From eca7e896120cd57fe877a49ec9a3290760403cf2 Mon Sep 17 00:00:00 2001 From: "Robin Burchell w00t@inspircd.org" Date: Wed, 1 Oct 2008 18:12:23 +0000 Subject: Added flood_mode_check() function to IRCDProtoNew class. Conflicts: include/extern.h include/services.h src/ircd.c src/protocol/bahamut.c src/protocol/bahamut.h src/protocol/charybdis.c src/protocol/charybdis.h src/protocol/inspircd11.c src/protocol/inspircd11.h src/protocol/ratbox.c src/protocol/ratbox.h src/protocol/unreal32.c src/protocol/unreal32.h git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1288 5417fbe8-f217-4b02-8779-1006273d7864 --- src/protocol/unreal32.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/protocol/unreal32.h') diff --git a/src/protocol/unreal32.h b/src/protocol/unreal32.h index b094a3ece..4880809af 100644 --- a/src/protocol/unreal32.h +++ b/src/protocol/unreal32.h @@ -98,8 +98,6 @@ void unreal_cmd_318(const char *source, const char *who); void unreal_cmd_242(const char *buf); void unreal_cmd_243(const char *buf); void unreal_cmd_211(const char *buf); -int unreal_flood_mode_check(const char *value); -int unreal_valid_nick(const char *nick); class UnrealIRCdProto : public IRCDProtoNew { public: @@ -139,4 +137,8 @@ class UnrealIRCdProto : public IRCDProtoNew { void cmd_swhois(const char *, const char *, const char *); void cmd_eob(); void cmd_server(const char *, int, const char *); + void set_umode(User *, int, const char **); + int valid_nick(const char *); + int valid_chan(const char *); + int flood_mode_check(const char *); } ircd_proto; -- cgit