From 45875463305651213079607b117e859a7225c1d9 Mon Sep 17 00:00:00 2001 From: rburchell Date: Fri, 13 Feb 2009 17:25:11 +0000 Subject: Pass the right array to do_umode(), fixes mode tracking on Unreal. Thanks to DukePyrolator (yet again :P) git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2040 5417fbe8-f217-4b02-8779-1006273d7864 --- src/protocol/unreal32.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/protocol') diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c index e76aa427a..1bbc5c2dc 100644 --- a/src/protocol/unreal32.c +++ b/src/protocol/unreal32.c @@ -1061,7 +1061,7 @@ int anope_event_umode2(const char *source, int ac, const char **av) const char *newav[4]; newav[0] = source; newav[1] = av[0]; - do_umode(source, ac, av); + do_umode(source, ac, newav); return MOD_CONT; } -- cgit