - if (!cm) - { - Alog() << "Recieved unknown mode prefix " << buf[0] << " in SJOIN string"; - continue; - } - - Status.push_back(cm); - } - - User *u = finduser(buf); - if (!u) - { - Alog(LOG_DEBUG) << "SJOIN for nonexistant user " << buf << " on " << c->name; - continue; - } - - EventReturn MOD_RESULT; - FOREACH_RESULT(I_OnPreJoinChannel, OnPreJoinChannel(u, c)); - - /* Add the user to the channel */ - c->JoinUser(u); - - /* Update their status internally on the channel - * This will enforce secureops etc on the user - */ - for (std::list<ChannelMode *>::iterator it = Status.begin(), it_end = Status.end(); it != it_end; ++it) - c->SetModeInternal(*it, buf); - - /* Now set whatever modes this user is allowed to have on the channel */ - chan_set_correct_modes(u, c, 1); - - /* Check to see if modules want the user to join, if they do - * check to see if they are allowed to join (CheckKick will kick/ban them) - * Don't trigger OnJoinChannel event then as the user will be destroyed - */ - if (MOD_RESULT != EVENT_STOP && c->ci && c->ci->CheckKick(u)) - continue; - - FOREACH_MOD(I_OnJoinChannel, OnJoinChannel(u, c)); - } - } - - /* Channel is done syncing */ - if (was_created) - { - /* Unset the syncing flag */ - c->UnsetFlag(CH_SYNCING); - - /* If there are users in the channel they are allowed to be, set topic mlock etc. */ - if (!c->users.empty()) - c->Sync(); - /* If there are no users in the channel, there is a ChanServ timer set to part the service bot - * and destroy the channel soon - */ - } - - return MOD_CONT; -} - -void moduleAddIRCDMsgs() -{ - Anope::AddMessage("436", anope_event_436); - Anope::AddMessage("AWAY", anope_event_away); - Anope::AddMessage("6", anope_event_away); - Anope::AddMessage("JOIN", anope_event_join); - Anope::AddMessage("C", anope_event_join); - Anope::AddMessage("KICK", anope_event_kick); - Anope::AddMessage("H", anope_event_kick); - Anope::AddMessage("KILL", anope_event_kill); - Anope::AddMessage(".", anope_event_kill); - Anope::AddMessage("MODE", anope_event_mode); - Anope::AddMessage("G", anope_event_gmode); - Anope::AddMessage("MOTD", anope_event_motd); - Anope::AddMessage("F", anope_event_motd); - Anope::AddMessage("NICK", anope_event_nick); - Anope::AddMessage("&", anope_event_nick); - Anope::AddMessage("PART", anope_event_part); - Anope::AddMessage("D", anope_event_part); - Anope::AddMessage("PING", anope_event_ping); - Anope::AddMessage("8", anope_event_ping); - Anope::AddMessage("PONG", anope_event_pong); - Anope::AddMessage("9", anope_event_pong); - Anope::AddMessage("PRIVMSG", anope_event_privmsg); - Anope::AddMessage("!", anope_event_privmsg); - Anope::AddMessage("QUIT", anope_event_quit); - Anope::AddMessage(",", anope_event_quit); - Anope::AddMessage("SERVER", anope_event_server); - Anope::AddMessage("'", anope_event_server); - Anope::AddMessage("SQUIT", anope_event_squit); - Anope::AddMessage("-", anope_event_squit); - Anope::AddMessage("TOPIC", anope_event_topic); - Anope::AddMessage(")", anope_event_topic); - Anope::AddMessage("SVSMODE", anope_event_mode); - Anope::AddMessage("n", anope_event_mode); - Anope::AddMessage("SVS2MODE", anope_event_mode); - Anope::AddMessage("v", anope_event_mode); - Anope::AddMessage("WHOIS", anope_event_whois); - Anope::AddMessage("#", anope_event_whois); - Anope::AddMessage("PROTOCTL", anope_event_capab); - Anope::AddMessage("_", anope_event_capab); - Anope::AddMessage("CHGHOST", anope_event_chghost); - Anope::AddMessage("AL", anope_event_chghost); - Anope::AddMessage("CHGIDENT", anope_event_chgident); - Anope::AddMessage("AZ", anope_event_chgident); - Anope::AddMessage("CHGNAME", |
