# Set version.cpp to use C++ as well as set its compile flags set_source_files_properties(version.cpp PROPERTIES LANGUAGE CXX COMPILE_FLAGS "${CXXFLAGS}") # Generate version executable to modify version.h, setting it's linker flags as well add_executable(version version.cpp) set_target_properties(version PROPERTIES LINKER_LANGUAGE CXX LINK_FLAGS "${LDFLAGS}") get_target_property(version_BINARY version LOCATION) # Modify version.h from the above executable, with dependencies to version.cpp # and all of the source files in the main build add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/version_build COMMAND ${version_BINARY} ${Anope_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/version.h ${CMAKE_CURRENT_BINARY_DIR}/build.h DEPENDS version ${SRC_SRCS} ) # Add version to list of files for CPack to ignore get_filename_component(version_BINARY ${version_BINARY} NAME) add_to_cpack_ignored_files("${version_BINARY}$" TRUE) if(NOT WIN32) add_to_cpack_ignored_files("version.h$" TRUE) add_to_cpack_ignored_files("build.h$" TRUE) endif() # Add a custom target to the above file add_custom_target(headers DEPENDS version ${CMAKE_CURRENT_BINARY_DIR}/version_build)