From a4f7d847abdde8f070a201417a456067d3beb4a1 Mon Sep 17 00:00:00 2001 From: Adam Date: Wed, 11 Jan 2017 20:42:20 -0500 Subject: unreal4: use SENDUMODE instead of GLOBOPS --- modules/protocol/unreal4.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'modules/protocol/unreal4.cpp') diff --git a/modules/protocol/unreal4.cpp b/modules/protocol/unreal4.cpp index b98de5ff2..e17558680 100644 --- a/modules/protocol/unreal4.cpp +++ b/modules/protocol/unreal4.cpp @@ -300,6 +300,11 @@ class UnrealIRCdProto : public IRCDProto UplinkSocket::Message() << "SVSPART " << user->GetUID() << " " << chan; } + void SendGlobopsInternal(const MessageSource &source, const Anope::string &buf) anope_override + { + UplinkSocket::Message(Me) << "SENDUMODE o :from " << source.GetName() << ": " << buf; + } + void SendSWhois(const MessageSource &source, const Anope::string &who, const Anope::string &mask) anope_override { UplinkSocket::Message(source) << "SWHOIS " << who << " :" << mask; -- cgit