Age | Commit message (Collapse) | Author |
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older IRCds
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DNS blacklists.
Rewrote internal handling of IPs, we now properly support users using IPv6.
Fixed a few problems with the UnrealIRCd protocol module.
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Also made Flag::HasFlag use test() instead of operator[] to catch errors, and fixed an out of bounds access to a
Flags
bitset causing crashes on some systems.
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shadowed variables in channels.cpp.
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logchan bots join if the IRCd requires them to
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convertTo unsigned values, and
fixed the mail delay error message to give the correct time.
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setting -P on channels
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uplink, then burst them back to its uplink once connection is reestablished.
Also made Anope use TS enforcement to change persistant channels creation time to the time they were registered.
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This prevents Anope from exploding when /os reload has errors.
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bsminusers to 0, which keeps the botserv bot in the channel at all times.
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bitsets for modes to not use a max defined value, it can go over
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release builds
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is a bit better.
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Anope::string class, plus some other little fixes here and there. If you follow 1.9.x development and are testing things, THIS is one of those things that NEEDS testing.
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remove split servers from their uplinks
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include/* and src/* but not src/core/* or src/modules/*.
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