summaryrefslogtreecommitdiff
path: root/modules/commands/ns_ghost.cpp
AgeCommit message (Collapse)Author
2012-11-25Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal.Adam
2012-11-23Change the return type of ircdmessage to void now that we don't use it, add ↵Adam
an ircd message module event, and a few more fixups
2012-11-22Pretty large coding style cleanup, in source docAdam
cleanup, and allow protocol mods to depend on each other
2012-11-06Use std::tr1::unordered_map for a few of the larger mapsAdam
2012-10-31Apparently sending this all at once didn't work that great, so wait for the ↵Adam
events before sending the joins/modes etc
2012-10-31Fix ns_ghost and ns_recover, add nicksev:restoreonghostAdam
2012-10-09Cleanup ok if modules with pending identify requests are unloadedAdam
2012-10-07Remove the asynchronous identifing hack and replace it with something ↵Adam
better. Fixes m_*_authentication only being able to properly work when people identify normally using nickserv/identify
2012-09-30Make CommandSource use references, sometimes we hold them for awhileAdam
2012-06-18Allow userless command sourcesAdam
2012-04-23Reworked live SQL support yet againAdam
2012-04-01fixed some typosDukePyrolator
2012-02-18Use C++11's explicit override feature if availableAdam
2012-01-02Updated Copyright to 2012Adam
2011-10-22Bug #1343 - don't allow recovering and ghosting enforcersAdam
2011-10-14Added options:nonicknameownership config optionAdam
2011-09-10Made service_reference type safeAdam
2011-08-05Rewrote the example configurations and split themAdam
up into seperate files for each pseudo client. Also reorganized how the modules are stored, and made most of the old "extra" modules "core"