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path: root/modules/fantasy.cpp
AgeCommit message (Collapse)Author
2014-12-27Remove now unnecessary eventhook constructor calls in module init listsAdam
2014-12-10Unconst these config Get<Anope::string> calls as it makes no senseAdam
2014-12-10Use a triat class for event names instead of having to manually give them ↵Adam
places, which is much less error prone
2014-11-24Rewrite serializable to have field level granularityAdam
Represent serializable objects in a digraph, and as a result made most object relationships implicitly defined, and use the graph to trace references between objects to determine relationships. Edges may also be marked as having a dependency of the object they point to, which allows for automatic cleanup and deletion of most objects when no longer needed. Additionally, this allows not having to require in-memory copies of everything when using external databases. db_sql has been rewritten for this and now always requires a database to function. db_sql with MySQL now requires InnoDB to make use of transactions and foreign key constraints.
2014-06-23Mostly working language string rewrite with new format stringsAdam
2014-05-28Move most of the core pseudoclient logic to modulesAdam
2014-04-20New event systemAdam
2014-04-01Require cmake 2.8 and C++11 supportAdam
2014-03-01Allow opers with chanserv/administration to use fantasy, even if they don't ↵Adam
have the access for it
2014-02-05Make it easier to use fantasy without botserv, and document itAdam
2014-01-01Update copyright to 2014. This was done with:Adam
find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-20.. Anope Team/-2014 Anope Team/i' {} \;
2013-07-01Change extensible keys to require explicitly having a type defined for it. ↵Adam
Completely modularize more features like bs_kick, entrymsg, log, mode, etc. Move fantasy to its own module. Move greet to its own module.