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AgeCommit message (Collapse)Author
2012-11-01fixed importing mode locks in db_oldDukePyrolator
2012-10-31Clarify the path given to Config isnt actually the bin path, but the path ↵Adam
Anope is installed to
2012-10-31Fixed anopesmtp loggingAdam
2012-10-31Apparently sending this all at once didn't work that great, so wait for the ↵Adam
events before sending the joins/modes etc
2012-10-31Fix ns_ghost and ns_recover, add nicksev:restoreonghostAdam
2012-10-30Made os_forbid honor nssecureadminsAdam
2012-10-30Send uids everywhere when setting modes on clientsAdam
2012-10-30Made os_mode a bit smarterAdam
2012-10-30Fixed build errors and warnings with -std=c++11Adam
2012-10-30Clean up ngircd proto mod slightly, and send sqlines before introducing clientsAdam
2012-10-30Fix inspircd mode message for channel modes. It never actually uses this, ↵Adam
but other pseudoservers may send modes using this and not fmode (it has no timestamp)
2012-10-29Made db_old load up most of the old mode locksAdam
2012-10-29Only show mode lock in /cs info if there really is a mode lockAdam
2012-10-29Fix formatting fail in cs_statusAdam
2012-10-29Update Config.cs for VS 2012 and fix it failing if the source directory path ↵Adam
has spaces in it
2012-10-29Make it so CMake doesn't complain if packing on a system using Visual Studio ↵Naram Qashat
Express.
2012-10-29Readd cs_statusAdam
2012-10-29Fix building under Mac OS X via Makefiles if not using an Xcode project. ↵Naram Qashat
This is a hack but CMake currently provides no other way to determine if the detected C++ compiler was identified as Clang.
2012-10-29Made MailThread completely threadsafe, currently theres a race condition ↵Adam
with config reload + sending mail at once
2012-10-29This include is unncessaryAdam
2012-10-29Made anopesmtp less hard to debugAdam
2012-10-29readded ngircd protocol supportDukePyrolator
2012-10-27Fix cmake generation due to this if not being updated.Naram Qashat
2012-10-27Add a module log typeAdam
2012-10-27Ues timestamp for dns serial not yyyymmddnn.. there are too many problems ↵Adam
with this (restarts, >99 zone updates/day, etc)
2012-10-27Expand single digit serial revisions to match nnAdam
2012-10-26Add nickserv:modesonid config option to set what modes users get on identifyAdam
2012-10-26Sometimes zone transfers can be really bigAdam
2012-10-26Add sasl support to unreal, inspircdAdam
2012-10-26Don't attempt to process any query packets if we aren't explicitly given ↵Adam
permission to bind to a port (we do anyway currently for m_dnsbl to get replies)
2012-10-25This code isn't usedAdam
2012-10-25Fixed two memory leaks in cs_seenAdam
2012-10-25This version needs a better tag than "-git", so there.Naram Qashat
2012-10-25Default xlines to be set by OperServAdam
2012-10-25Fixed showing users from the right server on unreal/bahamutAdam
2012-10-25Fix handling clients on unreal that have no ip (it sends a *)Adam
2012-10-24Made access provider modules permanent. They don't cleanup their access ↵Adam
entries currently and if they did it would delete them.
2012-10-24When db_sql_live gets new objects immediately update cache on them to ↵Adam
prevent rewriting later if they aren't changed
2012-10-24BIND's forward ability did not work as I expectedAdam
because it will not forward non recursive queries. So, added support for SOA, NS, and AXFR requests.
2012-10-24InspIRCd: Add handler for FIDENT to 2.0 protocol, so we know when someone ↵attilamolnar
changes ident on the network
2012-10-24Merge branch '1.9' of ssh://anope.git.sourceforge.net/gitroot/anope/anope ↵DukePyrolator
into 1.9
2012-10-24fixed calculating the correct channelcount for an user when loading the db. ↵DukePyrolator
fixes bug #1450
2012-10-22Cleanup of last few commits/warning fixAdam
2012-10-22Add os_dns, a way to control your DNS zone via servicesAdam
2012-10-21Base has to destruct before Extensible does because objects that destruct ↵DukePyrolator
due to Extensible destructing don't have their references to the already destroyed object for Base invalidated. (fixed for NickAlias and NickCore)
2012-10-18Base has to destruct before Extensible does because objects that destruct ↵Adam
due to Extensible destructing don't have their references to the already destroyed object for Base invalidated
2012-10-17Fixed protoctl parsing on Unreal + fix SendLogout now the usage has changedAdam
2012-10-15Actually show the correct number of entries on /os logsearch outputAdam
2012-10-14Updated the hybrid protocol module, patch provided by MichaelDukePyrolator
- Change mode handler to use UIDs within SVSMODE messages - The IP can be 0 in UID messages depending whether or not a client is spoofed - Removed SendGlobopsInternal handler. Anope is using GLOBOPS by default - Set user's services timestamp/account to 0 instead of 1 on /ns logout, otherwise the UID message handler will
2012-10-14Use account name for svid on hybridAdam