Age | Commit message (Collapse) | Author |
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registered channels. Prevents the core from always enforcing +r on every channel, even if chanserv is not loaded.
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modes by clients on burst
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This allows naming commands and having spaces within command names.
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files etc when debug is enabled, and some other small things
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location in the configuration file.
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the Server::Find messages to debug level 2
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to cut back on their code duplication. More work can be done in the future to remove even more of it.
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tree from STL's unordered_map, which was giving horrible performance.
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style arrays. Burned the old process/split_buf/memory.c code
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older IRCds
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DNS blacklists.
Rewrote internal handling of IPs, we now properly support users using IPv6.
Fixed a few problems with the UnrealIRCd protocol module.
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setting -P on channels
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uplink, then burst them back to its uplink once connection is reestablished.
Also made Anope use TS enforcement to change persistant channels creation time to the time they were registered.
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This prevents Anope from exploding when /os reload has errors.
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variable and not a pointer.
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is a bit better.
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Anope::string class, plus some other little fixes here and there. If you follow 1.9.x development and are testing things, THIS is one of those things that NEEDS testing.
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