/* * Anope IRC Services * * Copyright (C) 2011-2017 Anope Team * * This file is part of Anope. Anope is free software; you can * redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software * Foundation, version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see see . */ #pragma once #include "event.h" #include "service.h" #include "serialize.h" #include "nickserv/nick.h" #include "nickserv/account.h" namespace NickServ { class Nick; class Account; class IdentifyRequestListener; using nickalias_map = Anope::locale_hash_map; using nickcore_map = Anope::locale_hash_map; class NickServService : public Service { public: NickServService(Module *m) : Service(m, "NickServService", "NickServ") { } virtual void Validate(User *u) anope_abstract; virtual void Collide(User *u, Nick *na) anope_abstract; virtual void Release(Nick *na) anope_abstract; virtual IdentifyRequest *CreateIdentifyRequest(IdentifyRequestListener *l, Module *owner, const Anope::string &acc, const Anope::string &pass) anope_abstract; virtual std::set& GetIdentifyRequests() anope_abstract; virtual std::vector GetNickList() anope_abstract; virtual nickalias_map& GetNickMap() anope_abstract; virtual std::vector GetAccountList() anope_abstract; virtual nickcore_map& GetAccountMap() anope_abstract; virtual Nick *FindNick(const Anope::string &nick) anope_abstract; virtual Account *FindAccount(const Anope::string &acc) anope_abstract; }; extern NickServService *service; inline Nick *FindNick(const Anope::string &nick) { return service ? service->FindNick(nick) : nullptr; } inline Account *FindAccount(const Anope::string &account) { return service ? service->FindAccount(account) : nullptr; } namespace Event { struct CoreExport PreNickExpire : Events { static constexpr const char *NAME = "prenickexpire"; using Events::Events; /** Called before a nick expires * @param na The nick * @param expire Set to true to allow the nick to expire */ virtual void OnPreNickExpire(Nick *na, bool &expire) anope_abstract; }; struct CoreExport NickExpire : Events { static constexpr const char *NAME = "nickexpire"; using Events::Events; /** Called when a nick drops * @param na The nick */ virtual void OnNickExpire(Nick *na) anope_abstract; }; struct CoreExport NickRegister : Events { static constexpr const char *NAME = "nickregister"; using Events::Events; /** Called when a nick is registered * @param user The user registering the nick, of any * @param The nick * @param password The password of the nick */ virtual void OnNickRegister(User *user, Nick *na, const Anope::string &password) anope_abstract; }; struct CoreExport NickConfirm : Events { static constexpr const char *NAME = "nickconfirm"; using Events::Events; virtual void OnNickConfirm(User *, Account *) anope_abstract; }; struct CoreExport NickValidate : Events { static constexpr const char *NAME = "nickvalidate"; using Events::Events; /** Called when a nick is validated. That is, to determine if a user is permissted * to be on the given nick. * @param u The user * @param na The nick they are on * @return EVENT_STOP to force the user off of the nick */ virtual EventReturn OnNickValidate(User *u, Nick *na) anope_abstract; }; } /* A request to check if an account/password is valid. These can exist for * extended periods due to the time some authentication modules take. */ class CoreExport IdentifyRequest { protected: /* Owner of this request, used to cleanup requests if a module is unloaded * while a request us pending */ Module *owner; IdentifyRequestListener *l; Anope::string account; Anope::string password; std::set holds; bool dispatched = false; bool success = false; IdentifyRequest(IdentifyRequestListener *li, Module *o, const Anope::string &acc, const Anope::string &pass) : owner(o), l(li), account(acc), password(pass) { } public: virtual ~IdentifyRequest() { } const Anope::string &GetAccount() const { return account; } const Anope::string &GetPassword() const { return password; } Module *GetOwner() const { return owner; } /* Holds this request. When a request is held it must be Released later * for the request to complete. Multiple modules may hold a request at any time, * but the request is not complete until every module has released it. If you do not * require holding this (eg, your password check is done in this thread and immediately) * then you don't need to hold the request before Successing it. * @param m The module holding this request */ virtual void Hold(Module *m) anope_abstract; /** Releases a held request * @param m The module releaseing the hold */ virtual void Release(Module *m) anope_abstract; /** Called by modules when this IdentifyRequest has successeded successfully. * If this request is behind held it must still be Released after calling this. * @param m The module confirming authentication */ virtual void Success(Module *m) anope_abstract; /** Used to either finalize this request or marks * it as dispatched and begins waiting for the module(s) * that have holds to finish. */ virtual void Dispatch() anope_abstract; }; class IdentifyRequestListener { public: virtual ~IdentifyRequestListener() { } virtual void OnSuccess(IdentifyRequest *) anope_abstract; virtual void OnFail(IdentifyRequest *) anope_abstract; }; class Mode : public Serialize::Object { public: static constexpr const char *const NAME = "mode"; using Serialize::Object::Object; virtual Account *GetAccount() anope_abstract; virtual void SetAccount(Account *) anope_abstract; virtual Anope::string GetMode() anope_abstract; virtual void SetMode(const Anope::string &) anope_abstract; }; }