From f7aa8376969824bcfeb39044e8a1e89cd58b4b02 Mon Sep 17 00:00:00 2001 From: Adam Date: Tue, 2 Oct 2012 01:30:35 -0400 Subject: Don't unassociate accounts with users on nick changes --- modules/protocol/unreal.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'modules/protocol/unreal.cpp') diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index de452e196..3bdcd2e5f 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -361,8 +361,11 @@ class UnrealIRCdProto : public IRCDProto void SendLogout(User *u) anope_override { - const BotInfo *ns = findbot(Config->NickServ); - ircdproto->SendMode(ns, u, "+d 1"); + if (!Capab.count("ESVID")) + { + const BotInfo *ns = findbot(Config->NickServ); + ircdproto->SendMode(ns, u, "+d 1"); + } } void SendChannel(Channel *c) anope_override @@ -1187,6 +1190,7 @@ class ProtoUnreal : public Module void OnUserNickChange(User *u, const Anope::string &) anope_override { u->RemoveModeInternal(ModeManager::FindUserModeByName(UMODE_REGISTERED)); + ircdproto->SendLogout(u); } void OnChannelCreate(Channel *c) anope_override -- cgit