From c770c47e18121e93bcdd06b1ab5f161440ffcfe2 Mon Sep 17 00:00:00 2001 From: Adam Date: Sat, 31 Jul 2010 21:37:45 -0400 Subject: Don't dynamically allocate commands in modules anymore, instead made them members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code. --- modules/extra/cs_enforce.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'modules/extra/cs_enforce.cpp') diff --git a/modules/extra/cs_enforce.cpp b/modules/extra/cs_enforce.cpp index a32d5a8f5..cba949e1d 100644 --- a/modules/extra/cs_enforce.cpp +++ b/modules/extra/cs_enforce.cpp @@ -220,6 +220,8 @@ class CommandCSEnforce : public Command class CSEnforce : public Module { + CommandCSEnforce commandcsenforce; + public: CSEnforce(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator) { @@ -228,7 +230,7 @@ class CSEnforce : public Module this->SetAuthor(AUTHOR); this->SetType(SUPPORTED); - this->AddCommand(ChanServ, new CommandCSEnforce()); + this->AddCommand(ChanServ, &commandcsenforce); /* English (US) */ const char *langtable_en_us[] = { -- cgit