Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-01-14 | Update the copyright headers for 2025.2.0 | Sadie Powell | |
2024-11-11 | Fix using User::Account where User::IsIdentified should be used. | Sadie Powell | |
The former causes a dereference which cause a database update. This is not good for performance with db_sql_live on bigger networks. | |||
2024-03-11 | Fix OS SQLINE expiry with UnrealIRCd | Bram Matthys | |
2024-02-17 | Update the copyright headers for 2024. | Sadie Powell | |
2023-07-09 | Enable CanSQLineChannel in unreal4. | Sadie Powell | |
Ref: https://www.unrealircd.org/docs/Server_protocol:SQLINE_command | |||
2023-02-09 | unreal4: set vhost/vident during SASL | Bram Matthys | |
2022-12-31 | Update the copyright headers for 2023. | Sadie Powell | |
2022-04-11 | Remove unnecessary ProcessModes call in unreal4. | Sadie Powell | |
This was made obsolete by the previous commit. | |||
2022-02-13 | Fix unsetting vhosts on unreal4 (#289). | PeGaSuS | |
2022-01-10 | Multiple updates for unreal4 protocol (#285) | k4bek4be | |
* Parse PROTOCTL PREFIX and PROTOCTL USERMODES * Add several previously unhandled modes * Fix incorrect SJOIN prefix handling * Enable message tags sending from ircd * Add timedban matcher * Add operclass matcher * Store all client and channel moddata. * Call unreal's internal unban on /cs unban * Check for ~a:0 ban * Add country ban matcher * Use +B umode for services bots | |||
2022-01-06 | Update the copyright headers for 2022. | Sadie Powell | |
2021-01-07 | Update copyright to 2021. | Robby | |
This was done with: find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2021 Anope Team/i' {} \; | |||
2020-09-14 | Clarify that unreal4 also works for UnrealIRCd 5. | Sadie Powell | |
2020-01-04 | Update copyright to 2020. | Robby | |
This was done with: find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2020 Anope Team/i' {} \; | |||
2019-12-14 | Fix a bunch of broken indentation. | Peter Powell | |
2019-02-09 | Allow post-handshake SASL in UnrealIRCd 4.2.2 and up. | Bram Matthys | |
This updates the unreal4 protocol module to work with both pseudo-id's and real UID's. Something that will also be necessary once UnrealIRCd gets rid of pseudo-id's altogether. | |||
2019-01-01 | Update copyright to 2019. | Robby | |
This was done with: find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2019 Anope Team/i' {} \; | |||
2018-06-12 | Unreal4 does not allow SWHOIS to come from a user source. | bonnedav | |
2018-04-25 | Update copyright to 2018. | Robby | |
This was done with: find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2018 Anope Team/i' {} \; | |||
2017-10-12 | unreal4: send sjoin with empty users in SendChannel | Adam | |
2017-10-12 | unreal4: send modes in sjoin | Adam | |
2017-10-09 | Advertise SASL mechanisms to UnrealIRCd servers. | Bram Matthys | |
2017-03-01 | unreal4: set +xt on chghost as unreal does | Adam | |
2017-01-17 | Cleanup some excess whitespaces and tabs, and fix a few typos along the way. | Robby | |
2017-01-16 | Update copyright to 2017. | Robby | |
This was done with: find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2017 Anope Team/i' {} \; Added missing copyright headers to files that didn't have it yet. | |||
2017-01-11 | unreal4: use SENDUMODE instead of GLOBOPS | Adam | |
2016-07-23 | Add/fix various checks on source user existing in the protocol modules | Adam | |
2016-05-20 | Fix handling nick introduction collisions on unreal4 | Adam | |
2016-04-10 | Send vident/vhost in SVSLOGIN with SASL | Zoddo | |
Only charybdis seems to support that for the moment. | |||
2016-01-28 | Update copyright to 2016. This was done with: | Robby | |
find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-20.. Anope Team/-2014 Anope Team/i' {} \; Added missing copyright headers to files that didn't have it yet. Fixed some whitespace and blank lines along the way. | |||
2016-01-03 | [Unreal4] Use UID/SID instead of nick/servername when possible | Zoddo | |
2016-01-02 | Add IRCDMESSAGE_SOFT_LIMIT to MD handler | Adam | |
2015-12-30 | unreal4: add md handler, certfp support | Adam | |
2015-12-30 | Unreal 4 changes | Adam | |
2015-12-30 | Copy unreal -> unreal4 | Adam | |