From 115f94bfc23c481eab50298895f76bd494179cd8 Mon Sep 17 00:00:00 2001 From: Adam Date: Sat, 21 May 2011 04:57:27 -0400 Subject: Made Anope able to process normally when disconnected from the uplink and not sleep(), enable usage of non-blocking connect() and default all sockets to non blocking mode. Some cleanup to m_ssl and some cleanup to main.cpp. --- modules/protocol/unreal.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/protocol/unreal.cpp') diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index cb7a54d61..e07b97af0 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -228,7 +228,7 @@ class UnrealIRCdProto : public IRCDProto void SendConnect() { unreal_cmd_capab(); - unreal_cmd_pass(uplink_server->password); + unreal_cmd_pass(Config->Uplinks[CurrentUplink]->password); SendServer(Me); } -- cgit