Age | Commit message (Collapse) | Author |
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logchan bots join if the IRCd requires them to
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whether or not to join bots to the log channels, and fixed two log messages in ns_identify
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fixed a variable name in logger.cpp to make clang happy
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convertTo unsigned values, and
fixed the mail delay error message to give the correct time.
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invalidation really work.
This also cleans up a bit of the code in the modestacker.
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uplink, then burst them back to its uplink once connection is reestablished.
Also made Anope use TS enforcement to change persistant channels creation time to the time they were registered.
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just usermode +d. This allows us to keep people logged in once again when Anope is restarted.
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potential crash in m_mysql when unloading when not in GDB
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This prevents Anope from exploding when /os reload has errors.
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anyway, bumped DB version to 2
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faster. Removed db_mysql_execute for now.
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first place
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hexadecimal strings of the raw data, add in Anope::Hex for C-style strings and added Anope::Unhex, modified the encryption modules to use Hex and Unhex.
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1.9 git yet, I'll get to that eventually)
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being made too big (by the default config PassLen of 32) anyways.
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Anope::string, by making sure that the string is null terminated properly.
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ae38212c1ce829c783edf971081c90137abb49a0
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ae38212c1ce829c783edf971081c90137abb49a0
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bsminusers to 0, which keeps the botserv bot in the channel at all times.
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into 1.9
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members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code.
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double-linked list, also removed the addition of an ignore when a command "takes too long".
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bitsets for modes to not use a max defined value, it can go over
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we have everywhere.
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because of the Unreal protocol module, it makes me sad.
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variable and not a pointer.
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