From c770c47e18121e93bcdd06b1ab5f161440ffcfe2 Mon Sep 17 00:00:00 2001 From: Adam Date: Sat, 31 Jul 2010 21:37:45 -0400 Subject: Don't dynamically allocate commands in modules anymore, instead made them members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code. --- modules/core/cs_access.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'modules/core/cs_access.cpp') diff --git a/modules/core/cs_access.cpp b/modules/core/cs_access.cpp index 74c72fcbb..23e5a415b 100644 --- a/modules/core/cs_access.cpp +++ b/modules/core/cs_access.cpp @@ -609,14 +609,17 @@ class CommandCSLevels : public Command class CSAccess : public Module { + CommandCSAccess commandcsaccess; + CommandCSLevels commandcslevels; + public: CSAccess(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator) { this->SetAuthor("Anope"); this->SetType(CORE); - this->AddCommand(ChanServ, new CommandCSAccess()); - this->AddCommand(ChanServ, new CommandCSLevels()); + this->AddCommand(ChanServ, &commandcsaccess); + this->AddCommand(ChanServ, &commandcslevels); } }; -- cgit