From 70501666e8a31d2e959639fd0dba0e06d5005080 Mon Sep 17 00:00:00 2001 From: "Naram Qashat cyberbotx@cyberbotx.com" Date: Thu, 2 Oct 2008 18:04:29 +0000 Subject: Replaced anope_SendSVSKill() with direct call to SendSVSKill() in IRCDProto class. Also added SendSVSKillInternal() function to IRCDProto class, now SendSVSKill() is a stub to handle varargs. git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1326 5417fbe8-f217-4b02-8779-1006273d7864 --- src/protocol/unreal32.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/protocol/unreal32.h') diff --git a/src/protocol/unreal32.h b/src/protocol/unreal32.h index b25a810e6..8f14783c5 100644 --- a/src/protocol/unreal32.h +++ b/src/protocol/unreal32.h @@ -81,13 +81,13 @@ #define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r class UnrealIRCdProto : public IRCDProto { + void SendSVSKillInternal(const char *, const char *, const char *); public: void SendSVSNOOP(const char *, int); void SendAkillDel(const char *, const char *); void SendTopic(BotInfo *, const char *, const char *, const char *, time_t); void SendVhostDel(User *); void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *); - void SendSVSKill(const char *, const char *, const char *); void SendSVSMode(User *, int, const char **); void SendGuestNick(const char *, const char *, const char *, const char *, const char *); void SendMode(const char *, const char *, const char *); -- cgit