From a4bf5ce6096a0d90f9a52feb4cfabbfd2e823290 Mon Sep 17 00:00:00 2001 From: lethality Date: Mon, 4 Jun 2012 04:50:35 +0100 Subject: minor help output changes, including some confusion in fantasy chars --- modules/pseudoclients/botserv.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'modules/pseudoclients') diff --git a/modules/pseudoclients/botserv.cpp b/modules/pseudoclients/botserv.cpp index 07006f8bf..beab46b23 100644 --- a/modules/pseudoclients/botserv.cpp +++ b/modules/pseudoclients/botserv.cpp @@ -194,9 +194,9 @@ class BotServCore : public Module "Bot will join a channel whenever there is at least\n" "\002%d\002 user(s) on it."), Config->BSMinUsers); if (!Config->BSFantasyCharacter.empty()) - source.Reply(_("Additionally, all %s commands\n" - "can be used if fantasy is enabled by prefixing the command\n" - "name with one of the following characters: %s."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str()); + source.Reply(_("Additionally, all %s commands can be used if fantasy\n" + "is enabled by prefixing the command name with one of\n" + "the following characters: %s"), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str()); } EventReturn OnChannelModeSet(Channel *c, User *setter, ChannelModeName Name, const Anope::string ¶m) anope_override -- cgit