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-rw-r--r--src/users.cpp65
1 files changed, 62 insertions, 3 deletions
diff --git a/src/users.cpp b/src/users.cpp
index b9564a2d5..97c850111 100644
--- a/src/users.cpp
+++ b/src/users.cpp
@@ -33,7 +33,7 @@ time_t MaxUserTime = 0;
std::list<User *> User::quitting_users;
-User::User(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ssignon, const Anope::string &smodes, const Anope::string &suid, NickCore *account)
+User::User(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ts, const Anope::string &smodes, const Anope::string &suid, NickCore *account)
{
if (snick.empty() || sident.empty() || shost.empty())
throw CoreException("Bad args passed to User::User");
@@ -52,7 +52,7 @@ User::User(const Anope::string &snick, const Anope::string &sident, const Anope:
this->ip = sip;
this->server = sserver;
this->realname = srealname;
- this->timestamp = this->signon = ssignon;
+ this->timestamp = this->signon = ts;
this->SetModesInternal(sserver, "%s", smodes.c_str());
this->uid = suid;
this->super_admin = false;
@@ -88,6 +88,56 @@ User::User(const Anope::string &snick, const Anope::string &sident, const Anope:
FOREACH_MOD(OnUserConnect, (this, exempt));
}
+static void CollideKill(User *target, const Anope::string &reason)
+{
+ if (target->server != Me)
+ target->Kill(Me, reason);
+ else
+ {
+ // Be sure my user is really dead
+ IRCD->SendQuit(target, "%s", reason.c_str());
+
+ // Reintroduce my client
+ if (BotInfo *bi = dynamic_cast<BotInfo *>(target))
+ bi->OnKill();
+ else
+ target->Quit(reason);
+ }
+}
+
+static void Collide(User *u, const Anope::string &id, const Anope::string &type)
+{
+ // Kill incoming user
+ IRCD->SendKill(Me, id, type);
+ // Quit colliding user
+ CollideKill(u, type);
+}
+
+User* User::OnIntroduce(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ts, const Anope::string &smodes, const Anope::string &suid, NickCore *nc)
+{
+ // How IRCds handle collisions varies a lot, for safety well just always kill both sides
+ // With properly set qlines, this can almost never happen anyway
+
+ User *u = User::Find(snick);
+ if (u)
+ {
+ Collide(u, !suid.empty() ? suid : snick, "Nick collision");
+ return NULL;
+ }
+
+ if (!suid.empty())
+ {
+ u = User::Find(suid);
+ if (u)
+ {
+ Collide(u, suid, "ID collision");
+ return NULL;
+ }
+ }
+
+ return new User(snick, sident, shost, svhost, sip, sserver, srealname, ts, smodes, suid, nc);
+}
+
void User::ChangeNick(const Anope::string &newnick, time_t ts)
{
/* Sanity check to make sure we don't segfault */
@@ -109,8 +159,17 @@ void User::ChangeNick(const Anope::string &newnick, time_t ts)
old_na->last_seen = Anope::CurTime;
UserListByNick.erase(this->nick);
+
this->nick = newnick;
- UserListByNick[this->nick] = this;
+
+ User* &other = UserListByNick[this->nick];
+ if (other)
+ {
+ CollideKill(this, "Nick collision");
+ CollideKill(other, "Nick collision");
+ return;
+ }
+ other = this;
on_access = false;
NickAlias *na = NickAlias::Find(this->nick);