From 24ae706b9cbeef0efc697c15df3fec3828e2bdc1 Mon Sep 17 00:00:00 2001 From: "Robin Burchell w00t@inspircd.org" Date: Tue, 30 Sep 2008 18:45:10 +0000 Subject: Added cmd_svsmode() function to IRCDProtoNew class. git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1214 5417fbe8-f217-4b02-8779-1006273d7864 --- src/protocol/unreal32.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/protocol/unreal32.h') diff --git a/src/protocol/unreal32.h b/src/protocol/unreal32.h index 69b659d73..4d849d55f 100644 --- a/src/protocol/unreal32.h +++ b/src/protocol/unreal32.h @@ -81,7 +81,6 @@ #define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r void unreal_set_umode(User * user, int ac, const char **av); -void unreal_cmd_svsmode(User * u, int ac, const char **av); void unreal_cmd_372(const char *source, const char *msg); void unreal_cmd_372_error(const char *source); void unreal_cmd_375(const char *source); @@ -151,4 +150,5 @@ class UnrealIRCdProto : public IRCDProtoNew { void cmd_vhost_off(User *); void cmd_akill(const char *, const char *, const char *, time_t, time_t, const char *); void cmd_svskill(const char *source, const char *user, const char *buf); + void cmd_svsmode(User *u, int ac, const char **av); } ircd_proto; -- cgit