From 207c46c871e85b55ae66acc456c6bc412c0c79f9 Mon Sep 17 00:00:00 2001 From: Adam Date: Wed, 10 Apr 2013 22:26:40 -0500 Subject: Move some of the modules in extras/ that arent really extra out of extras. Mark our modules as VENDOR and allow modules to have multple types. --- modules/protocol/unreal.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'modules/protocol/unreal.cpp') diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index 25094a24d..d14927ee1 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -1196,7 +1196,7 @@ class ProtoUnreal : public Module } public: - ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL), + ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL | VENDOR), ircd_proto(this), message_away(this), message_error(this), message_join(this), message_kick(this), message_kill(this), message_motd(this), message_part(this), message_ping(this), message_privmsg(this), message_quit(this), @@ -1208,7 +1208,6 @@ class ProtoUnreal : public Module message_sasl(this), message_sdesc(this), message_sethost(this), message_setident(this), message_setname(this), message_server(this), message_sjoin(this), message_topic(this), message_umode2(this) { - this->SetAuthor("Anope"); this->AddModes(); -- cgit