Reported Bugs from Bugzilla: http://bugs.anope.org/ --------------------------------------------------- .- Strange Segfault on expiring nicknames. Almost arbitrary, very hard to reproduce. .- If there is absolutely no activity on your network, Services may delay timed events (nick kills, database saving, etc.) until the next message comes in from Services' uplink server. .- Due to the usage of execve() once we SIGHUP from the shell, we can only do it once, after that execve() resets our signals.