/* * Anope IRC Services * * Copyright (C) 2003-2016 Anope Team * * This file is part of Anope. Anope is free software; you can * redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software * Foundation, version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see see . */ #pragma once namespace unreal { namespace senders { class Akill : public messages::Akill { public: using messages::Akill::Akill; void Send(User *, XLine *) override; }; class AkillDel : public messages::AkillDel { public: using messages::AkillDel::AkillDel; void Send(XLine *) override; }; class MessageChannel : public messages::MessageChannel { public: using messages::MessageChannel::MessageChannel; void Send(Channel *) override; }; class Join : public messages::Join { public: using messages::Join::Join; void Send(User *u, Channel *c, const ChannelStatus *status) override; }; class Login : public messages::Login { public: using messages::Login::Login; void Send(User *u, NickServ::Nick *na) override; }; class Logout : public messages::Logout { public: using messages::Logout::Logout; void Send(User *u) override; }; class Kill : public messages::Kill { public: using messages::Kill::Kill; void Send(const MessageSource &source, const Anope::string &target, const Anope::string &reason) override; void Send(const MessageSource &source, User *user, const Anope::string &reason) override; }; class ModeUser : public messages::ModeUser { public: using messages::ModeUser::ModeUser; void Send(const MessageSource &source, User *user, const Anope::string &modes) override; }; class NickIntroduction : public messages::NickIntroduction { public: using messages::NickIntroduction::NickIntroduction; void Send(User *user) override; }; class SASL : public messages::SASL { public: using messages::SASL::SASL; void Send(const ::SASL::Message &) override; }; class MessageServer : public messages::MessageServer { public: using messages::MessageServer::MessageServer; void Send(Server *server) override; }; class SGLine : public messages::SGLine { public: using messages::SGLine::SGLine; void Send(User *, XLine *) override; }; class SGLineDel : public messages::SGLineDel { public: using messages::SGLineDel::SGLineDel; void Send(XLine *) override; }; class SQLine : public messages::SQLine { public: using messages::SQLine::SQLine; void Send(User *, XLine *) override; }; class SQLineDel : public messages::SQLineDel { public: using messages::SQLineDel::SQLineDel; void Send(XLine *) override; }; class SZLine : public messages::SZLine { public: using messages::SZLine::SZLine; void Send(User *, XLine *) override; }; class SZLineDel : public messages::SZLineDel { public: using messages::SZLineDel::SZLineDel; void Send(XLine *) override; }; class SVSHold : public messages::SVSHold { public: using messages::SVSHold::SVSHold; void Send(const Anope::string &, time_t) override; }; class SVSHoldDel : public messages::SVSHoldDel { public: using messages::SVSHoldDel::SVSHoldDel; void Send(const Anope::string &) override; }; class SVSJoin : public messages::SVSJoin { public: using messages::SVSJoin::SVSJoin; void Send(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &key) override; }; class SVSLogin : public messages::SVSLogin { public: using messages::SVSLogin::SVSLogin; void Send(const Anope::string &uid, const Anope::string &acc, const Anope::string &vident, const Anope::string &vhost) override; }; class SVSPart : public messages::SVSPart { public: using messages::SVSPart::SVSPart; void Send(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &reason) override; }; class SWhois : public messages::SWhois { public: using messages::SWhois::SWhois; void Send(const MessageSource &, User *user, const Anope::string &) override; }; class Topic : public messages::Topic { public: using messages::Topic::Topic; void Send(const MessageSource &source, Channel *channel, const Anope::string &topic, time_t topic_ts, const Anope::string &topic_setter) override; }; class VhostDel : public messages::VhostDel { public: using messages::VhostDel::VhostDel; void Send(User *u) override; }; class VhostSet : public messages::VhostSet { public: using messages::VhostSet::VhostSet; void Send(User *u, const Anope::string &vident, const Anope::string &vhost) override; }; } // namespace senders class Proto : public IRCDProto { public: Proto(Module *creator); private: void Handshake() override; void SendEOB() override; bool IsNickValid(const Anope::string &nick) override; bool IsChannelValid(const Anope::string &chan) override; bool IsExtbanValid(const Anope::string &mask) override; bool IsIdentValid(const Anope::string &ident) override; }; class ChgHost : public IRCDMessage { public: ChgHost(Module *creator) : IRCDMessage(creator, "CHGHOST", 2) { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class ChgIdent : public IRCDMessage { public: ChgIdent(Module *creator) : IRCDMessage(creator, "CHGIDENT", 2) { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class ChgName : public IRCDMessage { public: ChgName(Module *creator) : IRCDMessage(creator, "CHGNAME", 2) { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class MD : public IRCDMessage { public: MD(Module *creator) : IRCDMessage(creator, "MD", 3) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Mode : public IRCDMessage { public: Mode(Module *creator, const Anope::string &mname) : IRCDMessage(creator, mname, 2) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class NetInfo : public IRCDMessage { public: NetInfo(Module *creator) : IRCDMessage(creator, "NETINFO", 8) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Nick : public IRCDMessage { public: Nick(Module *creator) : IRCDMessage(creator, "NICK", 2) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Pong : public IRCDMessage { public: Pong(Module *creator) : IRCDMessage(creator, "PONG", 0) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Protoctl : public rfc1459::Capab { public: Protoctl(Module *creator) : rfc1459::Capab(creator, "PROTOCTL") { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SASL : public IRCDMessage { ServiceReference<::SASL::Service> sasl; public: SASL(Module *creator) : IRCDMessage(creator, "SASL", 4) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SDesc : public IRCDMessage { public: SDesc(Module *creator) : IRCDMessage(creator, "SDESC", 1) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SetHost : public IRCDMessage { public: SetHost(Module *creator) : IRCDMessage(creator, "SETHOST", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SetIdent : public IRCDMessage { public: SetIdent(Module *creator) : IRCDMessage(creator, "SETIDENT", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; struct SetName : IRCDMessage { public: SetName(Module *creator) : IRCDMessage(creator, "SETNAME", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class ServerMessage : public IRCDMessage { public: ServerMessage(Module *creator) : IRCDMessage(creator, "SERVER", 3) { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SID : public IRCDMessage { public: SID(Module *creator) : IRCDMessage(creator, "SID", 4) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class SJoin : public IRCDMessage { public: SJoin(Module *creator) : IRCDMessage(creator, "SJOIN", 3) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); SetFlag(IRCDMESSAGE_SOFT_LIMIT); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Topic : public IRCDMessage { public: Topic(Module *creator) : IRCDMessage(creator, "TOPIC", 4) { } void Run(MessageSource &source, const std::vector ¶ms) override; }; class UID : public IRCDMessage { public: UID(Module *creator) : IRCDMessage(creator, "UID", 12) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; class Umode2 : public IRCDMessage { public: Umode2(Module *creator) : IRCDMessage(creator, "UMODE2", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); } void Run(MessageSource &source, const std::vector ¶ms) override; }; } // namespace unreal