From e5efe42ecbb1b84837af5f76f09b7c8ab9d4248d Mon Sep 17 00:00:00 2001 From: Adam Date: Thu, 25 Oct 2012 04:30:22 -0400 Subject: Fixed showing users from the right server on unreal/bahamut --- modules/protocol/unreal.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'modules/protocol/unreal.cpp') diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index 25f030535..c22bf42b1 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -790,8 +790,15 @@ struct IRCDMessageNick : IRCDMessage vhost.clear(); time_t user_ts = params[2].is_pos_number_only() ? convertTo(params[2]) : Anope::CurTime; + + Server *s = Server::Find(params[5]); + if (s == NULL) + { + Log(LOG_DEBUG) << "User " << params[0] << " introduced from nonexistant server " << params[5] << "?"; + return true; + } - User *user = new User(params[0], params[3], params[4], vhost, ip, source.GetServer(), params[10], user_ts, params[7]); + User *user = new User(params[0], params[3], params[4], vhost, ip, s, params[10], user_ts, params[7]); const NickAlias *na = NULL; -- cgit