/* NickServ nickname structures. */ /** XXX: this really needs to die with fire and be merged with metadata into NickCore or something. */ class NickRequest { public: NickRequest *next, *prev; char *nick; char *passcode; char password[PASSMAX]; char *email; time_t requested; time_t lastmail; /* Unsaved */ }; class NickCore; class NickAlias { public: NickAlias *next, *prev; char *nick; /* Nickname */ char *last_quit; /* Last quit message */ char *last_realname; /* Last realname */ char *last_usermask; /* Last usermask */ time_t time_registered; /* When the nick was registered */ time_t last_seen; /* When it was seen online for the last time */ uint16 status; /* See NS_* below */ NickCore *nc; /* I'm an alias of this */ /* Not saved */ ModuleData *moduleData; /* Module saved data attached to the nick alias */ User *u; /* Current online user that has me */ }; class NickCore { public: NickCore *next, *prev; char *display; /* How the nick is displayed */ char pass[PASSMAX]; /* Password of the nicks */ char *email; /* E-mail associated to the nick */ char *greet; /* Greet associated to the nick */ uint32 icq; /* ICQ # associated to the nick */ char *url; /* URL associated to the nick */ uint32 flags; /* See NI_* below */ uint16 language; /* Language selected by nickname owner (LANG_*) */ uint16 accesscount; /* # of entries */ char **access; /* Array of strings */ MemoInfo memos; uint16 channelcount; /* Number of channels currently registered */ /* Unsaved data */ ModuleData *moduleData; /* Module saved data attached to the NickCore */ time_t lastmail; /* Last time this nick record got a mail */ SList aliases; /* List of aliases */ };